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Thread: Stiles Fisher

  1. #26
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    i really havent used this as i said i would, but i really need too. Currently i do have an army in progress... but i need to get there fishing lvls to 40... -_- unless you added net support

    if you add net it would work perfectly.

    Currently running a Turtorial runner, and its made 8 characters so far. Will leave on for the rest of the night

  2. #27
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    Quote Originally Posted by Squancy View Post
    i really havent used this as i said i would, but i really need too. Currently i do have an army in progress... but i need to get there fishing lvls to 40... -_- unless you added net support

    if you add net it would work perfectly.

    Currently running a Turtorial runner, and its made 8 characters so far. Will leave on for the rest of the night
    hmmm so many DTMs to make though =P and also you can only note Tuna, Lobster, and Swordfish with Stiles so it would have to drop all netted fish

  3. #28
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    Well i wouldn't mine powerfishing to 40.. to test it. I really dont want to do MSI for it... lol. I wanna try other testing without MSI on randoms.

  4. #29
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    Quote Originally Posted by Squancy View Post
    Well i wouldn't mine powerfishing to 40.. to test it. I really dont want to do MSI for it... lol. I wanna try other testing without MSI on randoms.
    if you make the DTMs for all the nettable fish you can get at musa point, i'll add it in... but atm i'm busy working on a Daggonoth killer which has been giving me some trouble

  5. #30
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    Progress Report:
    [===================================================================]
    [                Stiles Fisher Revision 1 by TomTuff                ]
    [===================================================================]
    [  Total Number of Loads Fished: 0                                  ]
    [  Total Experience Gained: 0                                       ]
    [  Time Ran: 9 Minutes and 18 Seconds                               ]
    [===================================================================]
    [  Player  0: ****      loads Fished: 0                                                  ]
    [  EXP Gained: 0                                                    ]
    [  Worked: 09m 03s                                                  ]
    [===================================================================]
    NextPlayer
    Successfully executed.


    This time it stopped because it could not find stiles..

  6. #31
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    Revision 2 is now out!
    Updates:
    * Reflection fish counting fail safe for when DTMs are out of date
    * More debugging lines so that Stiles exchanging can be fixed
    * SRL Stats check

  7. #32
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    is this still working?

  8. #33
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    Quote Originally Posted by BlueWorld View Post
    is this still working?
    it should, i don't see why it wouldn't.

  9. #34
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    thanks for this but it only worked after i deleted the srl stats user name and pass line so.... y did have to do that? is there a better way to fix the problem?

  10. #35
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    @ TomTuff: Sometimes it doesn't drop all the tuna if the inventory is full. Instead it starts dropping some tuna and then it goes and fishes until the inventory is full again.

    EDIT: It also has trouble finding Stiles every now and then.

    Other than that the script works very well.
    Last edited by KingKong; 11-24-2010 at 12:34 AM.

  11. #36
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    Quote Originally Posted by kongking View Post
    @ TomTuff: Sometimes it doesn't drop all the tuna if the inventory is full. Instead it starts dropping some tuna and then it goes and fishes until the inventory is full again.

    EDIT: It also has trouble finding Stiles every now and then.

    Other than that the script works very well.
    can you post what it says in the debug box when it's looking for stiles?

    EDIT:
    Quote Originally Posted by karlkarlngng View Post
    thanks for this but it only worked after i deleted the srl stats user name and pass line so.... y did have to do that? is there a better way to fix the problem?
    it does this because i put the vars in the wrong place... i dont have time to upload a patch atm, but for now you can just delete as i beleive i set something up in SRL stats wrong. I'm probably going to remove it in rev 3 after i get more feedback since we're moving away from nielsie95's stats system soon and it's just a waste of 400 lines.
    Last edited by TomTuff; 11-24-2010 at 01:13 AM.

