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Thread: [Mining] Bad Boy JH's Iron Miner and Smelter

  1. #26
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    ok. i know traveler used banker instead of bank on his new script and i havent had any issues since so maybe if it doesnt find booth, use banker? just a thought

  2. #27
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    yeah the OpenBank() method in Al Kharid is faulty. i recommend using OpenBankNPC instead.

  3. #28
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    A. Its R_OpenBankBooth
    B. I am making a personal variation

    Spent the past few hours frustrated out of my mind, apparently 1 issue was hiding another, which is a pain in the arse...
    ive got it running good now, and will release update soon... when I can a XP/Hour bug fixed...
    Last edited by Bad Boy JH; 10-17-2010 at 04:16 AM.

    Current Script Project
    Pot of flour gatherer - 95% done

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  4. #29
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    Sorry for the trouble, I fixed it soon after.
    Great script, works like a charm
    Last edited by JC_2484; 10-17-2010 at 07:21 AM.

  5. #30
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    A. This is a general error, its not related to my script, don't post here...
    B. Try searching for 'setup simba'...Setting Up Simba
    C. Script has been updated...

    Current Script Project
    Pot of flour gatherer - 95% done

    Can't get Simba to work? Click here for a tutorial

  6. #31
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    Hey is anyone using this? I would love some proggies, otherwise I will just forget it.

    If people are using I am tempted to add an option that makes it mine at the south varrock iron mine, and smelts, smiths, and then drops the iron, it would be better xp, but no profit. The script would obviously let the user decide.

    Current Script Project
    Pot of flour gatherer - 95% done

    Can't get Simba to work? Click here for a tutorial

  7. #32
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    where would it smelt and smith?
    ill use it when i get my main back

  8. #33
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    ah k.
    Lumbridge has both a furnace and an anvil

    Current Script Project
    Pot of flour gatherer - 95% done

    Can't get Simba to work? Click here for a tutorial

  9. #34
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    south varrock to lumby?
    interesting.
    maybe option for if u can pass gate for free mine ak but do smelt and smith then drop?

    sadly nobodys replying for if they can fix randoms wit my account... ill giv it a bit more time

  10. #35
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    created the paths, and made something to click gate, I already have stuff to clikc the furnace and anvil in lumbridge (a personal bronze miner/smelter/smither) so thats all no issue. However the selection of which thing to smith, and such...is moreso the issue.

    Issue Part A: I could have it smith platelegs or scimitars, and sell in al-kharid, smith axes or battleaxes, and sell in lumbridge (specialty stores), or make daggers or platebodies, and sell to the general store...

    Issue Part B: The Smithing.scar is old, and innacurate. I need something to do it for me, which I will quite probably have to make *sighs* (I was using co-ordinate clicking in my other script).

    any ideas?
    Last edited by Bad Boy JH; 11-08-2010 at 04:42 AM.

    Current Script Project
    Pot of flour gatherer - 95% done

    Can't get Simba to work? Click here for a tutorial

  11. #36
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    just a quick update, I now have to add selling procedures, and some more walking procedures, and I will be able to update.

    Current Script Project
    Pot of flour gatherer - 95% done

    Can't get Simba to work? Click here for a tutorial

  12. #37
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    Unhappy little problem

    Well the script didnt work with me because of this

    [Error] (156:6): Unknown identifier 'R_LobbyScreen' at line 155
    Compiling failed.

  13. #38
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    Apparently in the latest reflection things were moved around and that procedure was broken, I think you have to use the SRL LobbyScreen (non reflection) until it's fixed.

  14. #39
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    Hi and thanks for your hard work i am new to this,
    and need some kind of help. your SRL i uploaded seems not to work on my cp,
    i dont know if its me my computer. Anyways this is the message i get after trying to run script. ([Error]: Unable to find file 'srl/srl/misc/smart.scar' used from ') if u know anything that might help please do..

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