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Thread: Minecraft Server!

  1. #301
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    Archive is good on my end. Might be something with the upload process, though.

    Code:
    Testing
    Folders: 4161
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    There are no errors
    Interested in C# and Electrical Engineering? This might interest you.

  2. #302
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    Quote Originally Posted by Smartzkid View Post
    Archive is good on my end. Might be something with the upload process, though.

    Code:
    Testing
    Folders: 4161
    Files: 44541
    
    There are no errors
    No in my script i used

    Code:
    7z x -y world.7z > 7z.log
    seems i cant log the output its working now

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  3. #303
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    hmmm It doesnt like being live while rendering ether

    Im gonna update my script a bit

    E: Im manualy updating the map atm and while thats rendering im gonna update my script
    Last edited by Dgby714; 10-30-2010 at 09:40 PM.

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  4. #304
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    Can we get a server software update?

  5. #305
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    As soon as the Hey0 mod is updated

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  6. #306
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    Well, uh, you know that until then we can't get in, right?

  7. #307
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    Yes i do, He could setup a temp server but we would lose all commands without the hey0 mod

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  8. #308
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    Alright guys, for the time being, I am running the newest version on a temporary server. Enjoy exploring, but don't get too connected to it because there are no anti-griefing measures in place. In addition, there are no mods or plugins.

    The old map, I hear, will not be able to be moved over. I'll try my hardest, but best case scenario is probably being able to copy the landmarks over with a map editing tool.

    EDIT: I hear hey0 b123 sucks. So laggy it's nearly unplayable. I'm attempting to migrate our old world right now. If that doesn't work, I'm going to let you guys loose on a new world for the time being - if it doesn't run well, I'll move over to stock tomorrow at some point.

    EDIT: Okay, while the new server can load the old world, it is not functional.
    Last edited by Smartzkid; 10-31-2010 at 04:38 AM.
    Interested in C# and Electrical Engineering? This might interest you.

  9. #309
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    So anyone is allowed?
    I just purchased the game so that it won't go beta(I don't think it will go beta soon though) and cost more .
    I am Sabzi. I was tricky with my nick.

  10. #310
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    ^ So unoriginal. .
    On vacation in NeverLand,
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    enum { false, true };

  11. #311
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    so did we get burnt out on this after halloween, or what? i can't connect to the server

  12. #312
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    Yea, what's up with the server? I know the updates happened to MC but are we just waiting for a mod or something?

  13. #313
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    Back up. Sorry, I forgot to restart it yesterday :P
    Interested in C# and Electrical Engineering? This might interest you.

  14. #314
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    I have been too busy to get on and really do stuff. Were there updates for multiplayer?
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  15. #315
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    ^ nope, its still buggy as hell. notch said he was gunna make it his priority to update the survival multiplayer though

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  17. #317
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    Server is currently up to date and playable
    Interested in C# and Electrical Engineering? This might interest you.

  18. #318
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    Quote Originally Posted by Smartzkid View Post
    Server is currently up to date and playable
    *Like. And thank you. You have been doing quite a nice job.
    On vacation in NeverLand,
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  19. #319
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    Thanks man, that means a lot

    E: I have not had any luck making the old map run on the new server, however, perhaps someone who knows MCedit/MineEdit can merge the best parts of the old map into the new map?

    Prices for colored names greatly reduced as per the recent increase in Bitcoin difficulty
    Last edited by Smartzkid; 11-08-2010 at 02:54 AM.
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  20. #320
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    Hey guys, guess what?? THE OLD MAP IS BACK!!

    While testing, I noticed a bit of lag. It seemed to be the client, however, and was solved by decreasing my render distance. Please notify me if you experience any lag at low render distances.
    Last edited by Smartzkid; 11-08-2010 at 03:13 AM.
    Interested in C# and Electrical Engineering? This might interest you.

  21. #321
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    I see skeletons, creepers and zombies... A creeper even exploded, causing a two block wide (not that big in other words) gap in front of the SCAR sign

  22. #322
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    Oops! I'll turn monsters off!
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  23. #323
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    The server is REALLY laggy, and the spawn got moved.

  24. #324
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    Quote Originally Posted by MylesMadness View Post
    The server is REALLY laggy, and the spawn got moved.
    Is your render distance - > Tiny?

  25. #325
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    Well, no, but the server wasn't laggy on far for me before

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