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Thread: SnapeRunner - Sm0k3

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    Post [ UPDATED ] SnapeRunner - Sm0k3 90k pHour

    SnapeRunner Rev: 25
    Collects Snape So YOU Dont Have to . . !


    This Script collects Snape Grass Near Falador and Banks it in Falador West Bank

    Can earn you up to 90k an hour ..

    Requirements : This Script requires Reflection , SRL , And a WebWalk include .. ( See bottom of post )
    this script uses SMART. .

    Player Requirements : Members Account , Empty Inventory..

    Features : AntiBan , Multi-Player , Anti-Randoms, Uses Agility Shortcut ..


    Please Post As Many Reports As Possible

    Setup Instructions: Download the Files From the SVN likn Below and Place Snaperunner.simba in your Scripts directory
    and then WebWalk.simba in to your includes directory.
    Then open Snaperunner.simba >> fill in the Basic Setup Section >> Make sure you are near Falador West Bank and press Start..

    NOTE: Download Via SVN Here ..
    ODINs SVN


    UPDATED: 04:23gmt 08/04/2011
    Fixed : Getting Lost when Starting Fight with Hobgoblin
    Fixed : Problem With Underwall Passage
    Fixed : Standing Around Next to SnapeGrass
    Fixed : Fixed Looking South .. I think : )
    Fixed : Outputs Report when stopping the script


    Example 1 hour report : thanks to grats : )

    Time Running: 1 Hours, 19 Minutes and 6 Seconds
    Runs: 13
    Picked: 28 ( This Run )
    Picked: 364 ( Total)
    Earned: 97188gp ( Total )




    Here's A pretty good report .. ( This was Tested with the Latest Revision from SVN )

    Progress Report:
    ###################################################
    ##                                               ##
    ##     SnapeRunner V0.1A - Sm0k3                 ##
    ##                                               ##
    ###################################################
     
    ###################################################
      Time Running: 6 Hours, 49 Minutes and 45 Seconds
      Runs: 60
      Picked: 28 ( This Run )
      Picked: 1680 ( Total)
      Earned: 448560gp ( Est  Total )
    ###################################################

    Actualy earned 339,231gp



    Update 01:39am 10/04/2011..

    Solving Randoms Is not Working
    Cant fix this right now .. have tried but i killed the script ... if someone would like to help and fix .. it would be helpfull ...
    Last edited by sm0k3; 04-10-2011 at 10:12 PM. Reason: UPDATE

  2. #2
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    Okay, you forgot to remove your details.

    I'll PM you with the new password
    ________________________________________
    14:19 < cycrosism> I wonder what she would have done without it
    14:19 < cycrosism> without me*
    Cycrosism is now an it.
    Quote Originally Posted by Dervish View Post
    /Facedesk.

  3. #3
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    You know this: R_FindRandoms; or this FindNormalRandoms; are the only thing you need to add for random solving?

    Simba Code:
    if (Runs < 0) then   //means if runs is less than zero
    should be:

    Simba Code:
    if (Runs > 0) then  //means if runs is more than zero

    And:
    Simba Code:
    if (Runs = 0) then
        begin
          repeat
          WalkToOBank;
          SetAngle(True);
          Wait(500+Random(500));
          WalkToWall;
          MakeCompass('S');
          Wait(1000+Random(500));
          UnderWall;
          MakeCompass('N');
          Wait(2000+Random(500));
          WalkToSnape;
          Wait(1000+Random(500));
          PickSnape;
          Wait(500+Random(600));
          WalkToWall;
          Wait(1000+Random(500));
          UnderWall;
          Wait(2000+Random(500));
          WalkToBank;
          Wait(1000+Random(600));
          countinv;
          DoBank;
          t:= t+1;
          SimStats;
          until (t=9999);
      end;

      if (Runs < 0) then
        begin
          t:= Runs
          repeat
          WalkToOBank;
          SetAngle(True);
          Wait(500+Random(500));
          WalkToWall;
          MakeCompass('S');
          Wait(1000+Random(500));
          UnderWall;
          MakeCompass('N');
          Wait(2000+Random(500));
          WalkToSnape;
          Wait(1000+Random(500));
          PickSnape;
          Wait(500+Random(600));
          WalkToWall;
          Wait(1000+Random(500));
          UnderWall;
          Wait(2000+Random(500));
          WalkToBank;
          Wait(1000+Random(600));
          countinv;
          DoBank;
          t:= t-1;
          SimStats;
          until (t=0);
        end;

    could be:
    Simba Code:
    repeat
            WalkToOBank;
            SetAngle(True);
            Wait(500+Random(500));
            WalkToWall;
            MakeCompass('S');
            Wait(1000+Random(500));
            UnderWall;
            MakeCompass('N');
            Wait(2000+Random(500));
            WalkToSnape;
            Wait(1000+Random(500));
            PickSnape;
            Wait(500+Random(600));
            WalkToWall;
            Wait(1000+Random(500));
            UnderWall;
            Wait(2000+Random(500));
            WalkToBank;
            Wait(1000+Random(600));
            countinv;
            DoBank;
            t:= t+1;
            SimStats;
          until (t>=runs and not(runs = 0));
    Last edited by masterBB; 04-07-2011 at 09:37 PM.

