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Thread: Infinity: Guild Miner

  1. #126
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    I mean im guessing so, its hard to tell as i had left right after that, but from the logs, it seems that it only ran run load? and logged out.

    Almost seemed like it didnt go to the other characters. The one in the mine had a couple of ore in the inventory and the 2 at the banks had emptry inventories. I dont know what caused it to just not continue through them.

    None the less im running right now and it seems working well.

  2. #127
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    lol yah i know how people hate botters and do that...
    i was supprised to see my bot end up there with you script >.<
    Also, im running now, and so far so good.
    rainbows are red, violets are blue, shut the heck up,
    or I will crush you...

    Don't Poems just make you happy?

  3. #128
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    I'll be honest, one drawback in my plan is that I have to use Drags walker, which has no failsafe. I included my own walker, but his is so much better for some weird reason. What annoys me is that what makes his so good is that if you do something stupid, it will still continue to walk to the place, but with mine... it is possible if you interact or something goes slightly wrong it will return as false/show an error.

    Likewise, that is the problem with the WalkPath function, is that if anything goes wrong, it will keep trying to go to that spot with no failsafes. I don't like it, but so far it's done wonders. It only works great for everyone since with Reflection you can't suddenly stray off the path.
    Though Drags does have this +/- 1 TPoint randomness in there that makes the walking slightly random, but this random could take a strange path and make the character walk to weird locations. Therefore, I'm going to reconstruct that paths again-- I shall make sure none of them even go near the walls. In addition, I will also make it so that if by chance something terrible does happen, it will just false the player and signify the owner that something went wrong.


    I'm glad this brought up, this script is *not* complete while that bug still stands.

    The real 0.95 version I've been working on should probably be more near to 1.00 than anything before. After I make sure no one can end up in those top houses and make sure the banking thing turns out alright... hopefully it never jams up.


    Last but not least
    There will always be some weird error in runescape, and SMART. I find them all the time in even the best of scripts. My goal is to make the script perfect, but a hard thing lately I've been trying to accept is that no script can be truly perfect due to little quirks such as lag... that no one can really prepare for.
    Therefore, I will work on this until it is so close to perfect that no one will know.

    After all, I do use some of my buffed cash/level accounts with it. I don't want to lose those



    I don't see 0.95 coming out tonight since I want to work more on the bank issue and preventing the house issue, but I expect tomorrow to be the day unless I get sick [was at hospital, could have picked up a bug in the meantime, as such, time will tell]
    Last edited by Cstrike; 11-16-2010 at 02:35 AM.

  4. #129
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    Quote Originally Posted by cstrike View Post
    I'll be honest, one drawback in my plan is that I have to use Drags walker, which has no failsafe. I included my own walker, but his is so much better for some weird reason. What annoys me is that what makes his so good is that if you do something stupid, it will still continue to walk to the place, but with mine... it is possible if you interact or something goes slightly wrong it will return as false/show an error.

    Likewise, that is the problem with the WalkPath function, is that if anything goes wrong, it will keep trying to go to that spot with no failsafes. I don't like it, but so far it's done wonders. It only works great for everyone since with Reflection you can't suddenly stray off the path.
    Though Drags does have this +/- 1 TPoint randomness in there that makes the walking slightly random, but this random could take a strange path and make the character walk to weird locations. Therefore, I'm going to reconstruct that paths again-- I shall make sure none of them even go near the walls. In addition, I will also make it so that if by chance something terrible does happen, it will just false the player and signify the owner that something went wrong.


    I'm glad this brought up, this script is *not* complete while that bug still stands.

    The real 0.95 version I've been working on should probably be more near to 1.00 than anything before. After I make sure no one can end up in those top houses and make sure the banking thing turns out alright... hopefully it never jams up.


    Last but not least
    There will always be some weird error in runescape, and SMART. I find them all the time in even the best of scripts. My goal is to make the script perfect, but a hard thing lately I've been trying to accept is that no script can be truly perfect due to little quirks such as lag... that no one can really prepare for.
    Therefore, I will work on this until it is so close to perfect that no one will know.

    After all, I do use some of my buffed cash/level accounts with it. I don't want to lose those



    I don't see 0.95 coming out tonight since I want to work more on the bank issue and preventing the house issue, but I expect tomorrow to be the day unless I get sick [was at hospital, could have picked up a bug in the meantime, as such, time will tell]
    Check out Tad's walking functions from his old reflection miner. It worked very well.

