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Thread: Strong-Holder (Zombie Killer)

  1. #26
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    The reason it often screws up on the way back to the bank is that randoms are triggered in this phase - and because this happens during R_webwalk, FindRandoms is never called. This is fixed in the next version I will release (probably today).
    ------
    Strong Holder
    Kill Goblins and Zombies in (ex) bot free zones. Loot & Bank. Stable: 1.2b

  2. #27
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    How would an account with 75 att 97 str and 5 def go here?



  3. #28
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    Quote Originally Posted by Iamadam View Post
    The reason it often screws up on the way back to the bank is that randoms are triggered in this phase - and because this happens during R_webwalk, FindRandoms is never called. This is fixed in the next version I will release (probably today).
    I was going to point that out. i didn't realize the pattern until about the 4th time I posted.
    I cant have a fancy sig, so click for a laugh that I made. http://i55.photobucket.com/albums/g1...er/Punched.gif

  4. #29
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    @ Bonfield: The 5 def might be a problem because Zombies can hit pretty high. You may go through food too fast for it to be worthwhile. Give it a go though


    @activecamo: I've fixed it, and also added antiban, item collecting & breaking (and the crosshair ) It's untested but I'll upload now anyway.
    ------
    Strong Holder
    Kill Goblins and Zombies in (ex) bot free zones. Loot & Bank. Stable: 1.2b

  5. #30
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    Quote Originally Posted by iamadam View Post
    @ bonfield: The 5 def might be a problem because zombies can hit pretty high. You may go through food too fast for it to be worthwhile. Give it a go though


    @activecamo: I've fixed it, and also added antiban, item collecting & breaking (and the crosshair ) it's untested but i'll upload now anyway.
    time to test!

    -UPDATE-
    AWESOME!

    I added SetAngle(True); to the beining of the walk to bank procedure and the doFirst and doSecond, to ensure that the script doesn't hang up if the user forgot to set the camera angel.

    -----Iamadam's Strong-Holder------
    Current action: navigating floor -2, on way to bank

    Running for 230 minutes
    Exp gained: 95970
    Times eaten: 118
    Times banked: 4
    Xp/h: 24992
    Randoms found: 0
    Freeing images
    With a higher level account.

    -----Iamadam's Strong-Holder------
    Current action: Finding target

    Running for 119 minutes
    Exp gained: 112416
    Times eaten: 8
    Times banked: 0
    Xp/h: 56239
    Randoms found: 0
    Freeing images
    Exception in Script: The bitmap[2] does not exist
    Last edited by activecamo; 04-07-2011 at 02:38 AM.
    I cant have a fancy sig, so click for a laugh that I made. http://i55.photobucket.com/albums/g1...er/Punched.gif

  6. #31
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    BUG:

    Got stuck on its way back going through the doors.

    I guess i lagged a little and it thought it was outside the doors but it was still between them.

    Maybe add a failsafe to check if past doors, if not try going through doors again.

    Great script though!

  7. #32
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    add levels of things? or lvls gained? would be nice to know how far its gone

  8. #33
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    Progress Report:
    -----Iamadam's Strong-Holder------
    Current action: Taking a break: 45 sec / 1592sec
    
    Running for 500 minutes
    Exp gained: 247386
    Times eaten: 60
    Times banked: 3
    Xp/h: 29665
    Randoms found: 0


    Very nice script

  9. #34
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    Quote Originally Posted by Overtime View Post
    BUG:

    Got stuck on its way back going through the doors.

    I guess i lagged a little and it thought it was outside the doors but it was still between them.

    Maybe add a failsafe to check if past doors, if not try going through doors again.

    Great script though!
    Odd, shouldn't happen. It only does one click, then will check exactly where it is. If it's between two doors, it knows...
    I've never had this happen - so its hard to fix :S

    I'll have a look at it.
    ------
    Strong Holder
    Kill Goblins and Zombies in (ex) bot free zones. Loot & Bank. Stable: 1.2b

  10. #35
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    yea it just kept clicking to next area when it couldn't go there because it was stuck in between the doors.

    But man this script is awesome! the breaking is great!

  11. #36
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    Progress Report:
    -----Iamadam's Strong-Holder------
    Current action: In fight with Zombie
    
    Running for 353 minutes
    Exp gained: 164855
    Times eaten: 106
    Times banked: 4
    Xp/h: 28002


    xp hr is low cause it breaks for an hour every 2 hours

  12. #37
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    [Hint] C:\Simba\Includes\SRL/SRL/core/SRLlog.scar(17:3): Variable 'THEFILE' never used at line 16
    Compiled succesfully in 2641 ms.
    this still occurs
    I cant have a fancy sig, so click for a laugh that I made. http://i55.photobucket.com/albums/g1...er/Punched.gif

  13. #38
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    Running for 86 minutes
    Exp gained: 51378
    Times eaten: 21
    Times banked: 0
    Xp/h: 35810
    Randoms found: 0


    Very nice script :P

  14. #39
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    on the declare players it has "Integers" for the last three lines. what are these for?

