Simba Code:
(*
stats_SetVariable
~~~~~~~~~~~~~~~~~
.. code-block:: pascal
stats_SetVariable(VarName: string; NewValue: Integer);
Sets the passed variable to the new value regardless of old value. This method
behaves much like stats_InitVariable but checks for the variable present first.
Example:
.. code-block:: pascal
stats_SetVariable('runite', 10)
*)
Now, does that say anything about initiating a variable? Because there is already a proc for doing that, and if you actually used the function then you should've noticed that it does the same thing as Incvariable, which i was pointing out. Also, I was never raging, I was only wondering why it was included because its just a waste of 30 or so lines.
P.S. If i was raging I'd use an emote to show it, because words don't show emotions.