  5. #130
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    Don't work yourself too hard, now. I was thinking of a cool way to walk a path - every time you load a path, have it run a check on your tile, and compare it to each tile in your path. Whichever one it's closest to will set the loop to that tile, and will walk to it. You could make it add random +- 2 or 3 tiles to be safe, but that's as simply as doing a Mouse((path[i].x + randomrange(-3, 3), etc...)

  6. #131
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    Quote Originally Posted by mormonman View Post
    Check out Tad's walking functions from his old reflection miner. It worked very well.
    Tad is his name? Just making sure it's not a short form.
    Thank you for the suggestion I will be looking into it for sure1

    Quote Originally Posted by ProphesyOfWolf View Post
    Don't work yourself too hard, now. I was thinking of a cool way to walk a path - every time you load a path, have it run a check on your tile, and compare it to each tile in your path. Whichever one it's closest to will set the loop to that tile, and will walk to it. You could make it add random +- 2 or 3 tiles to be safe, but that's as simply as doing a Mouse((path[i].x + randomrange(-3, 3), etc...)
    The one way I worked my own WalkPath I created was
    1) from START to END, find the tile on the minimap that is closest to END
    2) start walking to that tile
    3) while walking to that tile, constantly monitor the screen for the next tile to walk to
    4) as soon as it comes up click on it
    5) As soon as near end, if within a certain distance, return true


    When you say loop, do you mean until it reaches the tile? (as in keeps looping [until timeout/reaching it])

  7. #132
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    I meant as if you were doing a

    for I := 0 to High(PathArray) do
    blah blah blah

    One of those kinds of loops. I figured you'd have to use one somewhere in your script.

    By the way, I love you. I've been waiting for a guild miner for MONTHS, ever since Rasta's went under (Rest in peace, RM guild miner... Rest in peace...). I neeeeeeded the coal. So thanks!

  8. #133
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    {*********[ Final Progress Report ]*********}
    ** Overall script time: 03:27:35 **
    {-------------------------------------------}
    Account: Reefer
    - Ore mined: 334
    > Coal mined: 297
    > Mithril mined: 37
    - Gems mined: 2
    > Sapphire mined: 1
    > Emerald mined: 0
    > Ruby mined: 0
    > Diamond mined: 1
    - Experience gained: 17960
    - Time worked: 00:00:00
    - Exp/hr: 414461538
    - GP gained: 105587
    {-------------------------------------------}
    Account: Godss
    - Ore mined: 334
    > Coal mined: 297
    > Mithril mined: 37
    - Gems mined: 2
    > Sapphire mined: 1
    > Emerald mined: 0
    > Ruby mined: 0
    > Diamond mined: 1
    - Experience gained: 17960
    - Time worked: 00:00:00
    - Exp/hr: 318502463
    - GP gained: 105587
    {-------------------------------------------}
    Thank you for using Infinity: Guild Miner
    Please post progress reports or bugs/errors in the proper thread
    Successfully executed.

    This script seems to work better for me when I only run one person...

  9. #134
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    Quote Originally Posted by ProphesyOfWolf View Post
    {*********[ Final Progress Report ]*********}
    ** Overall script time: 03:27:35 **
    {-------------------------------------------}
    Account: Reefer
    - Ore mined: 334
    > Coal mined: 297
    > Mithril mined: 37
    - Gems mined: 2
    > Sapphire mined: 1
    > Emerald mined: 0
    > Ruby mined: 0
    > Diamond mined: 1
    - Experience gained: 17960
    - Time worked: 00:00:00
    - Exp/hr: 414461538
    - GP gained: 105587
    {-------------------------------------------}
    Account: Godss
    - Ore mined: 334
    > Coal mined: 297
    > Mithril mined: 37
    - Gems mined: 2
    > Sapphire mined: 1
    > Emerald mined: 0
    > Ruby mined: 0
    > Diamond mined: 1
    - Experience gained: 17960
    - Time worked: 00:00:00
    - Exp/hr: 318502463
    - GP gained: 105587
    {-------------------------------------------}
    Thank you for using Infinity: Guild Miner
    Please post progress reports or bugs/errors in the proper thread
    Successfully executed.

    This script seems to work better for me when I only run one person...
    That proggy looks...interesting, because both players have the same exact data.

