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Thread: TomTuff's String Jewellry Caster

  1. #1
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    Default TomTuff's String Jewellry Caster

    What This Script Does:
    This script casts the lunar magic spell "String Jewellry" on Gold amulets. The requirements to cast String Jewellry are:
    • 80 Magic
    • Lunar Diplomacy Completed
      • 61 Crafting
      • 40 Defence
      • 49 Firemaking
      • 60 Mining
      • 5 Herblore
      • 55 Woodcutting
      • 14 Runecrafting
    • Mud staff equipped
    • 2 Astral runes PER CAST
    • 1 Gold Amulet (unstrung) PER CAST


    Setup:
    Start the script at the bank chest in soul wars. Have your astral runes in the first slot of your inventory, and your unstrung amulets visible in the current bank tab. Fill in declare players (SMART Info, Player info, etc.), and press play. Comment Line 4 to not use reflection.


    99's:
    Quote Originally Posted by superduperd View Post
    Version History:
    Quote Originally Posted by Version Control
    • V1: Release
    • V2:
      • SMART Report
      • InPin handling
    Last edited by TomTuff; 04-04-2011 at 04:19 AM.

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    Top Reports:
    Progress Report by TomTuff:
    ==========================================
              TomTuff's Stringer [R]          
    ==========================================
      Worked: 06h 21m 40s
      Amulets Strung: 10070
      Amulets Strung/HR: 1583
      Magic Levels Gained: 2
      Magic XP: 835810
      Magic XP/HR: 131389
      Crafting XP: 40280
      Crafting XP/HR: 6332
    ==========================================

    Progress Report by i luffs yew:
    ==========================================
              TomTuff's Stringer [R]          
    ==========================================
      Worked: 05h 59m 56s
      Amulets Strung: 9504
      Amulets Strung/HR: 1584
      Magic Levels Gained: 1
      Magic XP: 788832
      Magic XP/HR: 131494
      Crafting XP: 38016
      Crafting XP/HR: 6337
    ==========================================
    Last edited by TomTuff; 04-07-2011 at 04:05 AM.

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    Wouldn't it be better to incorporate this with the molten maker?. Its technically the same apart from the banking procedure.

    AIO Lunar Spells script?

    BTW: Soul Wars chest is a ban spot. I wouldn't bot there.

    Rogeruk's Al-Kharid Tanner V1.1 [Released]
    Rogeruk's Barbarian Crafter [Coming Soon]
    Rogeruk's Guild Fisher [Coming Soon]
    !! - Taking Requests - !!

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    Quote Originally Posted by rogeruk View Post
    Wouldn't it be better to incorporate this with the molten maker?. Its technically the same apart from the banking procedure.

    AIO Lunar Spells script?

    BTW: Soul Wars chest is a ban spot. I wouldn't bot there.
    Jagex is going really light on the bans right now if you haven't noticed

    And I guess I could but it's different... maybe in the future.

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    Quote Originally Posted by TomTuff View Post
    Jagex is going really light on the bans right now if you haven't noticed

    And I guess I could but it's different... maybe in the future.
    Jagex flag's accounts, could take weeks, months to get banned. Its a hot spot, I've had a Fletcher banned there. I wouldn't recommend it that's all lol

    Rogeruk's Al-Kharid Tanner V1.1 [Released]
    Rogeruk's Barbarian Crafter [Coming Soon]
    Rogeruk's Guild Fisher [Coming Soon]
    !! - Taking Requests - !!

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    Progress Report by TomTuff:
    ==========================================
              TomTuff's Stringer [R]          
    ==========================================
      Worked: 02h 48m 52s
      Amulets Strung: 4374
      Amulets Strung/HR: 1554
      Magic Levels Gained: 1
      Magic XP: 363042
      Magic XP/HR: 128982
      Crafting XP: 17496
      Crafting XP/HR: 6216
    ==========================================

    Stopping it to get the last of the amulets I need. Let's see If i can get a 10 hour progress report

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    Where was this when I was getting 90 mage! Oh well, still never late to use it, I'll be trying it out soon

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    Bump. I've gained a few million xp with this script with 4-6+ hour progress reports, I know it works.

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    Quote Originally Posted by TomTuff View Post
    Bump. I've gained a few million xp with this script with 4-6+ hour progress reports, I know it works.
    ill go finish the last of my alchs and then switch to this one

    gr, super

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    No pin usage and break system? :P

    Its running now, will post proggie asap ^^

    gr, super

    ==========================================
    TomTuff's Stringer [R]
    ==========================================
    Worked: 01h 34m 45s
    Amulets Strung: 2430
    Amulets Strung/HR: 1539
    Magic XP: 201690
    Magic XP/HR: 127697
    Crafting XP: 9720
    Crafting XP/HR: 6154
    ==========================================

    --> pro script
    Last edited by superduperd; 03-30-2011 at 09:35 PM.

