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  1. #351
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    Quote Originally Posted by bolshak25 View Post
    with the west swamp miner, walking issue ive noticed.

    Progress Report:
    [ Shs ] ---- Player's Location = Draynor Village bank
    [ Shs ] ---- MSI_PerfomWalk
    [ Shs ] ------ MSI_ReflectionWalk
    [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is on the minimap
    [ Shs ] ---------- Scanning for randoms...
    [ Shs ] ---------- Flag distance: 60
    [ Shs ] ---------- Flag distance: 54
    [ Shs ] ---------- MSI_AntiBan
    [ Shs ] -------- Cleared file: C:\Simba\Includes\MSI\Remote.txt


    it has done it twice in a row. its after i finish a load and bank it. it stops in the same area both times. if you need ill post a pic of it.
    Please do post a pic, and more debug too if you can.

  2. #352
    Join Date
    Jul 2010
    Posts
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    Default

    Progress Report:
    [ Shs ] ---- Player's Location = Lumbridge swamp west mine
    [ Shs ] ---- MSI_PerfomWalk
    [ Shs ] ------ MSI_ReflectionWalk
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [ Shs ] -------- Tile(3144, 3165) is on the minimap
    [ Shs ] ---------- Scanning for randoms...
    [ Shs ] ---------- MSI_AntiBan
    [ Shs ] ---------- Flag distance: 62
    [ Shs ] ---------- Flag distance: 52
    [ Shs ] ---------- Flag distance: 40
    [ Shs ] ---------- Flag distance: 27
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [ Shs ] -------- Tile(3141, 3175) is on the minimap
    [ Shs ] ---------- Flag distance: 44
    [ Shs ] ---------- Flag distance: 34
    [ Shs ] ---------- Flag distance: 25
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [ Shs ] -------- Tile(3140, 3186) is on the minimap
    [ Shs ] ---------- Flag distance: 29
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [ Shs ] -------- Tile(3138, 3197) is on the minimap
    [ Shs ] ---------- Flag distance: 51
    [ Shs ] ---------- Flag distance: 40
    [ Shs ] ---------- MSI_AntiBan
    [ Shs ] ---------- Flag distance: 19
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is on the minimap
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is on the minimap
    [ Shs ] ---------- Scanning for randoms...
    [ Shs ] ---------- Flag distance: 21
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is on the minimap
    [ Shs ] ---------- Flag distance: 45
    [ Shs ] ---------- Flag distance: 29
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is on the minimap
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is on the minimap
    [ Shs ] ---------- Flag distance: 46
    [ Shs ] ---------- Flag distance: 31
    [ Shs ] ---------- Flag distance: 18
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is on the minimap
    [ Shs ] ---------- Flag distance: 34
    [ Shs ] ---------- Flag distance: 23
