Interesting... not quite sure what could cause that. Wouldn't a memory leak in the script be fixed by restarting simba?
Be great if you could find the problem Home![]()
I guess to provide more input i better giver better information. So here i go.
problem i observe.
after a long while usualy 5-6 hours of botting the script becomes less and less effectie. this can be seen not in the prodgy but on how slow the script actually acts. it take longer to id a zombie and attack it.
Stopping the script and closing smart was the first atempt to find a solution. nothing happened the script continued with the same behavior that was discribed above.
Stopping the script closing smart and restarting simba had the same effect.
Restarting the computer cleared up the effect temporarily.
I have no problem with this, i just wanted to point it out.
I cant have a fancy sig, so click for a laugh that I made. http://i55.photobucket.com/albums/g1...er/Punched.gif![]()
Progress Report:-----Iamadam's Strong-Holder------ Running for 1405 minutes (Walking to bank) Exp gained: 588812 (2700 zombies killed) Times eaten: 221 Times banked: 8 Xp/h: 25140 Randoms found: 2 Levels gained - Atk: 0 Str: 2 Def: 0 HP: 1
Running it now.Working very well. I'm surprised at how fast the fighting detection is. One suggestion: it accidentally walked through a door when fighting goblins and sat there trying to click them with the message "I can't reach that!" in the chat box. Maybe add something to check for this? Just a though.
Working well other than that, thanks!
E: Also, may not be a bad idea to walk to the closest NPC on the minimap if none are found on the mainscreen.![]()
Last edited by Coh3n; 05-09-2011 at 04:42 AM.
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Glad you're enjoying it :P
I haven't tested it a lot with goblins, only did a 15 minute run to make sure it worked. It's really strong on the zombies(Have added checks in that area to make sure it doesn't get stuck behind doors etc.)
@the edit: I think it does that already. Unless I removed it... hmmm.
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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This has gotten me to 99 attack, Hp, and Strength. Iamadam should be Iambadass!
I cant have a fancy sig, so click for a laugh that I made. http://i55.photobucket.com/albums/g1...er/Punched.gif![]()
Ive gotten about 50k steel arrows in 1 week, when i was using this on my main.
http://imageshack.us/photo/my-images/5/unledna.png/
I started all at 85. I don't collect arrows so I dunno, but the prodgy at the time is as follows.
Simba Code:-----Iamadam's Strong-Holder------
Running for 66 minutes (Finding target)
Exp gained: 98909 (453 zombies killed)
Times eaten: 3
Times banked: 0
Xp/h: 89398
Randoms found: 0
Levels gained - Atk: 0 Str: -1 Def: 0 HP: 0
[/CODE]
Last edited by activecamo; 05-11-2011 at 01:55 AM.
I cant have a fancy sig, so click for a laugh that I made. http://i55.photobucket.com/albums/g1...er/Punched.gif![]()
sweet
Ocassionaly when training goblins it will get stuck on the second door when leaving to bank, it cant seem to click far enough after going through the first door, doesnt happen too often tho. Other than that great script!
Testing now, it seems quite laggy, my pc doesn't have the best of specs but is there a place that I can increase the wait between checking for the zombie to attack? I also had to disable the crosshair :'(
Edit: Amazing scriptheres the proggy and it's still running after 159 minutes which is all very well if I hadn't have set it to run for 105 minutes :P
Progress Report:-----Iamadam's Strong-Holder------ Running for 159 minutes (In fight with Zombie) Exp gained: 82472 (378 zombies killed) Times eaten: 30 Times banked: 1 Xp/h: 30949 Randoms found: 0 Levels gained - Atk: 0 Str: 0 Def: 1 HP: 0
Edit2: It finished, this made me lol however
Progress Report:-----Iamadam's Strong-Holder------ Running for 167 minutes (Taking a break: 0 sec / 847sec) Exp gained: 85730 (393 zombies killed) Times eaten: 31 Times banked: 1 Xp/h: 30724 Randoms found: 0 Levels gained - Atk: 0 Str: 0 Def: 1 HP: 0 Ran for complete time of 105 minutes Freeing images Exception in Script: The bitmap[2] does not exist
Last edited by trojan; 05-15-2011 at 07:15 PM.
