Awesome Gratz! Thank you for the report!![]()
Awesome Gratz! Thank you for the report!![]()
Dunno but it didnt make it for me.
Just keep getting
Couldn''t find Object - PLANK
The plank was clearly visible on the screen. It got stuck where the lady voice is telling you about the scraps of meat you pulled out of the bag. Aside from that, up until there it ran incredible. haha.
The only true authority stems from knowledge, not from position.
You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.
badman1, thanks for letting me know this. I think I will write a custom tpa findobject procedure as this has also happened on the goblin.
I have a domain + hosting.
Catch-all email account ftw.
I'm back
Got my proggy, ran with no manual input
PHP Code:{-----------------------------------------------}
{ Tutorial Runner by ReadySteagGo }
{-----------------------------------------------}
{ Time running: 00:17:32 }
{-----------------------------------------------}
{ }
{ Player 0: ****** }
{ Status: Completed }
{ }
{ Time: 00:09:31 }
{ }
{-----------------------------------------------}
{ }
{ Player 1: ****** }
{ Status: Completed }
{ }
{ Time: 00:08:01 }
{ }
{-----------------------------------------------}
Pretty lame that you have to login using the email address now.. jagex makes me cry
The only true authority stems from knowledge, not from position.
You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.
{-----------------------------------------------}
{ Tutorial Runner by ReadySteagGo }
{-----------------------------------------------}
{ Time running: 00:28:47 }
{-----------------------------------------------}
{ }
{ Player 0: ******* }
{ Status: Completed }
{ }
{ Time: 00:10:01 }
{ }
{-----------------------------------------------}
{ }
{ Player 1: ******* }
{ Status: Completed }
{ }
{ Time: 00:08:31 }
{ }
{-----------------------------------------------}
{ }
{ Player 2: ******* }
{ Status: Failed }
{ }
{ Time: 00:10:05 }
{ }
{-----------------------------------------------}
Got stuck mining the rock, I think I lagged however. Great job!
First try failed to fully create the account. Second try needed a ton of help to get through.
Could you add a global var that would pick a random alternate name if the chosen name is unavailable?
Progress Report by Smartzkid:SRL Compiled in 15 msec SMART Initialized. Loaded: Server 152, Members: False, Signed: True, Super Detail: False. Succesfully saved: C:\Program Files (x86)\Simba\Scripts\RSGTutorialRunner.simba Couldn't find Object - PLANK Over Wall! Couldn't find Object - VANT Couldn't find Object - VANTS_BAG Couldn't find Object - PILLAR Couldn't find Object - VANT Couldn't find Object - VANT Couldn't find Object - VANT Couldn't find Object - VANT Couldn't find Object - VANT Couldn't find Object - LADDER Couldn't find Object - LADDER Couldn't find Object - LADDER Couldn't find Object - LADDER Couldn't find Object - LADDER Couldn't find Object - LADDER
Interested in C# and Electrical Engineering? This might interest you.
Progress Report:{-----------------------------------------------} { Tutorial Runner by ReadySteagGo } {-----------------------------------------------} { Time running: 01:00:28 } {-----------------------------------------------} { } { Player 0: ****** } { Status: Completed } { } { Time: 00:08:31 } { } {-----------------------------------------------} { } { Player 1: ****** } { Status: Completed } { } { Time: 00:09:05 } { } {-----------------------------------------------} { } { Player 2: ****** } { Status: Completed } { } { Time: 00:08:24 } { } {-----------------------------------------------} { } { Player 3: ****** } { Status: Completed } { } { Time: 00:08:27 } { } {-----------------------------------------------} { } { Player 4: ****** } { Status: Completed } { } { Time: 00:08:21 } { } {-----------------------------------------------} { } { Player 5: ****** } { Status: Completed } { } { Time: 00:08:32 } { } {-----------------------------------------------} { } { Player 6: ****** } { Status: Completed } { } { Time: 00:08:40 } { } {-----------------------------------------------}
Finished making my army. It didn't need any assistance now.
SmartKidz, it looks like the plank is the issue. I'll work on it. Also I am working on the form pop up. It will give you 20 seconds to type in your own and if not it will choose a suggested username.
Wow nice proggie thanks Smidge!
Simba Code:{-----------------------------------------------}
{ Tutorial Runner by ReadySteagGo }
{-----------------------------------------------}
{ Time running: 00:09:04 }
{-----------------------------------------------}
{ }
{ Player 0: HomeNobby }
{ Status: Completed }
{ }
{ Time: 00:09:02 }
{ }
{-----------------------------------------------}
Great work!
No manual input!
~Home
Great script! It would be great if you could choose which path you want to take (Woodcutting or Mining).
Here is my report:
Progress Report:{-----------------------------------------------} { Tutorial Runner by ReadySteagGo } {-----------------------------------------------} { Time running: 00:35:21 } {-----------------------------------------------} { } { Player 0: *** } { Status: Completed } { } { Time: 00:08:57 } { } {-----------------------------------------------} { } { Player 1: *** } { Status: Completed } { } { Time: 00:08:44 } { } {-----------------------------------------------} { } { Player 2: *** } { Status: Completed } { } { Time: 00:08:35 } { } {-----------------------------------------------} { } { Player 3: *** } { Status: Completed } { } { Time: 00:08:49 } { } {-----------------------------------------------}
Thanks again, for the great script!
My scripts:
Wilderness Course Runner [v0.4]
Monkey Course Runner [v0.4]
Advanced Gnome Agility Course Runner [v0.4]
Ultimate Burner [v0.4]
Thanks guys. I will upload a new version in a bit. It's working really well. I've played around with the tolerances on objects and think I have them just right.