    [ Shs ] -------- Tile(3091, 3242) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is on the minimap
    [ Shs ] ---------- Flag distance: 49
    [ Shs ] ---------- Flag distance: 44
    [ Shs ] ---------- Flag distance: 38
    [ Shs ] ---------- Scanning for randoms...
    [ Shs ] ---------- Flag distance: 18
    [ Shs ] -------- Tile(3091, 3242) is on the minimap
    [ Shs ] ---------- Flag distance: 55
    [ Shs ] ---------- Flag distance: 46
    [ Shs ] ---------- Flag distance: 35
    [ Shs ] ---------- Flag distance: 31
    [ Shs ] ---------- Flag distance: 29
    [ Shs ] ---------- Flag distance: 27
    [ Shs ] ---------- MSI_AntiBan
    [ Shs ] ---------- Flag distance: 27
    [ Shs ] ---------- Flag distance: 22
    [ Shs ] ---------- Flag distance: 16
    [ Shs ] ---------- Flag distance: 11
    [ Shs ] ---------- Flag distance: 8
    [ Shs ] ---------- Flag distance: 3
    [ Shs ] ---------- Distance from player to location: 20
    [ Shs ] ---------- Player is at Draynor Village bank
    [ Shs ] -------- Player's Location = Draynor Village bank
    [ Shs ] ------ MSI_ReflectionWalk: True
    [ Shs ] ---- MSI_PerformWalk: True
    [ Shs ] -- MSI_Walk: True
    [ Shs ] -- MSI_BankMaterials
    [ Shs ] ---- stats_IncVariable('Coal Ore (Mined)', 27);
    [ Shs ] ---- MSI_CountItems: Found 27 of Coal ore (1350 XP)
    [ Shs ] ---- MSI_OpenBank
    [ Shs ] ------ MSI_FindObjectsIn[32]
    [ Shs ] -------- 21 objects found!
    [ Shs ] ------ MSI_FindObjectsIn: True
    [ Shs ] ---- MSI_OpenBank: True(Draynor bank)
    [ Shs ] ---- MSI_Deposit
    [ Shs ] ------ Exceptions: [28]
    [ Shs ] ------ MSI_FindItemSlots: Found 27 Coal ore in inventory slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27]
    [ Shs ] -------- MSI_ClickItemSlot: Succesfully clicked item slot
    [ Shs ] ------ Deposited Coal Ore
    [ Shs ] ---- MSI_Deposit: True
    [ Shs ] -- MSI_BankMaterials: True
    [ Shs ] -- MSI_SetSkillLevels
    [ Shs ] ---- Mining level hasn't changed
    [ Shs ] -- MSI_SetSkillLevels: Finished
    [ Shs ] -- Cleared file: C:\Simba\Includes\MSI\Remote.txt
    [ Shs ] ---- Temp playing time: 652412
    [ Shs ] ---- Total loads done: 1
    [ Shs ] ---- Temp loads done: 1
    [ Shs ] -- Committed to SRL stats
    [ Shs ] ---- Distance from player to location: 20
    [ Shs ] ---- Player is at Draynor Village bank
    [ Shs ] -- MSI_Walk
    [ Shs ] ------ MSI_WaitWhileResting
    [ Shs ] ---- Player's Location = Draynor Village bank
    [ Shs ] ---- MSI_PerfomWalk
    [ Shs ] ------ MSI_ReflectionWalk
    [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [ Shs ] -------- Tile(3101, 3234) is on the minimap
    [ Shs ] ---------- Scanning for randoms...
    [ Shs ] ---------- Flag distance: 60
    [ Shs ] ---------- Flag distance: 54
    [ Shs ] ---------- MSI_AntiBan
    [ Shs ] -------- Cleared file: C:\Simba\Includes\MSI\Remote.txt