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    Quote Originally Posted by superduperd View Post
    No pin usage and break system? :P

    Its running now, will post proggie asap ^^

    gr, super

    ==========================================
    TomTuff's Stringer [R]
    ==========================================
    Worked: 01h 34m 45s
    Amulets Strung: 2430
    Amulets Strung/HR: 1539
    Magic XP: 201690
    Magic XP/HR: 127697
    Crafting XP: 9720
    Crafting XP/HR: 6154
    ==========================================

    --> pro script
    Thanks for the report did it stop because it was out of amulets or what?

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    Quote Originally Posted by TomTuff View Post
    Thanks for the report did it stop because it was out of amulets or what?
    yup did 5000/26551 for 99 mage so far, have the next 5k running now ^^

    gr, super

    edit:
    got another 5,5k running now Any chance for pin and break implementing?
    Last edited by superduperd; 03-31-2011 at 08:22 PM.

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    Woops got 99 mage two days ago, but forgot to post pics



    Great script ftw

    Gr, super

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    How much does this method cost ? say 91-99? im thinking about going for 99 magic after 99 rc
    how much would i loose?

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    Quote Originally Posted by pur3b100d View Post
    How much does this method cost ? say 91-99? im thinking about going for 99 magic after 99 rc
    how much would i loose?
    88 - 94 cost me around 9m, so you could base it off that.

    I'll put pin handling in right now, sorry

    E: V2! Updated with SMART Report (Creds to emHerb and HobboBobbo) and InPin handling!


    Please post reports if you have any, by the way
    Last edited by TomTuff; 04-04-2011 at 04:20 AM.

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    Uploaded v2.1 - looking at code, I realized it wouldn't compile if SMART wasn't defined, and that the pin handling wouldn't work. Everything should be in order now

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    Quote Originally Posted by TomTuff View Post
    Uploaded v2.1 - looking at code, I realized it wouldn't compile if SMART wasn't defined, and that the pin handling wouldn't work. Everything should be in order now
    ill go test when i reach 80 magic on my pure and done lunar diplomacy ^^

    tbh, lvl 12 magic now xd searching a good way to lvl 12-55

    Gr, super

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    Progress Report:
    ==========================================
              TomTuff's Stringer [R]          
    ==========================================
      Worked: 05h 59m 56s
      Amulets Strung: 9504
      Amulets Strung/HR: 1584
      Magic Levels Gained: 1
      Magic XP: 788832
      Magic XP/HR: 131494
      Crafting XP: 38016
      Crafting XP/HR: 6337
    ==========================================




    Lol just noticed..

    Code:
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    PROBLEM: inv interface not open
    increasing number of failures to 1 because: Failed to cast
    so it only did 9k out of the 14k I have I guess. Logged on with 3 ammies strung, astrals, and the rest was unstrung ammies in my inv. Gonna run again for 2.5-3 hours to finish up.

    Also, on top of that, the SMART proggy doesn't show exp/hr.

    Progress Report:
    increasing number of failures to 1 because: Failed to cast
    increasing number of failures to 2 because: failed to do banking
    increasing number of failures to 3 because: failed to do banking
    increasing number of failures to 4 because: failed to do banking
    increasing number of failures to 5 because: failed to do banking
    logging out because: failed to do banking
    ==========================================
              TomTuff's Stringer [R]          
    ==========================================
      Worked: 02h 52m 38s
      Amulets Strung: 4455
      Amulets Strung/HR: 1548
      Magic XP: 369765
      Magic XP/HR: 128502
      Crafting XP: 17820
      Crafting XP/HR: 6193
    ==========================================
    
    Successfully executed.
    Last edited by i luffs yeww; 04-06-2011 at 09:48 PM.

  19. #19
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    Added to report post I'll add XP/HR to the SMART report for the next version. As for that error, I'm not sure why it would have thrown the error in the first place - no functions I call in CastString call any functions that WriteLn that line from what I see.

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    Does this still work?

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    Quote Originally Posted by Neji Hyuga View Post
    Does this still work?
    If it compiles, then I'd say yes. If not, give me a shout out.

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    Move to color please? Reflection is optional in this script

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    Remove all the reflection dependencies so it compiles without reflection and such (and test it making sure it works fine still ), then reply to this after doing it and I'll move it back when I wake up or some other mod will.


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