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    Have updated to include Anti-randoms ..

    Will update To include Master BB 's Recomendations..

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    Simba Code:
    SNp:= CountItems('bmp', Snapegr, [70]);
          Result := SNp;
          FreeBitmap(Snapegr);
    end;

    Procedure countinv;
      begin
           begin
            ItemCount:= CountSnapes();
            SnP:= ItemCount;
            earns:= sPrice * SnP;
           End;
    end;

    Could be:

    Simba Code:
    Result := CountItems('bmp', Snapegr, [70]);
      FreeBitmap(Snapegr);
    end;

    Procedure countinv;
    begin
      SnP:= CountSnapes();
      earns:= sPrice * SnP;
    end;

    Simba Code:
    Procedure WalkToOBank;
       begin
        if BlindWalk(Falador.Node[F_OWB]) then
        if (WebWalk(F_OWB, Falador)) then

    should be:

    Simba Code:
    Procedure WalkToOBank;
       begin
        if BlindWalk(Falador.Node[F_OWB]) and WebWalk(F_OWB, Falador) then

    Maybe I can find some time tomorrow to test the script and post a progie . Is this your first script?
    Last edited by masterBB; 04-07-2011 at 11:13 PM.

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    stops at the grass sometimes.. it timed out & logged after standing tehre for 5 minutes or whatever the auto logout time is for runescape


    Blind Walked to nearest Node
    Walked shortest path to Target Node
    Walked To SnapeGrass. : )


    in the smart writing it said:
    "current task: Looking for snapegrass"



    also when it heads up back to the bank it sometimes has a problem with getting to the agility so it walks around..




    it also just ran up to the bank & then started to run down to the grass.. it didn't bank the grass though


    Blind Walked to nearest Node
    Walked shortest path to Target Node
    Walked To Outside West Bank : )
    Blind Walked to nearest Node
    Walked shortest path to Target Node
    Walked To Wall. : )
    Blind Walked to nearest Node



    so far it's done like 3 loads, has a few little problems I posted, that's all I see so far

    banking seems to be fine, not sure why it messed up.. wouldn't worry about that at all unless I post that it does it again




    this is definitely the most re-occurring problem



    it gets down & just stands there.. I click one of the snape grass after like 60 seconds & then it starts to collect fine.






    how does your webber look where you set those points?
    when it's at the bank it seems like it clicks a few points there that it doesn't need to.. everytime
    Last edited by grats; 04-08-2011 at 12:37 AM.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

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    @ Grats : You'r Problems should be solved now .. : )

    NEW UPDATE .. Please Download From the ODINs SVN link in the first post..

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    still has walking @ the bank problem, but all the others are fixed..


    it appears like this might be what you have:



    so it's making itself walk up.. and it gets stuck at the one I have targeted (the white square)


    this is what should be done for webber



    that should fix the problem...






    also make sure it clicks right where the bank is.. it is having lots of problems finding the bank because the bank is slightly off the screen, it needs to reposition the character.. normally it's slightly north of the bank so it can't find it.
    Last edited by grats; 04-08-2011 at 04:40 AM.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

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    I believe That problem is solved to now grats ..

    It was the path like you siad so ive updated the path and all seem fine ..!

  10. #10
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    Quote Originally Posted by sm0k3 View Post
    I believe That problem is solved to now grats ..

    It was the path like you siad so ive updated the path and all seem fine ..!
    left your account & password in there so I changed it, I'll pm you the new password lol :P

    hopefully no one got on, I check here pretty fast so probably not...

    if you see a new IP has gone on the account screenshot it, etc
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  11. #11
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    Updated Again To Remove Password lol . . . ( gah im stupid i swear ..)

    no one logged in .
    Last edited by sm0k3; 04-08-2011 at 05:03 AM.

