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Thread: Fletch & String

  1. #1
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    Default Fletch & String



    Quote Originally Posted by Progress Reports
    PHP Code:
     /========================\
    |= 
    Master Fletcher v0.02  =|
    |==========================|
    |=        
    03:07:16        =|
    |==========================|
    |=        
    Player 0        =|
    |--------------------------|
    |=     
    ActiveTrue       =|
    |=     
    Fletched4725     =|
    |=     
    Loads175         =|
    |==========================|
     \========================/ 
    PHP Code:
     /========================\
    |= 
    Master Fletcher v0.02  =|
    |==========================|
    |=        
    05:56:50        =|
    |==========================|
    |=        
    Player 0        =|
    |--------------------------|
    |=     
    ActiveTrue       =|
    |=     
    Fletched8964     =|
    |=     
    Loads332         =|
    |==========================|
     \========================/ 
    PHP Code:
     /========================\
    |= 
    Master Fletcher v0.03  =|
    |==========================|
    |=        
    01:44:03        =|
    |==========================|
    |=        
    Player 0        =|
    |--------------------------|
    |=     
    ActiveTrue       =|
    |=     
    Fletched2484     =|
    |=     
    Loads92          =|
    |==========================|
     \========================/ 
    Quote Originally Posted by previous versions
    File Type: simba Fletch&String.simba (24.2 KB, 17 views)
    Last edited by Blumblebee; 08-24-2010 at 07:25 PM.

  2. #2
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    Default

    Nice job Blumble, you never stop doing what you do best do you :P [Scripting]
    Don't Troll, Don't Fight, Just keep the Respect
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    Default

    Damn, i got 99 on my own. I wish this was here a month ago.
    SRL > Runescape

    Quote Originally Posted by brent8900 View Post
    when i download it its a FAWG.rar how to i get it to FAWG.exe

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    Default

    I'm not sure why but it opens the bank, withdraws about 5 logs one at a time, then logs out and i get this:

    entering Withdraw cycle.
    entering Withdraw cycle.
    Could not open Bank. Exiting.
    NextPlayer

    My setup is like so:
    Options[0].Bank := 'vwb';
    Options[0].Fletch := true; // true = fletch, false = string
    Options[0].Log := 'Willow';
    Options[0].LongBow := true; // true = longbow, false = shortbow

    Logs are in the first bank slot, knife is in inventory, and im at v west bank.
    Last edited by z7zz7; 08-17-2010 at 02:55 AM.

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    It shouldn't do that and your set up seems correct :/ It chooseOptions 5? That seems quite Odd. I used this script to 99 but I only tested the yew and magic fletching etc. I'll do a little digging and see what I can find. If you could leave me a screenshot of what your inventory looks like I'd appreciate it thanks

    Edit:

    Nabbed the error.

    WaitOption('ll', 1000) was picking up 10 somehow and withdrawing only 10 logs at a time. My script won't fletch without a full inventory so it would mess up. All has been fixed. Redownload a new version and it should be working fine.
    Last edited by Blumblebee; 08-17-2010 at 03:11 AM.
    “Ignorance, the root and the stem of every evil.”

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    Works great, thanks for the fix man :]

    *EDIT* - Proggy

    /========================\
    |= Master Fletcher v0.03 =|
    |==========================|
    |= 03:48:25 =|
    |==========================|
    |= Player 0 =|
    |--------------------------|
    |= Active: True =|
    |= Fletched: 5346 =|
    |= Loads: 198 =|
    |==========================|
    \========================/

    Stopped due to a mod showing up =\
    Solved 2 randoms though, very nice work.
    Last edited by z7zz7; 08-17-2010 at 07:55 AM.

  7. #7
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    Hey, just a heads up.
    I keep getting this error

    doesn't exist
    Exception in Script: Unable to find file 'srl\srl\reflection\reflection.simba' used from ''

  8. #8
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    Quote Originally Posted by chook View Post
    Hey, just a heads up.
    I keep getting this error
    You need reflection to run this script.

    http://villavu.com/forum/showthread.php?t=47714
    http://villavu.com/forum/showthread.php?t=57107

  9. #9
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    PHP Code:
    ** Warning in R_OpenBankBoothUnsupported bank name.** 
    i get this at catherby and cammy

  10. #10
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    Quote Originally Posted by sk80rdie76 View Post
    PHP Code:
    ** Warning in R_OpenBankBoothUnsupported bank name.** 
    i get this at catherby and cammy
    I just picked open his awesome script to see if I could see whats wrong there :P, for one, when you put in the catherby and cammy bank. Make sure your putting ['cb', 'catherby'] not 'ctb', as for the camelot[which im guessing is what cammy is], it doesn't look like that banks supported :X I mean i don't see it in his case statement.