  10. #135
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    Quote Originally Posted by mormonman View Post
    That proggy looks...interesting, because both players have the same exact data.
    My prog report is broken I neglected it until this version (it would just output the total sum for every character as each character)
    The updated one should be working [testing it right now ]

  11. #136
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    Progress Report:
    > Sapphire mined: 1
    > Emerald mined: 0
    > Ruby mined: 0
    > Diamond mined: 1


    I'd suggest not printing out the ones that are 0. It would make it neater

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  12. #137
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    Progress Report:
    [Main] Beginning mining cycle.
    00:29:36 [Main] Player ready. Walking from bank to guild.
    00:29:51 [Main] At ladder, descending.
    00:30:00 [Main] Descended. Attempting to walk to center.
    00:30:12 [Main] Beginning mining operation.
    Warning: Somehow we are not inside the guild, aborting procedure
    00:31:42 Error: Had trouble getting from guild to the guild basement ladder.
    [Reflection] Trying to solve: Gravedigger
    [Reflection] Leo Phase 1: Talk to Leo at start
    [Reflection] Leo is already chatting with us
    [Reflection] Successfully done talking to leo
    [Reflection] Leo Phase 2: Collect graves
    [Reflection] Grabbing coffins
    [Reflection] Leo Phase 3: Solve the graves
    [Reflection] Found flowerpot model (ID Found: 7618)
    [Reflection] Found proper casket for grave
    [Reflection] Casket ID found = 7587
    [Reflection] Found watertank model (ID Found: 7617)
    [Reflection] Found proper casket for grave
    [Reflection] Casket ID found = 7590
    [Reflection] Found pickaxe model (ID Found: 7616)
    [Reflection] Found proper casket for grave
    [Reflection] Casket ID found = 7588
    [Reflection] Leo Phase 4: Talk to Leo at end
    [Reflection] Talked to leo at end
    [Reflection] Done chatting with Leo at end
    [Reflection] Leo solved!
    [Reflection] Random solved
    00:35:07 [Lost] We are not at the main locations... attempting to check if we can be retrieved from above ground.
    [Lost] Attempting to resolve lost error...
    00:35:07 Player is not anywhere in the defined ranges, player is lost... setting abort count to max
    {============[ Progress Report ]============}
    ******* Overall script time: 00:35:07 *******
    {-------------------------------------------}
    { Account: thx
    {   - Ore mined: 79
    {      > Coal mined: 53
    {      > Mithril mined: 26
    {   - Gems mined: 2
    {      > Sapphire mined: 2
    {      > Emerald mined: 0
    {      > Ruby mined: 0
    {      > Diamond mined: 0
    {   - Experience gained: 4880
    {   - Time worked: 00:35:07                  }
    {   - Exp/hr: 8336                           }
    {   - GP gained: 26044                       }
    {--------------------------------------------}
    00:35:07 [Abort] Abort count for current player was 3 or more. Changing player...
    NextPlayer
    SwitchToPlayer(PlayerNo: 0, Active: False);
    1
    2
    4
    Player is not Active...
    All players not active!
    {*********[ Final Progress Report ]*********}
    ** Overall script time: 00:35:12 **
    {-------------------------------------------}
    Account: thx
      - Ore mined: 79
         > Coal mined: 53
         > Mithril mined: 26
      - Gems mined: 2
         > Sapphire mined: 2
         > Emerald mined: 0
         > Ruby mined: 0
         > Diamond mined: 0
      - Experience gained: 4880
      - Time worked: 00:00:00
      - Exp/hr: 283354839
      - GP gained: 26044
    {-------------------------------------------}
    
    {-------------------------------------------}
    {      LOADING FINAL PROGRESS REPORT        }
    {-------------------------------------------}
    
    {*********[ Final Progress Report ]*********}
    ** Overall script time: 00:35:12 **
    {-------------------------------------------}
    Account: thx
      - Ore mined: 79
         > Coal mined: 53
         > Mithril mined: 26
      - Gems mined: 2
         > Sapphire mined: 2
         > Emerald mined: 0
         > Ruby mined: 0
         > Diamond mined: 0
      - Experience gained: 4880
      - Time worked: 00:00:00
      - Exp/hr: 102139535
      - GP gained: 26044
    {-------------------------------------------}
    Thank you for using Infinity: Guild Miner
    Please post progress reports or bugs/errors in the proper thread
    Successfully executed.


    thats what i got i was afk so im not sure what was going on will continue to run but will view more intensive this time.

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    Yeah Leo may be a bit messed up at this time, if you have an account in the random PM me it.

    Randoms are going to probably nuke most accounts until they are perfected. I apologize for it screwing up. Try again and see if it does the same... you're probably still in Leo.

