As shown here: http://villavu.com/forum/showpost.ph...&postcount=238
It ran over night the script, but my players were both True and the script was logged out, did it not detect that it had failed?
As shown here: http://villavu.com/forum/showpost.ph...&postcount=238
It ran over night the script, but my players were both True and the script was logged out, did it not detect that it had failed?
It may have lost connection. We have a function to handle it, but I'm sure it doesn't work EVERY time.
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So the one should have been set to false because it failed the walking. There may be something buggy in the color walking functions. Afterall, they haven't been tested nearly as much as the reflection ones.
As for the other one, the only thing I can this of is that it lost connection, but even then it should have set your player to false. Perhaps it got caught in the endless loop in SRL? I know there's one somewhere and I'm still not sure why it's there...
E: I added a check in the newest revision that will hopefully fix this.
Last edited by Coh3n; 10-08-2010 at 09:14 PM.
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
T - E - A - MTogether Everyone Achieves More
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