You need to make a folder on your desktop / somewhere else named "Essence Miner" and SVN Checkout it with: http://tortoisesvn.tigris.org/ - Using: https://essenceminer.googlecode.com/svn/trunk/ - as the link.
You need to make a folder on your desktop / somewhere else named "Essence Miner" and SVN Checkout it with: http://tortoisesvn.tigris.org/ - Using: https://essenceminer.googlecode.com/svn/trunk/ - as the link.
Last edited by RISK; 01-10-2011 at 09:39 AM.
ok thanx
does it still work tho
it still runs, I was using it this morning and ran for 3 hours, just check up on it every so often because the player can easily get lost!
many thanks,
Sgt Soul
ok thanx just 1 more thing how do i become a Junior Member
http://villavu.com/forum/showthread.php?t=50475
read that, the SRL Jr.Member bit is in A-2.
happy autoing![]()
cool
Read the first post, you have to make a new folder and do a svn checkout at the link provided.
Here it is: https://essenceminer.googlecode.com/svn/trunk/
Or if you don't feel like to doing an svn checkout just download all of the files that are listed.
Edit: oops, looks like its already been solved, silly me![]()
yes this ess miner is working perfect...... ill post proggy up soon. thanx all
[Blumblebee's Essence Miner] version 1.0
----------------------------------------
Run Time : 00:30:03
Essence Mined : 476
Gained : 17136 gp
Players Active : 1/1
still running.....
Last edited by gsa serpent; 01-10-2011 at 11:16 PM.
Try not to double post in the same thread, instead use the edit button of the post you had currently had their. (bottom left under your post) it just makes less spam within the forum and saves the thread from being full of unnecessary posts I guess
many thanks,
Sgt Soul
When you have a pickaxe that isen't equiped it is banked to. For the rest the script is working perfect for me.
Temp solution I did for the pickaxe was this in the bank function
Code:if getItemIDAt(1) = RUNE_ID or PURE_ID then Deposit(2, 28, true) else Deposit(2, 28, true);
Basically that line of code looks in the first slot and if the ID is either the same as ess (either type) and if it finds it, it will deposit all of the stuff in your bank, if not it will deposit everything after the first slot. So I would replace that line of code with something like this:
Simba Code:if (getItemIDAt(1) = RUNE_ID) or (getItemIDAt(1) = PURE_ID) then
Deposit(1, 28, true)
else
Deposit(2, 28, true);
Which will deposit everything into the bank if the first slot matches either type of essence. If there isn't essence then it will deposit the second item onward.
So if you're using a pick, you should keep it either equipped or in the first slot.
looks nice ill try it and tell u how it goes :P
Working great!
Accidentally forgot to copy proggy before I restarted script! Will post one soon though! Very nice! I didn't see an option for the script to handle player sleeping/breaking though?
STOP PM'ING ME
Progress Report:[Blumblebee's Essence Miner] version 1.0 ---------------------------------------- Run Time : 02:22:45 Essence Mined : 1736 Gained : 251720 gp Players Active : 1/1
Ran quite solid like usual but it isn't flawless as stated before. it still gets stuck around the teleport that is used to get out of the mine.
EDIT:Progress Report:[Blumblebee's Essence Miner] version 1.0 ---------------------------------------- Run Time : 04:29:08 Essence Mined : 3528 Gained : 511560 gp Players Active : 1/1
Ran a lot better, but still it got stuck next to the teleport from the mine!!
EDIT2: doesn't compile anymore :/
PHP Code:[Error] (539:28): Invalid number of parameters at line 538
Compiling failed.
Last edited by Sgt Soul; 01-26-2011 at 03:16 AM.
Replace your findaubury functions with this for faster finding:
Simba Code:function FindAubury(): Boolean;
var
ID, height, a: Integer;
NPC: TNPC;
NPC_Tile: TPoint;
begin
Result := False;
NPC := GetNPCMulti([553]);
NPC_Tile := TileToMS(NPC.Tile, NPC.Height);
Mouse(NPC_Tile.x, NPC_Tile.y, 0, 0, False);
WaitOptionMultiEx(['eleport', 'ele', 'port'], 'action', ClickLeft, 1000);
while (a < 5) and (IsMoving) do
begin
wait(700 + randomrange(-50, 200));
R_FindRandoms;
Inc(a);
end;
a := 0;
wait(1218 + random(100));
if InteractingWithMe(NPC) then
Result := True;
end;
Edit: Could you also make it so that it click the continue button when it lvls up.
Last edited by KingKong; 02-05-2011 at 12:12 PM. Reason: reset 'a' to zero after finishing the while loop
click on this tutorial and it will show you what to add to the script for this to happenalso thanks for the help with my error!!
![]()
Good
Last edited by triforce891; 01-26-2011 at 11:49 PM.
^ I think, this is the wrong thead.
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