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    lol im at 9 hours and still going!! I hope i make it past 12 hours, that would be rad.
    anyone made it past 12 hours yet?
    rainbows are red, violets are blue, shut the heck up,
    or I will crush you...

    Don't Poems just make you happy?

  15. #140
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    Yes i made it to 12 hours and 21 minutes.

    Usiing pre version still will download latest later.

    Keep up the good work!

  16. #141
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    Quote Originally Posted by xSaintias View Post
    lol im at 9 hours and still going!! I hope i make it past 12 hours, that would be rad.
    anyone made it past 12 hours yet?
    Omg I'm going to rage:
    Yesterday I was at around 13 hours, and I kept my laptop on my lap, then I placed it on some couch that obstructed the airflow, and it safety-shut off due to the building temperature, I even picked it up just as it turned off. I was quite mad

  17. #142
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    lmao, thats the advantage of living in a double wide.

    I leave my laptop on top of my Air conditioning vent all night, and it runs 15 degrees Celsius. and 3 degrees on idle.

    Lmao ftw.

    But now that winter is coming along, i guess ill let it run at 40 degrees from now on :/

    as we will be using the heater now.

  18. #143
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    lol, well i made it. Also is the proggy screwed up right now because i defnatley mined more coal than it said...
    Progress Report:
    {*********[ Final Progress Report ]*********}
    ** Overall script time: 12:34:36 **
    {-------------------------------------------}
    Account: 
      - Ore mined: 589
         > Coal mined: 589
         > Mithril mined: 0
      - Gems mined: 5
         > Sapphire mined: 2
         > Emerald mined: 3
         > Ruby mined: 0
         > Diamond mined: 0
      - Experience gained: 29825
      - Time worked: 00:00:00
      - Exp/hr: 156288210
      - GP gained: 170422
    {-------------------------------------------}
    Account: 
      - Ore mined: 589
         > Coal mined: 589
         > Mithril mined: 0
      - Gems mined: 5
         > Sapphire mined: 2
         > Emerald mined: 3
         > Ruby mined: 0
         > Diamond mined: 0
      - Experience gained: 29825
      - Time worked: 00:00:00
      - Exp/hr: 125139860
      - GP gained: 170422
    {-------------------------------------------}
    Thank you for using Infinity: Guild Miner
    rainbows are red, violets are blue, shut the heck up,
    or I will crush you...

    Don't Poems just make you happy?

  19. #144
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    Quote Originally Posted by cstrike View Post
    Yeah Leo may be a bit messed up at this time, if you have an account in the random PM me it.

    Randoms are going to probably nuke most accounts until they are perfected. I apologize for it screwing up. Try again and see if it does the same... you're probably still in Leo.
    my apologies for not reading this before i got him out of Leo, i will definitely let you work on my chars.

    I just started to run the script and i notice when walking to the guild from the bank, it sometimes clicks very closely on the west side, i feel it may click on the other side of the building soon or in the building and will have trouble finding the ladder. as of now its running nicely (currently minning with one character)

  20. #145
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    Wow 12 hours!


    @carlito:
    Don't worry, no need to apologize You did nothing wrong
    That clicking will be fixed when I iron out 0.95. The paths have been made even closer to the ladder so it should never even walk anywhere else. That statistics are fixed and some new failsafes are added. I'm making sure the new release is even more solid than the current version
    Still have some work to do on it though, will be released as soon as I feel that it's up to par for extended (12+ hour) usage!


    As soon as I get my army of 60 miners, I'm going for a 24+ hour prog report.

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    Quote Originally Posted by cstrike View Post
    Wow 12 hours!


    @carlito:
    Don't worry, no need to apologize You did nothing wrong
    That clicking will be fixed when I iron out 0.95. The paths have been made even closer to the ladder so it should never even walk anywhere else. That statistics are fixed and some new failsafes are added. I'm making sure the new release is even more solid than the current version
    Still have some work to do on it though, will be released as soon as I feel that it's up to par for extended (12+ hour) usage!


    As soon as I get my army of 60 miners, I'm going for a 24+ hour prog report.
    i got 2 miners that im not using if you want them

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    Progress Report:
    {============[ Progress Report ]============}
    ******* Overall script time: 14:51:28 *******
    {-------------------------------------------}
    { Account: 
    {   - Ore mined: 894
    {      > Coal mined: 800
    {      > Mithril mined: 94
    {   - Gems mined: 2
    {      > Sapphire mined: 1
    {      > Emerald mined: 0
    {      > Ruby mined: 1
    {      > Diamond mined: 0
    {   - Experience gained: 47670
    {   - Time worked: 01:04:42                  }
    {   - Exp/hr: 44196                          }
    {   - GP gained: 258320                      }
    {--------------------------------------------}


    Sup?

