Working great for me, thanks. Had a good 1 hour+ proggy going too before simba crashed for some reason, I suspect it was something on my end and not something wrong with simba or the script.
Working great for me, thanks. Had a good 1 hour+ proggy going too before simba crashed for some reason, I suspect it was something on my end and not something wrong with simba or the script.
Got another out of range error:
Code:Done aubury Starting at Middle AtMiddle Starting WalkFromMiddle Walked from middle At SW BoomEss Beginning FoundEss Length of TPA = 70 Length of Colors = 70 Length of TPA = 678 Length of Colors = 678 Which[1] = 8 Error: Out Of Range at line 299 The following DTMs were not freed: [SRL - Lamp bitmap, 1] The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap] File[C:\Simba\Includes\SRL/logs/SRL log 18-02-11 2.txt] has not been freed in the script, freeing it now.
I run in triangles because circles are for squares.
Got an out-of-memory error:
At this far into the auto:Code:Exception in Script: Failed to create new thread, code:8 The following DTMs were not freed: [SRL - Lamp bitmap, 1] The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap] File[C:\Simba\Includes\SRL/logs/SRL log 19-02-11 1.txt] has not been freed in the script, freeing it now.
Also got this error:Code:[-----------------------------] [ Essence Miner ] [-----------------------------] We worked for 1 Hours, 10 Minutes and 51 Seconds Mined 702 Essence Loads Done: 26 Gained: 0 gp Gained: 3 levels Antibanned 21 [-----------------------------]
At this far in:Code:Error: Out Of Range at line 299 The following DTMs were not freed: [SRL - Lamp bitmap, 1] The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap] File[C:\Simba\Includes\SRL/logs/SRL log 19-02-11 2.txt] has not been freed in the script, freeing it now.
Code:[-----------------------------] [ Essence Miner ] [-----------------------------] We worked for 1 Hours, 31 Seconds Mined 567 Essence Loads Done: 21 Gained: 0 gp Gained: 2 levels Antibanned 25 [-----------------------------]
Last edited by botsrs; 02-19-2011 at 04:48 PM.
I run in triangles because circles are for squares.


Got stuck here after 23 minuets:
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Not sure what I'm doing wrong.. help please?
I'm starting right where Aubury teleports me with the 'done aubury' valid argument. As soon as my char logs in and switches to run, it says this
Starting at Middle
NextPlayer(False)
SwitchToPlayer(PlayerNo: 0, Active: False);
Player is not Active...
All players not active!
AtEssPlace False
I have fully installed the script and working, only problem is that i have a rune pick in my invertory and when he compleet die run he deposit all items and start a new run without a pick.
is it possible that the script only deposit the ess ?
All good things come to an end.
whoops sorry, i have adjust the settings and the script is running.
and i want to setup all my account on this script but what do i need to copy ?
with players[0] do
begin
Name := '****';
Pass := '*****';
Active := True;
Pin := ''; //Leave blank if no pin
Loc := 'banked'; //Read the thread to see valid arguments.
Integers[4]:= 100; //Amount of loads you want to do.
Strings[1] := 'Mining'; // Lamp Skill
Booleans[0] := False; // Axe wielded?
end;
This part ?
because i have 20 accounts and i want to let it run overnight so i can post a full report of the script!
Edit: already 1 bug detected uhm the bot was walking to abury but clicked in the room near abury and he was walking to the corner of that room, clicked on abury teleport so was walking to it but it took to long and he logged out.
Is it possible to change the time ? to max 2 min or something?
Last edited by ricardo016; 03-11-2011 at 10:59 PM.
All good things come to an end.
Make sure you change each players number and the amount of players you have running on the script.
Other than that it should work.Code:with players[0] do // <--- Here begin Name := '****'; Pass := '*****'; Active := True; Pin := ''; //Leave blank if no pin Loc := 'banked'; //Read the thread to see valid arguments. Integers[4]:= 100; //Amount of loads you want to do. Strings[1] := 'Mining'; // Lamp Skill Booleans[0] := False; // Axe wielded? end; with players[1] do // <-- Here begin Name := '****'; Pass := '*****'; Active := True; Pin := ''; //Leave blank if no pin Loc := 'banked'; //Read the thread to see valid arguments. Integers[4]:= 100; //Amount of loads you want to do. Strings[1] := 'Mining'; // Lamp Skill Booleans[0] := False; // Axe wielded? end;![]()
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