Also, it's not case sensitive. Save a few nanoseconds and don't call Capitalize.![]()
Also, it's not case sensitive. Save a few nanoseconds and don't call Capitalize.![]()
Bit of a grave dig, but does anyone have a copy of what was up on github? It appears to have been taken down?
Never ever approach a computer saying or even thinking "I will just do this quickly".
yea I'd like to see this up and running.. if there's something I can do like collect names or anything lmk
The only true authority stems from knowledge, not from position.
You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
I could help with the portuguese one![]()
Bumping this up. And how about we would do this for a Reflection as a start.
Jobs:
Banking Related.
AntiRandoms.
Misc.
No need to translate everything.
~Home
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Just thought I would note that SMART can load up the foreign worlds, and that I have edited a smithing script to work correctly.
Nice!![]()
I'm by no means the best person for attempting this at a mass scale, but I have been macro'ing this game since there was no srl, and you had to manually search forums to find includes for scar. I actually noticed that a few of my scripts were randomly loading smart under a foreign world, so the script editing was quite simple.
why don't we start this already.
With java bots gone there's no better time then now to bot on foreign worlds.
We need one person to start and make a skeleton and keep an update blog/post of what needs done and what format to keep the information in.
It'd take barely any work as far as getting the translated term for everything is concerned. The scripter can get item-specific translations and mark their script as a a foreign world ready script.
well I would imagine that most of the includes would need to be rewritten, but to some effect we already have this. There are older and some very simple scripts you could potentially edit to work already and actually loading into a foreign world with smart is easy.
I have edited a bone burying script and am sorta working on a bar smelting script using this principle idea. If anyone is seriously considering doing the full rewrite and would like to see my basic work I wouldn't mind explaining what I have done and perhaps releasing the scripts to you, just let me know.
Grave dig i know, but could you just change the uptext to the appropriate foreign uptext?
Finished B.S. Program in Radiology!!
Projects: A big one! Total secret! hehe
Although a lot of stuff is different these days, this is being discussed quite a bit the past few days with people really looking into making it happen. This would help a lot for members+ (mostly, probably) in the tree cutting and other competitive botting
woodcutting
mining
what else would benefit greatly from this? idk much about the game
Last edited by grats; 08-31-2012 at 11:32 AM.
The only true authority stems from knowledge, not from position.
You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.
I believe in the end the most work would be done converting the script itself to read foreign words; simply up to the script to do this. If I remember correctly, minimal changes to make SMART load a foreign world, and maybe later on an extension to SRL's fonts for the OCR to read to special characters.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
if it is kept members, scripts can just rely on themselves to run instead of an include
also there are only 4 servers or so.. and if it is f2p they can just choose the grey server instead of lookin for all the words etc (to make it easy)
imo creating an entire include for <4 worlds & maybe the 3 right clicks something has to do while botting (for example: right click a tree, right click the bank.. right click.. an item?) other than that there's nothing it has to know how to read
The only true authority stems from knowledge, not from position.
You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.
Change up text, change choose option/waitoption, get SMART to load foreign servers. That's all we need. As for the other characters, why not work around them? When you hover a Tree, let's say it says " Le cüto le treę "(note: That's not actually a language) So if it says that, jus do waituptext('to Le tre', 600);
Thx Euphemism and Vinyl for the awesome siggy and avatar!
The only true authority stems from knowledge, not from position.
You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.
Thx Euphemism and Vinyl for the awesome siggy and avatar!
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