  12. #37
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    Quote Originally Posted by TomTuff View Post
    can you post what it says in the debug box when it's looking for stiles?
    For some strange reason the debug box doesn't display anything when this happens. But I think the problem occurs when the compass is not set to north and the angle is not set to the highest.(Also, just to let you know that I didn't have a problem with finding Stiles for like 4-5 trips while the drop tuna option was set to false. Maybe it was just by luck that it found Stiles. Im not sure.)

    Some more feedback:

    * Replace Exit at line 668 to WalkToStiles, so that upon loggin on, if the inventor is full, it will go to stiles and get the fish noted rather than just stopping there itself.

    * Increase the amount of time the script waits for the character to start fishing.(It logged me out because my character didn't reach the spot fast enough to start fishing.)

    * Reason why it doesn't drop all tuna: The script doesn't wait long enough for the tuna to disappear from the inventory and as a result it clicks 'Drop Tuna' twice. The problem was that it clicks 'Drop Tuna' option [count + 1] times. So for an inventory of 5 tuna it will click 'Drop Tuna' twice on the first 3 tuna(for total clicks of [5 + 1]), which leaves 2 tuna in the inventory. It will drop all tuna when the number of tuna in the inventory is <= 2. To fix this maybe you could add a repeat/while loop in the 'procedure DropTuna'.

    * When the 'You inventory is too full' message comes up, it starts to fish at another spot and then start dropping the tuna, instead of dropping the tuna first and then trying to fish at another spot.

    Quote Originally Posted by TomTuff View Post
    Is anyone using this? a progress report would be nice.
    Or is it so amazing it's still running?
    * This occurs because you haven't used the variables Players[i].Integers[10 to 14] in you 'procedure Prog' anywhere else in the script, and so the script prints their default values of 0.

    I think i forgot a couple more, ill tell you when i remember them, for now have fun fixing the above.

  13. #38
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    There is some problem with stats procedure :

    [Error] (31:3): Unknown identifier 'Stats_UserID' at line 30
    Compiling failed.

    Commenting it out fixes the issue.

  14. #39
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    @TomTuff: are you still working on the fisher? If you're not, I might be able to spend some time fixing some problems.

  15. #40
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    No, not really. I have bigger real life issues, and when i do sit down to work on a script it's to rewrite my giant spider killer, which seems to have more demand (from others and from myself). Feel free to post a patch. TBH all that needs to be done for compiling errors is to take out anything that has to do with SRL Stats.

  16. #41
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    I have a question: why didn't you use R_CountItemID to count the amount of fishes in the inventory instead of using dtm's?

    EDIT: Forget I asked that, i looked at your script again and saw you used them as backups.
    Last edited by KingKong; 12-14-2010 at 05:47 AM.

  17. #42
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    so i just started using this script and it seem to work well up to the point where it takes me to stiles. it then hits the barrel of fish instead of stiles then logs me out. is anyone else having this problem or have a quick fix?

  18. #43
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    It has trouble fishing finding stiles for everybody, the script is not being maintained by Tomtuff atm, try finding another fisher until I get a patch for it.

  19. #44
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    Debug: Stiles := FindStiles;
    Debug: Setting Result of FindStiles to (0, 0)
    Debug: Finding color 13158866 in FindStiles
    Debug: Length of TPA: 6
    Debug: Lengtha of ATPA: 3
    Debug: Mousing to Stiles
    Debug: Choosing option 'xc'

    It doesn't exchange with Stiles and stops working

  20. #45
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    If you wanna wait another day, I have mine in testing right now. If you want to try the old version of mine, http://villavu.com/forum/showthread.php?t=57347 is the thread. I think it might still work, but I've made a lot of additions and will soon be deleting that thread.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
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    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  21. #46
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    OMG GARRETT YOU ATTENTION WHORE!! jk, everyone should check out garrett's script, i probably (aka i will not be) won't update this script.

  22. #47
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    Quote Originally Posted by TomTuff View Post
    OMG GARRETT YOU ATTENTION WHORE!! jk, everyone should check out garrett's script, i probably (aka i will not be) won't update this script.
    That's the only reason I posted that. I read earlier that you weren't updating. Hope it's okay

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  23. #48
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