What is the best way of finding an object that is constantly moving using color?
This object never stops...
I dont know if DTM's or bitmaps would be good for this because it is always moving.
What is the best way of finding an object that is constantly moving using color?
This object never stops...
I dont know if DTM's or bitmaps would be good for this because it is always moving.
"Logic never changes, just the syntax" - Kyle Undefined?
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Frame differencing would work well, but it's not plausible without a plugin.
TPA's work well, especially if you use a couple different colors, join the arrays, split them, and then remove the outliers.
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Check for the color every couple hundred milliseconds. You can use paintsmart.scar to show you how it's working. That's the simplest solution in my opinion.
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What is the quickest color detection system and how fast is it. I might have to be checking every 200-300 ms. I'm planning on autoing another game.
"Logic never changes, just the syntax" - Kyle Undefined?
Remember, The Edit Button Is There For A Reason!!!
Definitely using TPA's, very fast too.
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Any reasonable object detection will run in under 300ms. And if you need it to run faster, you can always drop it into a plugin.
Interested in C# and Electrical Engineering? This might interest you.
I don't have much programming/scripting experience, but Ill see if its fast enough. If not then is there a tutorial on plugins and stuff?
"Logic never changes, just the syntax" - Kyle Undefined?
Remember, The Edit Button Is There For A Reason!!!
Ok thanks... Ill go fishing for it![]()
"Logic never changes, just the syntax" - Kyle Undefined?
Remember, The Edit Button Is There For A Reason!!!
Dusk has a goof TPA tut which taught me. Search for it.
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OK. Thanks guys!
"Logic never changes, just the syntax" - Kyle Undefined?
Remember, The Edit Button Is There For A Reason!!!
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