    theres a longer debug. its the entire walking to bank/banking/walking back.

    ill add a pic to this post if it happens a third time. its running right now.

    e:


    the pic is the new spot he stopped at. it seems to be different each time.

    Progress Report:
    [ Shs ] -- MSI_SetSkillLevels
    [ Shs ] ---- Mining level hasn't changed
    [ Shs ] -- MSI_SetSkillLevels: Finished
    {----------------------------------------------------------------}
    {                    MSI Phoenix Short Report                    }
    {------------------------- Revision 000 -------------------------}
    {     Time Running: 13 Minutes and 11 Seconds                    }
    {----------------------------------------------------------------}
    {                                                                }
    {        Totals:                                                 }
    {         - Players:         2                                   }
    {         - Player Time:     11m 36s                             }
    {         - Randoms Solved:  0                                   }
    {         - Randoms Failed:  0                                   }
    {         - Loads:           1                                   }
    {         - Experience:      1,350                               }
    {         - Rocks Mined:     27                                  }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Player Report                   }
    {------------------------- Revision 000 -------------------------}
    {     Time Running: 13 Minutes and 11 Seconds                    }
    {----------------------------------------------------------------}
    {                                                                }
    {     Player 0: **********                                      }
    {     Location: Draynor Village bank                             }
    {     Time:     11m 36s                                          }
    {     Active:   True                                             }
    {                                                                }
    {     Script: Lumby Swamp West Miner                             }
    {       Time:  11m 36s                                           }
    {       Skill: Mining                                            }
    {       Exp:   1,350                                             }
    {       Level: 50                                                }
    {       Loads: 1                                                 }
    {         Item:   Coal ore                                       }
    {         Amount: 27                                             }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    [0:13:11]: [ Shs ] -- Cleared file: C:\Simba\Includes\MSI\Remote.txt
    [0:13:11]: [ Shs ] ---- Temp playing time: 721348
    [0:13:11]: [ Shs ] ---- Temp loads done: 1
    [0:13:12]: [ Shs ] -- Committed to SRL stats
    [0:13:12]: [ Shs ] ---- Distance from player to location: 8
    [0:13:12]: [ Shs ] ---- Player is at Draynor Village bank
    [0:13:12]: [ Shs ] -- MSI_Walk
    [0:13:12]: [ Shs ] ------ MSI_WaitWhileResting
    [0:13:12]: [ Shs ] ---- Player's Location = Draynor Village bank
    [0:13:12]: [ Shs ] ---- MSI_PerfomWalk
    [0:13:17]: [ Shs ] ------ MSI_ReflectionWalk
    [0:13:17]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3108, 3225) is not on the minimap
    [0:13:17]: [ Shs ] -------- Tile(3101, 3234) is on the minimap
    [0:13:19]: [ Shs ] ---------- Scanning for randoms...
    [0:13:19]: [ Shs ] ---------- MSI_AntiBan
    [0:13:19]: [ Shs ] ---------- Flag distance: 57
    [0:13:20]: [ Shs ] ---------- Flag distance: 61
    [0:13:21]: [ Shs ] ---------- Flag distance: 56
    [0:13:22]: [ Shs ] ---------- Flag distance: 50
    [0:13:23]: [ Shs ] ---------- Flag distance: 41
    [0:13:24]: [ Shs ] ---------- Flag distance: 29
    [0:13:25]: [ Shs ] ---------- Flag distance: 18
    [0:13:27]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [0:13:27]: [ Shs ] -------- Tile(3108, 3225) is on the minimap
    [0:13:28]: [ Shs ] ---------- Flag distance: 43
    [0:13:29]: [ Shs ] ---------- Flag distance: 40
    [0:13:30]: [ Shs ] ---------- Flag distance: 36
    [0:13:31]: [ Shs ] ---------- Flag distance: 32
    [0:13:32]: [ Shs ] ---------- Flag distance: 27
    [0:13:32]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3115, 3217) is not on the minimap
    [0:13:32]: [ Shs ] -------- Tile(3108, 3225) is on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3124, 3211) is not on the minimap
    [0:13:33]: [ Shs ] -------- Tile(3115, 3217) is on the minimap
    [0:13:34]: [ Shs ] ---------- Scanning for randoms...
    [0:13:35]: [ Shs ] ---------- Flag distance: 51
    [0:13:35]: [ Shs ] ---------- Flag distance: 45
    [0:13:36]: [ Shs ] ---------- Flag distance: 41
