Thank you, sir.
It is now working![]()
Thank you, sir.
It is now working![]()
pwned
I downloaded it in a different folder and its working now, thank you sir.
pwned
glad you got it working![]()
“Ignorance, the root and the stem of every evil.”
Looks nice![]()
I was just about to run it and remember i had not do the quest on that accountSo ill run it later post back
Originally Posted by DD on IRC
Does this script automatically take breaks?
I've noticed that sometimes it gets stuck immediately after teleporting to the mine, i think it clicks teleport but doesnt realize that it has, like its waiting for something. There should be a timeout to check if it teleported or not
what is the logic/math behind the check to rotate players?? Because so far it has not switched players for me and i have it set to do so every 10 loads. From what i can make out in the code is that it takes the number of loads completed, divides that by a random number between (in my case with loads_per_player = 10) 8 and 15 and if the number of loads is divisible by that random number (or the remainder of the operation = 0) then it rotates players. Is my understanding correct??
yes, your understanding is correct. Basically it goes...
if you want to rotate players then
if there are more than one players selected then
if the loads completed are divisible by the number of loads set with no remainder then
go to the next player.
if it's not working then I'll check how I'm increasing variables and look at my if..then statements.
edit: I made a mistake, loads is a constant players[I].Integers[LOADS] is the variable I'm looking for. I'll up a new revision in the next 2 minutes here. Update your SVN folder.
edit2: Updated.
Last edited by Blumblebee; 01-03-2011 at 12:28 AM.
“Ignorance, the root and the stem of every evil.”
updated, testing now...
now its flipping through the players too quickly, it will either immediately go to next player, or walk to the magic shop and then switch
thx, updated and testing, so far so good, will update after a lil while, hopefully be able to post a proggy
sounds great man, good to know I managed to get it working properly for you.
not finished yet, but a progress report proving the script works:
Progress Report:[Blumblebee's Essence Miner] version 1.0 ---------------------------------------- Run Time : 01:02:34 Essence Mined : 868 Gained : 149296 gp Players Active : 1/1
“Ignorance, the root and the stem of every evil.”
run went well until it cycled through all three of my players once, i'm not sure why it went to the next player for each because they didn't stop at the bank. Here's the debug of the last few minutes, it went to the next player, did the next step in code, and then logged out and declared them inactive
heres the last proggy:Code:entering Teleport - Portal cycle. NextPlayer SwitchToPlayer(PlayerNo: 0, Active: False); 1 2 4 Welcome to Runescape. **** (player no. 0) 5 1 2 entering Teleport - Aubury cycle. Found Aubury on Tile (3252, 3399) Length TPA = 13 NextPlayer SwitchToPlayer(PlayerNo: 1, Active: False); 1 2 4 Welcome to Runescape. *** (player no. 1) 5 1 2 entering Mining cycle. Cycling through color ranges... Length TPA = 5759 Index[0] = 5 Length TPA = 8828 Index[1] = 0 Found suitable color range, Index = 5, 0 NextPlayer SwitchToPlayer(PlayerNo: 1, Active: False); 1 2 4 Player is not Active... All players not active! Successfully executed.
Progress Report:[Blumblebee's Essence Miner] version 1.0 ---------------------------------------- Run Time : 01:37:48 Essence Mined : 532 Gained : 22344 gp Players Active : 3/3
I think you maxed out the [failed] attempts before shutdown, and because I've only used one player to test I forgot to reset from each player to the next. I'll up a fix here shortly.
Another progress report (still going):
Progress Report:[Blumblebee's Essence Miner] version 1.0 ---------------------------------------- Run Time : 02:33:37 Essence Mined : 2128 Gained : 366016 gp Players Active : 1/1
“Ignorance, the root and the stem of every evil.”
could you add support for use of a pickaxe in inventory instead of wielded?? right now it deposits it along with the essence
EDIT:
multiplayer is still not bug free, although it did run pretty good for about 2 hours. I can't quite figure out what the problem is, if you'd like i can let you use my three accounts to test it, pm me.
Last edited by Jelloman; 01-03-2011 at 07:17 PM.
it was running for about 4 hours like usual and my player always seems to get stuck here:
it either gets stuck there or stuck near Aubury (accidentally lost proggy but I will upload one later)
same problem as before (got stuck near the teleporting area again)PHP Code:[Blumblebee's Essence Miner] version 1.0
----------------------------------------
Run Time : 02:44:20
Essence Mined : 2100
Gained : 84000 gp
Players Active : 1/1
EDIT: whoops I double posted again :/
For some reason it's sitting at the username and password login screen.... What am I doing wrong? I filled the player form right
Ok then.. Took him forever to start mining too.. Hmm.. It couldn't find the rock or something.. It just did now though.. weird..
Yeah when it comes to actually finding the rock, the cursor goes over it way too quick..
Last edited by spart300; 01-09-2011 at 03:21 AM.
If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly!- Put this in your sig!
PHP Code:[Blumblebee's Essence Miner] version 1.0
----------------------------------------
Run Time : 02:07:32
Essence Mined : 1624
Gained : 61712 gp
Players Active : 1/1
It was very buggy for me, every time it tried to enter a new phase he would sit there and just move the mouse all over the place. Banking was perfect.. Just the Aubury tele and mining the Ess.
Short prog, manually stopped.
Progress Report:[Blumblebee's Essence Miner] version 1.0 ---------------------------------------- Run Time : 01:19:54 Essence Mined : 1008 Gained : 147168 gp Players Active : 1/1
Last edited by spart300; 01-09-2011 at 05:36 PM.
If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly!- Put this in your sig!
the player just always seems to get stuck or lost really easily even if what the script is looking for is sitting right in front of it. either the tp out of the ess mine or Aubury.PHP Code:[Blumblebee's Essence Miner] version 1.0
----------------------------------------
Run Time : 03:20:15
Essence Mined : 2576
Gained : 97888 gp
Players Active : 1/1
??? wheres the download link for this script.....
There are currently 1 users browsing this thread. (0 members and 1 guests)