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Thread: Foreign worlds botting

  1. #176
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    Also, it's not case sensitive. Save a few nanoseconds and don't call Capitalize.

  2. #177
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    Bit of a grave dig, but does anyone have a copy of what was up on github? It appears to have been taken down?
    Never ever approach a computer saying or even thinking "I will just do this quickly".

  3. #178
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    Yeah, that's my fault.

    I'm hosting it again now.. just need to put the content back up.


    Quote Originally Posted by Echo_ View Post
    It's too bad that this project died so early considering what we could gain from it.

    I was bored, so I made a simple base for the include that reads translation data from .ini files. I already added full support for item name translation, now objects and NPCs are what's left.
    Quote Originally Posted by i luffs yeww View Post
    Wouldn't something like

    pascal Code:
    function Translate(name, lang, category: string): string;
    begin
      Result := ReadINI(lang, name, IncludePath + 'lib/' + category + '.ini');
    end;

    work just fine for Translator.simba?
    I don't really have time/care to put it up right now.. Someone else can.
    Last edited by i luffs yeww; 08-20-2011 at 02:02 AM.

  4. #179
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    yea I'd like to see this up and running.. if there's something I can do like collect names or anything lmk
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  5. #180
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    Quote Originally Posted by grats View Post
    yea I'd like to see this up and running.. if there's something I can do like collect names or anything lmk
    That's true, I saw all of your work on gathering points/paths for the Webwalker.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

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  6. #181
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    I could help with the portuguese one

  7. #182
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    Quote Originally Posted by Flight View Post
    That's true, I saw all of your work on gathering points/paths for the Webwalker.
    yea I'm only retarded when it comes to coding! don't doubt me!
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  8. #183
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    Bumping this up. And how about we would do this for a Reflection as a start.


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    No need to translate everything.

    ~Home

  9. #184
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    Quote Originally Posted by Home View Post
    Bumping this up. And how about we would do this for a Reflection as a start.


    Jobs:
    Banking Related.
    AntiRandoms.
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    No need to translate everything.

    ~Home
    Yeah just changing the text within the include is all that would need to be done. Any other translations would be up to the scripter.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
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  10. #185
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    Quote Originally Posted by Flight View Post
    Yeah just changing the text within the include is all that would need to be done. Any other translations would be up to the scripter.
    Yeah. We should still use INI files? Because of long run?

    ~Home

  11. #186
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    Just thought I would note that SMART can load up the foreign worlds, and that I have edited a smithing script to work correctly.

  12. #187
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    Nice!

  13. #188
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    I'm by no means the best person for attempting this at a mass scale, but I have been macro'ing this game since there was no srl, and you had to manually search forums to find includes for scar. I actually noticed that a few of my scripts were randomly loading smart under a foreign world, so the script editing was quite simple.

  14. #189
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    Quote Originally Posted by Home View Post
    Yeah. We should still use INI files? Because of long run?

    ~Home
    why don't we start this already.
    With java bots gone there's no better time then now to bot on foreign worlds.
    We need one person to start and make a skeleton and keep an update blog/post of what needs done and what format to keep the information in.
    It'd take barely any work as far as getting the translated term for everything is concerned. The scripter can get item-specific translations and mark their script as a a foreign world ready script.

  15. #190
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    well I would imagine that most of the includes would need to be rewritten, but to some effect we already have this. There are older and some very simple scripts you could potentially edit to work already and actually loading into a foreign world with smart is easy.

    I have edited a bone burying script and am sorta working on a bar smelting script using this principle idea. If anyone is seriously considering doing the full rewrite and would like to see my basic work I wouldn't mind explaining what I have done and perhaps releasing the scripts to you, just let me know.

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    Quote Originally Posted by quazzymodem View Post
    Just thought I would note that SMART can load up the foreign worlds, and that I have edited a smithing script to work correctly.
    at the moment i am working on my very first script and i think i could do it in a second language(german) if you only could tell me how i get smart loading the german server

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    Quote Originally Posted by The Banker View Post
    at the moment i am working on my very first script and i think i could do it in a second language(german) if you only could tell me how i get smart loading the german server
    open up worlds.ini in the include folder and then add the world information to it, then all you do is SMART_Server := 000 (<- german world) and then start up SMART as normal.

  18. #193
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    Grave dig i know, but could you just change the uptext to the appropriate foreign uptext?
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  19. #194
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    Although a lot of stuff is different these days, this is being discussed quite a bit the past few days with people really looking into making it happen. This would help a lot for members+ (mostly, probably) in the tree cutting and other competitive botting

    woodcutting
    mining

    what else would benefit greatly from this? idk much about the game
    Last edited by grats; 08-31-2012 at 11:32 AM.
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  20. #195
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    I believe in the end the most work would be done converting the script itself to read foreign words; simply up to the script to do this. If I remember correctly, minimal changes to make SMART load a foreign world, and maybe later on an extension to SRL's fonts for the OCR to read to special characters.

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  21. #196
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    if it is kept members, scripts can just rely on themselves to run instead of an include

    also there are only 4 servers or so.. and if it is f2p they can just choose the grey server instead of lookin for all the words etc (to make it easy)

    imo creating an entire include for <4 worlds & maybe the 3 right clicks something has to do while botting (for example: right click a tree, right click the bank.. right click.. an item?) other than that there's nothing it has to know how to read
    The only true authority stems from knowledge, not from position.

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  22. #197
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    Change up text, change choose option/waitoption, get SMART to load foreign servers. That's all we need. As for the other characters, why not work around them? When you hover a Tree, let's say it says " Le cüto le treę "(note: That's not actually a language) So if it says that, jus do waituptext('to Le tre', 600);
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

  23. #198
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    Guys, please don't bot on the German/French servers. Those are the only bot-free zones atm, imagine if they start to gold farm there. Keep the botting on English servers

    Edit I really had to laugh irl a this one:
    Quote Originally Posted by Footy View Post
    Le cüto le treę

  24. #199
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    yea the multi checking, I haven't even looked at how "special" the words are, I'd like to find something that is usually very competitive that we can extremely benefit from

    Quote Originally Posted by Gala View Post
    Guys, please don't bot on the German/French servers. Those are the only bot-free zones atm, imagine if they start to gold farm there. Keep the botting on English servers

    Edit I really had to laugh irl a this one:
    We won't. The Portuguese servers are better for botting.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  25. #200
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    Quote Originally Posted by Gala View Post
    Guys, please don't bot on the German/French servers. Those are the only bot-free zones atm, imagine if they start to gold farm there. Keep the botting on English servers

    Edit I really had to laugh irl a this one:
    Hey, I tried! I only speak english and french, and neither of them have many special characters.
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

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