    [0:13:37]: [ Shs ] ---------- Flag distance: 32
    [0:13:38]: [ Shs ] ---------- Flag distance: 22
    [0:13:39]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:39]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:39]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:39]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:39]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:39]: [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [0:13:39]: [ Shs ] -------- Tile(3132, 3205) is not on the minimap
    [0:13:39]: [ Shs ] -------- Tile(3124, 3211) is on the minimap
    [0:13:40]: [ Shs ] ---------- Flag distance: 58
    [0:13:41]: [ Shs ] ---------- Flag distance: 50
    [0:13:42]: [ Shs ] ---------- Flag distance: 43
    [0:13:43]: [ Shs ] ---------- Flag distance: 36
    [0:13:44]: [ Shs ] ---------- Flag distance: 28
    [0:13:44]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:44]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:44]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:44]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:44]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:44]: [ Shs ] -------- Tile(3138, 3197) is not on the minimap
    [0:13:44]: [ Shs ] -------- Tile(3132, 3205) is on the minimap
    [0:13:45]: [ Shs ] ---------- Flag distance: 46
    [0:13:46]: [ Shs ] ---------- MSI_AntiBan
    [0:13:49]: [ Shs ] ---------- Flag distance: 25
    [0:13:49]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:49]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:49]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:49]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:49]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:49]: [ Shs ] -------- Tile(3138, 3197) is on the minimap
    [0:13:51]: [ Shs ] ---------- Scanning for randoms...
    [0:13:51]: [ Shs ] ---------- Flag distance: 53
    [0:13:52]: [ Shs ] ---------- Flag distance: 49
    [0:13:52]: [ Shs ] ---------- Flag distance: 42
    [0:13:53]: [ Shs ] ---------- Flag distance: 37
    [0:13:54]: [ Shs ] ---------- Flag distance: 32
    [0:13:55]: [ Shs ] ---------- Flag distance: 23
    [0:13:56]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:56]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:56]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:56]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:56]: [ Shs ] -------- Tile(3140, 3186) is not on the minimap
    [0:13:56]: [ Shs ] -------- Tile(3138, 3197) is on the minimap
    [0:13:57]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:13:57]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:13:57]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:13:57]: [ Shs ] -------- Tile(3141, 3175) is not on the minimap
    [0:13:57]: [ Shs ] -------- Tile(3140, 3186) is on the minimap
    [0:13:58]: [ Shs ] ---------- Flag distance: 59
    [0:13:59]: [ Shs ] ---------- Flag distance: 52
    [0:14:00]: [ Shs ] ---------- Flag distance: 45
    [0:14:01]: [ Shs ] ---------- Flag distance: 38
    [0:14:02]: [ Shs ] ---------- Flag distance: 35
    [0:14:03]: [ Shs ] ---------- MSI_AntiBan
    [0:14:03]: [ Shs ] ---------- Flag distance: 26
    [0:14:04]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:14:04]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:14:04]: [ Shs ] -------- Tile(3144, 3165) is not on the minimap
    [0:14:04]: [ Shs ] -------- Tile(3141, 3175) is on the minimap
    [0:14:05]: [ Shs ] ---------- Flag distance: 50
    [0:14:06]: [ Shs ] ---------- Scanning for randoms...
    [0:14:06]: [ Shs ] ---------- Flag distance: 42
    [0:14:07]: [ Shs ] ---------- Flag distance: 37
    [0:14:08]: [ Shs ] ---------- Flag distance: 30
    [0:14:09]: [ Shs ] ---------- Flag distance: 23
    [0:14:09]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:14:09]: [ Shs ] -------- Tile(3148, 3155) is not on the minimap
    [0:14:09]: [ Shs ] -------- Tile(3144, 3165) is on the minimap
    [0:14:11]: [ Shs ] ---------- Flag distance: 62
    [0:14:11]: [ Shs ] ---------- Flag distance: 55
    [0:14:12]: [ Shs ] ---------- Flag distance: 50
    [0:14:13]: [ Shs ] ---------- Flag distance: 44
    [0:14:14]: [ Shs ] ---------- Flag distance: 39
    [0:14:15]: [ Shs ] ---------- Flag distance: 33
    [0:14:16]: [ Shs ] ---------- Flag distance: 28
    [0:14:17]: [ Shs ] -------- Tile(3148, 3147) is not on the minimap
    [0:14:17]: [ Shs ] -------- Tile(3148, 3155) is on the minimap
    [0:14:18]: [ Shs ] ---------- Flag distance: 48
    [0:14:19]: [ Shs ] ---------- Flag distance: 40
    [0:14:20]: [ Shs ] ---------- Flag distance: 34
    [0:14:21]: [ Shs ] ---------- Flag distance: 28
    [0:14:21]: [ Shs ] ---------- Scanning for randoms...
    [0:14:22]: [ Shs ] ---------- MSI_AntiBan
    Last edited by bolshak25; 01-21-2011 at 03:51 AM.