  15. #40
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    Quote Originally Posted by doublex8 View Post
    on the declare players it has "Integers" for the last three lines. what are these for?
    Good question xD

  16. #41
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    Looks like they're for the proggy and you don't change them. Pretty confusing. :x

    Iamadam you can just not have those in the DeclarePlayers procedure and still call them.

  17. #42
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    I'm running the new version now, was the getting stuck on the message "are you sure you want to get down" supposed to be fixed? Because i got stuck on it, and had to click "yes i'm sure" manually.
    Script looks pretty neat i'll run it for a while now and post proggie afterwards.


    Quote Originally Posted by activecamo View Post
    With a higher level account.
    May i ask what the lvl's are approximately? Because the xp per hour is pretty neat, and i'm thinking of letting my high lvl(it's not really that high, but higher than 60cb:P)running there too now.
    My melee skills are all around 75.

    Possible bug found:
    I was eating while running this script, and when i came back i was standing at the prisonpete random, the script tolld me it was taking a break and my runescape chat window said "you can't login until 10 seconds after combat". My guess is i got in the random when the script tought it was allready logged out so taking a break, but that it wasn't logged out because of "the 10 seconds rule". However when i was looking the script run before it had a failsafe for when "the 10 second rule" applied.
    (the progress report said : Randoms found: 0)
    Last edited by autoerforlife; 04-11-2011 at 04:07 PM. Reason: possible bug found
    This week is exam week, after that I'll start making my first script

    I've been away for a while, reading about the updates i've missed now

  18. #43
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    @autoerforlife

    For the message screen fix... stop the script at the that area. Go down the ladder several times in a row (I don't know exactly how many) and after a while the option will show up to not have it displayed again. Click the checkbox and you are good to go
    METAL HEAD FOR LIFE!!!

  19. #44
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    Quote Originally Posted by gerauchert View Post
    @autoerforlife

    For the message screen fix... stop the script at the that area. Go down the ladder several times in a row (I don't know exactly how many) and after a while the option will show up to not have it displayed again. Click the checkbox and you are good to go
    Okay thanks i'll do that once the servers are back online..
    This week is exam week, after that I'll start making my first script

    I've been away for a while, reading about the updates i've missed now

  20. #45
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    is there any way to slow down the mouse speed at all? Moves a bit too fast for my taste

  21. #46
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    Just have MouseSpeed := 10; or whatever in the script. Lower the number, lower the speed. Default is 15, for reference.

  22. #47
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    Thanks yew, and another question out of curiosity. Why didn't you choose the zombie location directly south of the floors enterance? It has most zombies I believe and rarely is anyone training there. Very close to the exit for quick banking too.

    EDIT: and yew, I searched the script for mousespeed and nothing came up
    Last edited by doublex8; 04-12-2011 at 09:26 PM.

  23. #48
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    I chose that spot because it was the most isolated and least likely for any other bot to use

    As for the message screen problem: that's because when I made the script I didn't realise the option to 'get rid of it' wasn't there as default. So the script looks for that button to see if the dialogue is up. Fixed this in the next version.
    Randoms should also be better in the next version. Will release soonish.
    Not sure, but might also add support for another area (goblins) for lower level players.
    ------
    Strong Holder
    Kill Goblins and Zombies in (ex) bot free zones. Loot & Bank. Stable: 1.2b

  24. #49
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    Quote Originally Posted by Iamadam View Post
    I chose that spot because it was the most isolated and least likely for any other bot to use

    As for the message screen problem: that's because when I made the script I didn't realise the option to 'get rid of it' wasn't there as default. So the script looks for that button to see if the dialogue is up. Fixed this in the next version.
    Randoms should also be better in the next version. Will release soonish.
    Not sure, but might also add support for another area (goblins) for lower level players.
    add levels gained to next report please?

  25. #50
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    awesome print outs on the screen :P mouse is neat

    I had problems withdrawing swordfish.. there were monkfish there too but I didn't see the monkfish in the script

    so it just said it had issues withdrawing..

    but I withdrew the swordfish by myself and the script ran fine after that



    could have been a reflection problem..
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

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