OR version suggested by DanknessCode:{******************************************************************************* procedure AntiBan; By: Stupid3ooo modded by Jagex_Fagex (a.k.a 3xtr3m3z Macroing) Description: Performs AntiBan actions at random lengths of time *******************************************************************************} procedure AntiBan1(KillScrip:boolean); begin RandomChatEvery(10 + Random(5)); RotateEvery(20 + Random(10)); LeaveScreenEvery(5 + Random(5)); HoverSkill(Players[CurrentPlayer].Skill) if(KillScrip=true)and (KillScriptTime > 0) then KillScript(KillScriptTime); end;
With This, you can chose wether or not to kill the script while calling all the other AntiBan features. This is good for people wanting to use the antiBan procedure, but don't want to kill the script. Comments, Suggestions, Anything Else? Don't be Soft either.Code:{******************************************************************************* procedure AntiBan; By: Stupid3ooo modded by Jagex_Fagex (a.k.a 3xtr3m3z Macroing) Description: Performs AntiBan actions at random lengths of time *******************************************************************************} procedure AntiBan1(KillScrip:boolean); begin RandomChatEvery(10 + Random(5)); RotateEvery(20 + Random(10)); LeaveScreenEvery(5 + Random(5)); HoverEvery(23, 'random') if(KillScrip=true)and (KillScriptTime > 0) then KillScript(KillScriptTime); end;





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Im saying to use HoverEvery(Skill,Mins) so that it doesnt check the Skill every time you call AntiBan procedure.