  3. #353
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
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    I don't understand. There's nothing wrong with the debug. So it just stops? What goes in the debug after it stops?

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    Quote Originally Posted by Coh3n View Post
    I don't understand. There's nothing wrong with the debug. So it just stops? What goes in the debug after it stops?
    Also, when this happens, is it always close to the mine like that?

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    hmm I have another problem, it all relates back to the mystery box problem :/ I woke up this morning looking at how my accounts progressed overnight and I had a 15 hour proggy (with 9 hours of the account just sitting in the bank trying to bank the mystery box) it didn't give up on banking it and as soon as the script noticed it was still in the inventory it would click back on the bank trying to make it bank it again. Is there anyway to solve this whole mystery box problem? :s

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    the debug stops just like that. thats what happens. the spot where it stops differs. this one was at mine, and other 2 were by bank moving toward mine right next to the road.

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    Quote Originally Posted by bolshak25 View Post
    the debug stops just like that. thats what happens. the spot where it stops differs. this one was at mine, and other 2 were by bank moving toward mine right next to the road.
    Hm, Markus also had a problem like that once or twice. I'll be working on the walking when I get home in a couple days so hopfully I can find and fix it.

    Quote Originally Posted by sgt soul View Post
    hmm I have another problem, it all relates back to the mystery box problem :/ I woke up this morning looking at how my accounts progressed overnight and I had a 15 hour proggy (with 9 hours of the account just sitting in the bank trying to bank the mystery box) it didn't give up on banking it and as soon as the script noticed it was still in the inventory it would click back on the bank trying to make it bank it again. Is there anyway to solve this whole mystery box problem? :s
    Has anyone reported this is the SRL SVN section? I'm also not sure why it repeatedly tries to bank, when this happened to me, it just continued on with the script.

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    Remember that problem I had with the miner awhile back? How when it got to the mine it just spammed the MSI_FindObjectIn stuff? I gave up on the mining scripts since. But today I thought I'd try it out at a different spot (Varrock East instead of Lumby Swamp) and it still did the same thing (debug)

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    Quote Originally Posted by XRaye View Post
    Remember that problem I had with the miner awhile back? How when it got to the mine it just spammed the MSI_FindObjectIn stuff? I gave up on the mining scripts since. But today I thought I'd try it out at a different spot (Varrock East instead of Lumby Swamp) and it still did the same thing (debug)
    Something's wrong with your setup. It says it's looking for objects 41 and 42. If you look in Globals.simba, there are no such objects so it would make sense that they're not found.

    I'm not sure how your player's got set to that, though. Can you post your DeclarePlayers? Or Player.txt if you used the form?

    @Bolshack25: Have you tried after the last few updates?
    Last edited by Coh3n; 02-04-2011 at 10:38 PM.

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    SCAR Code:
    with MSI_Players[0] do
      begin
        Name       := '***';      // Username
        Pass       := '***';      // Password
        Nick       := '***';      // Nickname (3-4 lowercase letters from username)
        Pin        := '';      // Bank pin; leave as '' if player doesn't have one
        Active     := True;    // Use this player?
        Member     := False;   // Is this player a member?
        Location   := LOC_VE_BANK;       // See instructions at the top LOC_LSW_MINE
        BreakLoads := 0;       // Amount of loads before breaking/switching players; leave 0 to not take breaks
        BreakTime  := 30;       // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        TotalLoads := 0;       // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        TotalTime  := 0;       // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever

        with Scripts[0] do
        begin
          Name     := SCRIPT_VE_MINER;   // The script constant
          Rocks    := [ORE_COPPER, ORE_TIN]; // Rocks to mine
          Priority := [];
          DontDrop := []; // For powermining only
        end;
      end;

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    Well there's your problem. ORE_ referes to the TItem record (the ore in the inventory). What you want is ROCK_TIN and ROCK_COPPER. Make that change and you should be fine.

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    Quote Originally Posted by Coh3n View Post
    Well there's your problem. ORE_ referes to the TItem record (the ore in the inventory). What you want is ROCK_TIN and ROCK_COPPER. Make that change and you should be fine.
    Ahh awesome thanks so much

    E:
    The alcher is really slow, right before it alches every time it hovers over (or clicks maybe?) the different filters and sorts at the bottom, so it takes over 5 seconds per alch.

    EE:
    Oh it's having trouble finding the spell, it also goes back and forth from the inventory to the magic tab sometimes (debug)
    Last edited by XRaye; 02-06-2011 at 06:01 AM.

