Miner & Banker
I'm workin on a reflection miner/banker for Varrock East and I've found that two of the iron rocks have the same id when they're empty as the other two when they're full.
Because of this I'm thinking of coding it to check the object ID on each tile individually when finding if there's ore to be mined or not. Is there a more efficient way of handling this issue?
details:
_______[4]
[2][3]
[1]
Rocks 1&2 share the same "full" and "empty" ID's, and 3&4's "Empty" id are the same as 1&2 "Full" ID.
Thanks in advance!
Unfortunately, no active scripts atm.