Last edited by Brandon; 03-25-2011 at 10:25 PM.
Unsigned always takes more than 3 mins for me to load so it always cancels it.
"Logic never changes, just the syntax" - Kyle Undefined?
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well, if you cant run unsigned and your worried about that jagex woud ban you if detect the smart window, you could always change title to notepad or something like that =p
Since the update that got rid of trade and pking, player count has dropped signifcantly meaning a loss of profit for Jagex....they need us bots to purchase membership for our mains and bots to keep their revenue up....until at least legit player count increases to their desired amount.
I was referring to Mordaut, where the items don't have any distinguishing information to help you solve it. Or Prison Pete where the animals don't have different id's. At least that's my understanding from what others have discussed.
Since Jagex already puts a file onto your computer when you load the client, why couldn't they send an encrypted key into the file, which would then be used to generate a unique ID set for all the items each time the client loads? Kind of like a decoder ring. Instead of ABC it would be DEF. But like I said I don't know much about the inner workings of the client or reflection, so I could be totally wrong.
Like I mentioned in my last post, I think we simply need to look more into how the client distinguishes between these similar items and npcs. The client needs to know how to render different ones, so we can access that information as well, provided we know where in the client it is. One of the few remaining poorly understood things in the client is the list of settings that is used for preferences, interface scripts, references to npcs, items, objects, etc. that are similar to ones it is using (presumably to render the correct model or accomplish similar tasks), and more. Exploring and documenting more of the information contained within it would probably be very helpful.
The client doesn't know which item is which. It knows how to load information from the cache and display that information on the screen, but it doesn't make decisions on the ids or properties of each thing it loads. Those are fixed by the time the server streams the cache to the client. Changing the cache, like I mentioned in my last post, would probably be more trouble than it would be worth.
:-)
I agree wholeheartedly with Method. Something very important people seem to forget is that if there's a way to do something legitimately, there is always a way to do it illegitimately. Be that through client understanding, color improvements, or anything in between, there is a way. Something somewhere provides those IDs. It's just a matter of finding them. And for all we know it could be a really shitty RNG with a very small period. It's not like they have an infinite amount of IDs to use for randoms.
I think he means Jagex realizes the mistake of taking out these two features, as they hurt the overall income when the players started quitting. And now that they're returned, their profit has gone back up which is really all they're after. He's just giving insight on why they were brought back.
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srsly. im almost willing to bet they own 20% of the bots sites and make more money sellin thier own bots lol.
That would be very smart on their part, but I don't think they do... So far they've proven they aren't that smart.
"Logic never changes, just the syntax" - Kyle Undefined?
Remember, The Edit Button Is There For A Reason!!!
Haha, why would they ever want to sell their own bots? If they really wanted money, they could start their own RWT shop...
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Exactly, ^
I'm still waiting for them to do that. For them to just open a webshop where they sell in-game stuff that pops right in your bank. Additional stuff like extra bank space, etc.
Of course gold websites could lower their prices for leverage and still prevail, but I guess many people will take the legal (maybe a little more expensive) way over the illegal one. Unless they make it like $0.10/mil. jizzz
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Interested in C# and Electrical Engineering? This might interest you.
They will NEVER stop a color clicker.
To stop 99% of java botting all they need to do is load reflective classes at runtime, and have it return the result to the server. It can easily find SMART/RSBot etc.
This can be worked around - but Jagex could make it quite difficult for us, quite easily.
Really don't see why they haven't....
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