Progress Report:{-----------------------------------------------} { Tutorial Runner by ReadySteagGo } {-----------------------------------------------} { Time running: 01:22:09 } {-----------------------------------------------} { } { Player 0: hafddvgj1 } { Status: Completed } { } { Time: 00:09:20 } { } {-----------------------------------------------} { } { Player 1: hafddvgj2 } { Status: Completed } { } { Time: 00:08:45 } { } {-----------------------------------------------} { } { Player 2: hafddvgj3 } { Status: Completed } { } { Time: 00:09:42 } { } {-----------------------------------------------} { } { Player 3: hafddvgj4 } { Status: Completed } { } { Time: 00:09:05 } { } {-----------------------------------------------} { } { Player 4: hafddvgj5 } { Status: Completed } { } { Time: 00:08:45 } { } {-----------------------------------------------} { } { Player 5: hafddvgj6 } { Status: Completed } { } { Time: 00:08:44 } { } {-----------------------------------------------} { } { Player 6: hafddvgj7 } { Status: Completed } { } { Time: 00:08:54 } { } {-----------------------------------------------} { } { Player 7: hafddvgj8 } { Status: Completed } { } { Time: 00:09:05 } { } {-----------------------------------------------} { } { Player 8: hafddvgj9 } { Status: Completed } { } { Time: 00:08:45 } { } {-----------------------------------------------}
Got stuck at find plank. It just stood there until I manually picked up the plank, placed it and climbed over the wall.
Sofar my only suggestions would be to randomize the clicking a little bit more, and to sort the search for rocks radially outward from the center. It hovers over a lot of rocks before getting to the one you want to mine.
Progress Report:{-----------------------------------------------} { Tutorial Runner by ReadySteagGo } {-----------------------------------------------} { Time running: 00:21:25 } {-----------------------------------------------} { } { Player 0: * } { Status: Completed } { } { Time: 00:11:45 } { } {-----------------------------------------------} { } { Player 1: * } { Status: Completed } { } { Time: 00:09:01 } { } {-----------------------------------------------} { } { Player 2: * } { Status: Failed } { } { Time: 00:00:33 } { } {-----------------------------------------------}
Player 2 failed because I accidentally forgot the ".com" on the email :P
Works great, though!
Last edited by doom0791; 02-27-2011 at 11:30 PM.
Unfortunately, no active scripts atm.
Progress Report:{-----------------------------------------------} { Tutorial Runner by ReadySteagGo } {-----------------------------------------------} { Time running: 00:11:48 } {-----------------------------------------------} { } { Player 0: ***** } { Status: Completed } { } { Time: 00:11:31 } { } {-----------------------------------------------} { } { Player 1: ***** } { Status: } { } { Time: 00:00:00 } { } {-----------------------------------------------} NextPlayer(False) SwitchToPlayer(PlayerNo: 1, Active: False); Failed to pick up first bit of Equip
First one i had to click the plank. The second one stopped at equipment. Another one earlier failed on plank and meat.
Does this create random usernames and what is the army.txt?
Last edited by blother; 03-01-2011 at 01:14 AM.
No and
Simba Code:SaveAccounts = True; // Keep a record of Account Details in Army.txt (Saved in the scripts path)
You can write a random name generator in ~5 minutes; ~15 if you want something fancy; and ~30 if you want something epic.
Progress Report:Couldn't find Object - VANT Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now. Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now. Couldn't find Object - EQUIP
GAK![]()
Interested in C# and Electrical Engineering? This might interest you.
Ok guys, sorry you've been experiencing some problems. Hopefully the update I have just posted has ironed them out.
HUGE UPDATE:
Tweaks to tolerances
Sexy player form
Custom pop up form for when the desired username is taken, if you don't enter anything within 20 seconds (i.e you're not watching) it will use a suggested username (if you want to check this just try using a invalid username, ie: 'jagex')
Using SVN to update versions
Hope you all like the updates, I think I have taken everything on board, if I have missed anything please let me know.
Progress Report:Couldn't find Object - VANTS_BAG Couldn't find Object - PILLAR Couldn't find Object - LADDER Couldn't find Object - LADDER {-----------------------------------------------} { Tutorial Runner by ReadySteagGo } {-----------------------------------------------} { Time running: 00:11:36 } {-----------------------------------------------} { } { Player 0: * } { Status: Completed } { } { Time: 00:10:20 } { } {-----------------------------------------------} { } { Player 1: * } { Status: } { } { Time: 00:00:00 } { } {-----------------------------------------------} NextPlayer(False) SwitchToPlayer(PlayerNo: 1, Active: False); Invalid Age {-----------------------------------------------} { Tutorial Runner by ReadySteagGo } {-----------------------------------------------} { Time running: 00:11:59 } {-----------------------------------------------} { } { Player 0: * } { Status: Completed } { } { Time: 00:10:20 } { } {-----------------------------------------------} { } { Player 1: * } { Status: Failed } { } { Time: 00:00:18 } { } {-----------------------------------------------} NextPlayer(False) SwitchToPlayer(PlayerNo: 1, Active: False); Successfully executed.
I had to help it through the pillar part, but the rest went through perfectly. When it switches to the next player it doesn't put in the age. This also happened on another time i tried, but i don't have the proggy for that one. You might want to add and age part for the player form not sure if it will help the problem though
I've tried this countless times and I still can't get past VANT
Any chance you could add some more failsafes for finding him?
Interested in C# and Electrical Engineering? This might interest you.
Hi guys, really sorry you've been experiencing problems with this, and thank you for pointing them out. I'll look into them!!!
There are currently 1 users browsing this thread. (0 members and 1 guests)