Yeah, it runs for over the complete time because I forgot to add a check during the actual session. So it will wait for a session to complete, then log out. Easy to fix, but I haven't been maintaining this script anymore. On to bigger things :P
Also, in other news: Strongholder has made it to position #6 on SRL stats. Woo.
are you not going to maintain it anymore then? or were you just not maintaining it?
if you are still maintaining it, can you add something to look for a new fight after x seconds? because mine goes like 3 hours then the proggies end usually and i have to start it all over
I looks for a new fight if it doesn't click for over 60 seconds.
I don't know why it's getting buggy, since it worked perfectly when I released it. I don't think there's a fault in the script, RS might have changed something so that its not as reliable anymore
I don't have the time to maintain it because I'm writing a dungeoneering script.
okay, yeah when it was first released it went on for 24 hours.
good luck with the dungeoneering. ill test that out when its released as well
Progress Report by Coh3n:-----Iamadam's Strong-Holder------ Running for 894 minutes (In fight with Zombie) Exp gained: 448385 (2056 zombies killed) Times eaten: 130 Times banked: 5 Xp/h: 30065 Randoms found: 3 Levels gained - Atk: 0 Str: 2 Def: 0 HP: 1
Stopped manually.
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So, I'm considering running this!
I was just looking through and I found this:
Simba Code://Text--------------------------------------------------------------------------
function strContains(str, substr : String) : boolean;
begin
result := ExecRegExpr('.*' + lowercase(str) + '.*', lowercase(substr));
end;
I think you actually have this wrong.. it should be:
Simba Code://Text--------------------------------------------------------------------------
function strContains(str, substr : String) : boolean;
begin
result := ExecRegExpr('.*' + lowercase(substr) + '.*', lowercase(str));
end;
I may be wrong, but just letting you know
In setupAreas, there is a procedure called IntToBox you should use that to reduce lots of lines!
In atTile,
could simply be:Simba Code:if r_WaitCrossHairColor(CROSSHAIR_RED, 500 + Random(100)) then
result := true
else
result := false;
Simba Code:result := r_WaitCrossHairColor(CROSSHAIR_RED, 500 + Random(100));
I just fixed the standards in this procedures to remove the HUGE amounts of ends, there's nothing wrong per-say but its just something to look at:
Simba Code:procedure findItems;
var groundItems : TGroundItemArray;
itemIndex, listIndex : Integer;
itemPoint : TPoint;
begin
if(high(itemsToPickUp) = 0) then exit;
if(InvFull) then exit;
groundItems := getItemsNear(5);
for itemIndex := 0 to high(groundItems) do
for listIndex:= 0 to high(itemsToPickUp) do
begin
if(groundItems[itemIndex].ID = itemsToPickUp[listIndex]) then
begin
//pick it up!
if(tileOnMs(groundItems[itemIndex].Tile, 0)) then
begin
itemPoint := tileToMs(groundItems[itemIndex].Tile, 0);
Mouse(itemPoint.x, itemPoint.y, 2, 2, false);
if WaitOptionMulti(['ickup', pickup[listIndex]], 500) then
begin
R_Flag;
exit;
end;
end;
end;
end;
end;
Anyways.. it looks great and I will run this when I.. you know.. get accounts.
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Haha Nava, you and your standards :P
The reason I have all the unnecessary begin/ends is because I often add debugging/extra lines in there.
And yah, strContains is the wrong way around but I think when I call it in the script I call it the wrong way as well. Thanks for the feedback. I recently found inToBox, and that is very handy.
Hope it works well for you!
Again stopped manually:
Gotten 70-80 Attack and 70-80 Strength for me so far.Progress Report by Coh3n:-----Iamadam's Strong-Holder------ Running for 680 minutes (Taking a break: 285 sec / 4185sec) Exp gained: 401527 (1841 zombies killed) Times eaten: 119 Times banked: 5 Xp/h: 35383 Randoms found: 2 Levels gained - Atk: 0 Str: 2 Def: 0 HP: 0Hoping to get all the way to 99.
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before version 1.3 i could find the food section now i cant,,,,,give me a hand here! Where do i enter tuna in the script
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