    Haha i suggest adding a ClearDebug;

    as it got a little laggy and got choppy on my computer after that long of a run.

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    Runs great for me, great work cstrike! fishing guild one next !
    SRL > Runescape

    Quote Originally Posted by brent8900 View Post
    when i download it its a FAWG.rar how to i get it to FAWG.exe

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    Progress Report:
    {*********[ Final Progress Report ]*********}
    ** Overall script time: 07:01:58 **
    {-------------------------------------------}
    Account: Reefer
      - Ore mined: 1225
         > Coal mined: 1225
         > Mithril mined: 0
      - Gems mined: 7
         > Sapphire mined: 5
         > Emerald mined: 0
         > Ruby mined: 2
         > Diamond mined: 0
      - Experience gained: 61775
      - Time worked: 00:00:00
      - Exp/hr: 751317568
      - GP gained: 347864
    {-------------------------------------------}


    LOVE THIS SCRIPT.

  25. #150
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    Progress Report:
    [Main] Beginning mining cycle.
    03:26:48 [Main] Player ready. Walking from bank to guild.
    03:27:04 [Main] At ladder, descending.
    03:27:12 [Main] Descended. Attempting to walk to center.
    03:27:19 [Main] Beginning mining operation.
    Warning: Somehow we are not inside the guild, aborting procedure
    03:28:03 Error: Had trouble getting from guild to the guild basement ladder.
    [Reflection] Trying to solve: Freaky forester
    [Reflection] Finding Freaky forester..
    [Reflection] Found Freaky forester!
    [Reflection] Going to look for hank you for coming, Thx*4*Pixels. tailed pheasant!
    [Reflection] Finding pheasant..
    -***deleted loads of "[Reflection] Finding pheasant.."***-
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Finding pheasant..
    [Reflection] Took more than one minute to recive food!
    [Reflection] Random solved
    03:29:25 [Lost] We are not at the main locations... attempting to check if we can be retrieved from above ground.
    [Lost] Attempting to resolve lost error...
    03:29:26 Player is not anywhere in the defined ranges, player is lost... setting abort count to max
    {============[ Progress Report ]============}
    ******* Overall script time: 03:29:26 *******
    {-------------------------------------------}
    { Account: thx
    {   - Ore mined: 561
    {      > Coal mined: 493
    {      > Mithril mined: 68
    {   - Gems mined: 6
    {      > Sapphire mined: 2
    {      > Emerald mined: 2
    {      > Ruby mined: 1
    {      > Diamond mined: 1
    {   - Experience gained: 30540
    {   - Time worked: 00:56:42                  }
    {   - Exp/hr: 32309                          }
    {   - GP gained: 179358                      }
    {--------------------------------------------}
    03:29:26 [Abort] Abort count for current player was 3 or more. Changing player...
    NextPlayer
    SwitchToPlayer(PlayerNo: 0, Active: False);
    1
    2
    4
    Player is not Active...
    All players not active!
    {*********[ Final Progress Report ]*********}
    ** Overall script time: 03:29:30 **
    {-------------------------------------------}
    Account: thx
      - Ore mined: 561
         > Coal mined: 493
         > Mithril mined: 68
      - Gems mined: 6
         > Sapphire mined: 2
         > Emerald mined: 2
         > Ruby mined: 1
         > Diamond mined: 1
      - Experience gained: 30540
      - Time worked: 00:00:00
      - Exp/hr: 1745142857
      - GP gained: 179358
    {-------------------------------------------}
    
    {-------------------------------------------}
    {      LOADING FINAL PROGRESS REPORT        }
    {-------------------------------------------}
    
    {*********[ Final Progress Report ]*********}
    ** Overall script time: 03:29:31 **
    {-------------------------------------------}
    Account: thx
      - Ore mined: 561
         > Coal mined: 493
         > Mithril mined: 68
      - Gems mined: 6
         > Sapphire mined: 2
         > Emerald mined: 2
         > Ruby mined: 1
         > Diamond mined: 1
      - Experience gained: 30540
      - Time worked: 00:00:00
      - Exp/hr: 587935829
      - GP gained: 179358
    {-------------------------------------------}
    Thank you for using Infinity: Guild Miner
    Please post progress reports or bugs/errors in the proper thread
    Successfully executed.


    im at freaky Forrester still let me know if you need him for what ever reason

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