    Heres a list of his banks that he has working with reflection in his script.
    Simba Code:
    'veb', 'varrock east':      
        'vwb', 'varrock west':
        'falador west', 'fwb':
        'falador east', 'feb':
        'lumbridge', 'lb':
        'draynor', 'db':
        'al kharid', 'akb':
        'seb', 'seers':
        'eb', 'edgeville':
        'cb', 'catherby': // <-- Make sure its 'cb' or 'catherby', not 'ctb'
        'fgb', 'fishing guild':
        'mc', 'moonclan':
        'yb', 'yanille':
        'da', 'duel arena':
        'asb', 'ardougne south':
        'pc', 'pest control';
    Last edited by Heavenguard; 08-23-2010 at 03:08 AM.
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    alrite, thanks ill try it using cb.

    EDIT: got this now

    PHP Code:
    ** Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    ** 
    Warning in OpenBankFastUnknown bankcb**
    could not open bankEither Pointer failure or SRL error
    starting to think it's a reflection problem
    Last edited by sk80rdie76; 08-23-2010 at 04:31 AM.

  12. #12
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    Default

    SCAR Code:
    'cb', 'catherby':

    it's in my script so that bank should work. Regardless, why not try a different bank and see if your issue persists. I know I used Vwb for 1-99

  13. #13
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    This is the best fletching script I've seen!
    I'm running it right now so I'll post a proggie at the end of the day.

    EDIT: Proggie's finally out.
    /========================\
    |= Master Fletcher v0.03 =|
    |==========================|
    |= 06:03:06 =|
    |==========================|
    |= Player 0 =|
    |--------------------------|
    |= Active: True =|
    |= Fletched: 8910 =|
    |= Loads: 330 =|
    |==========================|
    \========================/
    Last edited by Myhatisblack; 08-26-2010 at 12:27 AM.

  14. #14
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    VWB works fine, i just hoped it would work for catherby or cammy because thats where i am all the time

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    It has nothing to do with his script. It's due to reflection.

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    When it opens the bank, it waits a few seconds before depositing any items, is there any way to improve this?

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    It takes that time to ensure the bankscreen is up, etc. I did it because I was getting false positives on laggy computers. It's a minor delay and shouldn't affect much.

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    Quote Originally Posted by sjoewaps View Post
    When it opens the bank, it waits a few seconds before depositing any items, is there any way to improve this?
    Quote Originally Posted by Blumblebee View Post
    It takes that time to ensure the bankscreen is up, etc. I did it because I was getting false positives on laggy computers. It's a minor delay and shouldn't affect much.
    SCAR Code:
    WaitFunc(@BankScreen, 100, 2000);
    ???

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    Quote Originally Posted by NCDS View Post
    SCAR Code:
    WaitFunc(@BankScreen, 100, 2000);
    ???
    nono I used a while..do loop with the Bankscreen and found that it would catch the bankscreen as it was just starting to be opened, then it would try to deposit to early and screw up, thats all

  20. #20
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    doing a run now will get back with results

    /========================\
    |= Master Fletcher v0.03 =|
    |==========================|
    |= 00:30:30 =|
    |==========================|
    |= Player 0 =|
    |--------------------------|
    |= Active: True =|
    |= Strung: 728 =|
    |= Loads: 52 =|
    |==========================|
    \========================/
    entering Open Bank cycle.
    entering Deposit cycle.
    entering Withdraw cycle.
    couldn't find bowstring.
    NextPlayer





    was there so just a random error i guess?
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    hmm I could add a few failsafes into the bowstring finding function.

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    Quote Originally Posted by Blumblebee View Post
    It takes that time to ensure the bankscreen is up, etc. I did it because I was getting false positives on laggy computers. It's a minor delay and shouldn't affect much.
    People were having this problem on my Smelter and I didn't want to slow down those that were on fast computers. The best fix I found was to add another wait function after bankscreen to count the black_outline color and wait till its count was above 50 inside the bank box, usually by then the bank is fully loaded.
    (Scripts outdated until I update for new SRL changes)
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  23. #23
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    /========================\
    |= Master Fletcher v0.03 =|
    |==========================|
    |= 00:42:12 =|
    |==========================|
    |= Player 0 =|
    |--------------------------|
    |= Active: True =|
    |= Strung: 952 =|
    |= Loads: 68 =|
    |==========================|
    \========================/
    entering Open Bank cycle.
    entering Deposit cycle.
    entering Withdraw cycle.
    couldn't find bowstring.
    NextPlayer



    slightly longer one,same problem again
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  24. #24
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    I'll have a fix up come morning. I'm off to bed at the moment though, sorry.

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    no problem,i just have it to the side as i watch tv on demand hehe,when i noticed its logged out i start it back up

    *edit you should set this up in the temp stat system
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