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    Code:
    Setting up MSI took 858 ms.
     Cleared file: C:\Program Files\Simba\Includes\MSI\Player.txt
    SRL Compiled in 16 msec
    SMART Initialized.
    Loaded: Server 152, Members: False, Signed: True, Super Detail: False.
    
    LONG PAUSE HERE
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Short Report                    }
    {------------------------- Revision 000 -------------------------}
    {     Time Running: 2 Minutes and 29 Seconds                     }
    {----------------------------------------------------------------}
    {                                                                }
    {        Totals:                                                 }
    {         - Players:         1                                   }
    {         - Player Time:     00s                                 }
    [Reflection] Randoms var set!
    {         - Randoms Solved:  0                                   }
    {         - Randoms Failed:  0                                   }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Player Report                   }
    {------------------------- Revision 000 -------------------------}
    {     Time Running: 2 Minutes and 29 Seconds                     }
    {----------------------------------------------------------------}
    {                                                                }
    {     Player 0: XXXXXXXX                                       }
    {     Location: Port Sarim deposit box                           }
    {     Time:     00s                                              }
    {     Active:   True                                             }
    {                                                                }
    {     Script: Rimmington Iron Miner 1                            }
    {       Time:  00s                                               }
    {       Skill: Mining                                            }
    {       Exp:   0                                                 }
    {       Level: Not yet defined                                   }
    {       Loads: 0                                                 }
    {         Item:   Iron ore                                       }
    {         Amount: 0                                              }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    [0:02:30]: [ Itt ] -- Cleared file: C:\Program Files\Simba\Includes\MSI\Remote.txt
    [0:02:30]: [ Itt ] -- MSI_SetupPlayer
    [0:02:30]: [ Itt ] ---- Player is not logged in
    
    TRIED CHECKING FOR UPDATES
    
    No Plugins update available.
    No SRL update available.
    No Reflection update available.
    I tried logging myself in, and then running the script, but that results in the same thing. Any ideas?

    And yeah, I'm planning to get back into the scripting thing (again :P), looks like alot has changed though o.0
    Last edited by quipeace; 02-06-2011 at 07:42 PM.

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    Quote Originally Posted by XRaye View Post
    Ahh awesome thanks so much

    E:
    The alcher is really slow, right before it alches every time it hovers over (or clicks maybe?) the different filters and sorts at the bottom, so it takes over 5 seconds per alch.

    EE:
    Oh it's having trouble finding the spell, it also goes back and forth from the inventory to the magic tab sometimes (debug)
    Yeah we know, we just haven't had the time to properly fix the alcher yet. Sorry.

    Quote Originally Posted by quipeace View Post
    Code:
    Setting up MSI took 858 ms.
     Cleared file: C:\Program Files\Simba\Includes\MSI\Player.txt
    SRL Compiled in 16 msec
    SMART Initialized.
    Loaded: Server 152, Members: False, Signed: True, Super Detail: False.
    
    LONG PAUSE HERE
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Short Report                    }
    {------------------------- Revision 000 -------------------------}
    {     Time Running: 2 Minutes and 29 Seconds                     }
    {----------------------------------------------------------------}
    {                                                                }
    {        Totals:                                                 }
    {         - Players:         1                                   }
    {         - Player Time:     00s                                 }
    [Reflection] Randoms var set!
    {         - Randoms Solved:  0                                   }
    {         - Randoms Failed:  0                                   }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Player Report                   }
    {------------------------- Revision 000 -------------------------}
    {     Time Running: 2 Minutes and 29 Seconds                     }
    {----------------------------------------------------------------}
    {                                                                }
    {     Player 0: XXXXXXXX                                       }
    {     Location: Port Sarim deposit box                           }
    {     Time:     00s                                              }
    {     Active:   True                                             }
    {                                                                }
    {     Script: Rimmington Iron Miner 1                            }
    {       Time:  00s                                               }
    {       Skill: Mining                                            }
    {       Exp:   0                                                 }
    {       Level: Not yet defined                                   }
    {       Loads: 0                                                 }
    {         Item:   Iron ore                                       }
    {         Amount: 0                                              }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    [0:02:30]: [ Itt ] -- Cleared file: C:\Program Files\Simba\Includes\MSI\Remote.txt
    [0:02:30]: [ Itt ] -- MSI_SetupPlayer
    [0:02:30]: [ Itt ] ---- Player is not logged in
    
    TRIED CHECKING FOR UPDATES
    
    No Plugins update available.
    No SRL update available.
    No Reflection update available.
    I tried logging myself in, and then running the script, but that results in the same thing. Any ideas?

