I've seen alot of people on multiple forums giving just their opinions on how Jagex plans to combat both macroing and RWT'ing. My suggestion is to read some of the feedback from the engine development team itself, as every so often they'll take a number of questions from random players on the forums and answer them to the best of knowledge, which in turn will give us a 'hint' on what to expect.
http://services.runescape.com/m=foru...6,529,62199803
^This is a link to Part 2 of the RS engine dev. team's question & answer thread. If you take the time to read some of these answers from the staff you'll get an idea of what to expect in near-future updates.
Some might ask "How would some of these updates have anything to do with bots?" A good example is this:
All bots, whether it's a java bot or a simple color bot like Scar and Simba, rely heavily on tile X/Y coordinates according to the full Runescape map region. A replacement of the system they have now(square X/Y tiles)with a stream-lined position would extremely hard to track and use. Reflection, as far as I know, would also prove to be near-useless in the instance of stream-lined player/npc animations. Static animations are pretty detectable and Jagex knows this, so with an update of this magnitude they'd be shutting down alot of the core methods most bots rely heavily on. By the way, this is also the case for ALL java bots with injection, as it accomplishes the same goal as reflex, it's just MUCH more detectable.Q. Does the current engine allow for high quality keyboard movement? Runescape is currently very restricted in its movement. For example, no jumping, no collision system, movement is confined to large squares on a grid. Are there any plans to change this or would it require too substantial of a rewrite for the game and the engine?
A. We plan to change all of this in time and work has already started on some of those elements.
Mod_nick
Blended and textured graphics, also a threat to our color detection programs, although a program like Scar/Simba isn't easy for them to stop, an update like that would put a big dent in the scripts we use today. Yes, I know there is already textured graphics in Runescape, but you don't see bots enabling these, and that's for a good reason. Imagine how difficult bitmap and color finding would be if high-end graphics like this were mandatory.
Anyways, something like this wouldn't happen any time soon so it's not an immediate threat, but simply taking some time to read some of what the Jagex dev. team posts can really give you an idea of how things work and what will come in the future so we'll know what to expect and how to adapt to changes like these.
I hope you this even a little bit informative.








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