    And yeah, I'm planning to get back into the scripting thing (again :P), looks like alot has changed though o.0
    Was SMART enabled?

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    Quote Originally Posted by Coh3n View Post
    Yeah we know, we just haven't had the time to properly fix the alcher yet. Sorry.


    Was SMART enabled?
    Yes, SMART was running, enabled and on the login screen. I tried again today, updated all libs, but nothing has changed.

    EDIT: Just completely reinstalled Simba, and enabled SRL + MSI, updated them + Reflection and then ran MSI, filled in the form and pressed run.
    Smart then start, and loads Runescape, I finally get the message the player isn't logged in about a minute after everything is finished loading. After a total time of 6 minutes and 43 seconds the script completely stops, thanking me for using MSI ^^

    I'm running Simba on Windows 7 Ultimate x64, updated and all.
    Last edited by quipeace; 02-08-2011 at 03:06 PM.

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    Quote Originally Posted by quipeace View Post
    Yes, SMART was running, enabled and on the login screen. I tried again today, updated all libs, but nothing has changed.

    EDIT: Just completely reinstalled Simba, and enabled SRL + MSI, updated them + Reflection and then ran MSI, filled in the form and pressed run.
    Smart then start, and loads Runescape, I finally get the message the player isn't logged in about a minute after everything is finished loading. After a total time of 6 minutes and 43 seconds the script completely stops, thanking me for using MSI ^^

    I'm running Simba on Windows 7 Ultimate x64, updated and all.
    Have you set your graphics settings to highest brightness, fixed screen, and the rest as low as they can go?

    On another note, the alcher should work much better now.

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    Quote Originally Posted by Coh3n View Post
    Have you set your graphics settings to highest brightness, fixed screen, and the rest as low as they can go?

    On another note, the alcher should work much better now.
    Yep, I just checked that. It's running in safemode, brightness set as high as it will go. It's stuck on the login screen. the final line I see is:
    Code:
    SMART Initialized.Loaded: Server 152, Members: False, Signed: True, Super Detail: False.

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    Does this happen in with other scripts as well?

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    Quote Originally Posted by Zyt3x View Post
    Does this happen in with other scripts as well?
    You might want to hit me in the face for not trying that before, but yes, it does look like other scripts won't login either.
    Any suggestions on where I can get some help on this?

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    Quote Originally Posted by quipeace View Post
    You might want to hit me in the face for not trying that before, but yes, it does look like other scripts won't login either.
    Any suggestions on where I can get some help on this?
    You definitely have the rs screen set to fixed not resizeable?

    -Boom

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    Quote Originally Posted by Dynamite View Post
    You definitely have the rs screen set to fixed not resizeable?

    -Boom
    Now you should definitely hit me in the face XD. I haven't played Runescape for quite a while, so I missed many of the changes. I just assumed that safe mode would just run with the most basic settings (meaning fixed as well).

    Obviously I was wrong :P.

    Sorry for that, I'll check twice next time

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    So there is no problem anymore, then?

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    Quote Originally Posted by Zyt3x View Post
    So there is no problem anymore, then?
    Nope , it's running quite well actually, although there's a lot of debug messages. Time to see if I can still script now, quite different from Java :P

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    Quote Originally Posted by quipeace View Post
    Nope , it's running quite well actually, although there's a lot of debug messages. Time to see if I can still script now, quite different from Java :P
    You can lower the amount of debugging by setting "Debug Level" to a smaller number. Debug Level is one of the options in the first tab of the form.

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    Haven't used this script in awhile because after one update the Rimmington yew chopping got messed up (gets lost walking or deposits axe frequently). It's been awhile and the same thing still happens, lucky to get 2 loads in. Just wondering if you guys are aware of this? Or should I get some debug.

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