  12. #12
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    Quote Originally Posted by sm0k3 View Post
    Updated Again To Remove Password lol . . . ( gah im stupid i swear ..)
    Just login by yourself & then start the script.. this way you're not adding your account

    the walking now is working great!

    there is still a problem with finding the bank though.. It's because when the character walks into the bank the bank booths are not on the screen.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

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    Right i think ive Got The Bank sorted .. i just spun the screen around so it looked at the booths.. any better .. works for me

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    Quote Originally Posted by sm0k3 View Post
    Right i think ive Got The Bank sorted .. i just spun the screen around so it looked at the booths.. any better .. works for me
    it changes it when it goes over the agility part (on its way back up) but then it turns it back so north is on top.. before it banks! (if it did it after it would probably work)

    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

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    Updated The Web again ... Should Find the booths easier now

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    Quote Originally Posted by sm0k3 View Post
    Updated The Web again ... Should Find the booths easier now
    works now, what did you change? it gets maybe like 1 tile closer to the bank now, that's all I see

    it still turns north before it banks.. so like it gets under the wall, then turns south.. runs to the bank, turns north then banks

    Time Running: 17 Minutes and 51 Seconds
    Picked: 28 ( This Run )
    Picked: 84 ( Total)
    Earned: 22428gp ( Total )




    Simba Code:
    Procedure LoadFaladorWeb;
      Begin
        Falador.Node := [Point(2946, 3369), Point(2940, 3363), Point(2941, 3353), Point(2941, 3343), Point(2939, 3331), Point(2942, 3322), Point(2947, 3314)];
        Falador.Edge := [Point(0, 1), Point(1, 2), Point(2, 3), Point(3, 4), Point(4, 5), Point(5, 6)];
      End;

    I changed the points a bit, gets closer to the bank.. the constants don't change I used 6 points total too

    I learned something new with your script though, thanks! I'll be able to increase the full runescape webwalk by adding points to each side of obstacles so we can get through doors etc


    I'll be running this for a while to get at least an hour of progress report!
    Last edited by grats; 04-08-2011 at 06:33 AM.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

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    UPDATED Fixed Looking South .. I think : )

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    Quote Originally Posted by sm0k3 View Post
    UPDATED Fixed Looking South .. I think : )
    Alright, if it looks south + use the falador points I posted it best not fail or jebus save us..


    Time Running: 17 Minutes and 31 Seconds
    Picked: 28 ( This Run )
    Picked: 84 ( Total)
    Earned: 22428gp ( Total )
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  19. #19
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    Updated SVN to include your addition .. also included
    total runs in Report .. a bit more info in the reports .. : )

  20. #20
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    Quote Originally Posted by sm0k3 View Post
    Updated SVN to include your addition .. also included
    total runs in Report .. a bit more info in the reports .. : )
    Alright I'll do my long run with the newest update as the previous one was running smoothly (without the report upgrades.. which won't change functionality)

    gonna do somethin else on my character for like 30 mins to look less bot like, then I'll run this for an hour-ish for a nice proggy




    Time Running: 1 Hours, 19 Minutes and 6 Seconds
    Runs: 13
    Picked: 28 ( This Run )
    Picked: 364 ( Total)
    Earned: 97188gp ( Total )


    fabulous!! only thing I can think of is add the report to the end of the termination of the script so it's updated when the script ends

    AddOnTerminate('SimStats');


    that does the said procedure when the script is stopped (pressing F2 or clicking stop)


    total runtime was 1 hour 25 mins, just 1 extra load
    Last edited by grats; 04-08-2011 at 11:33 AM.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  21. #21
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    Heres a nice 5 Hour report for you all .. im quite happy whith these resaults...

    Progress Report:
    ###################################################
    ##                                               ##
    ##     SnapeRunner V0.1A - Sm0k3                 ##
    ##                                               ##
    ###################################################
     
    ###################################################
      Time Running: 6 Hours, 49 Minutes and 45 Seconds
      Runs: 60
      Picked: 28 ( This Run )
      Picked: 1680 ( Total)
      Earned: 448560gp ( Total )
    ###################################################


    UPDATED in SVN .. now gives report When stopping the script ..
    Note Random Solving i have noticed is not working . Veiw Fist Post
    Last edited by sm0k3; 04-10-2011 at 12:39 AM.

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    UPDATE!!!

    Snape Grass now sell for 326 gp in the ge so i have updated the script in the SVN to
    Reflect these Changes ...
    Have also i think fixed reflection solving ... plz post some reports ..

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    Quote Originally Posted by sm0k3 View Post
    UPDATE!!!

    Snape Grass now sell for 326 gp in the ge so i have updated the script in the SVN to
    Reflect these Changes ...
    Have also i think fixed reflection solving ... plz post some reports ..
    Doesn't it dynamically find the GE price so you don't have to update manually?

    I never knew there was snape grass near Falador, otherwise I wouldn't have gone all the way to Rellekka to get it

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    Quote Originally Posted by sm0k3 View Post
    This Script requires Reflection , SRL , And a WebWalk include .. ( See bottom of post )
    this script uses SMART for best resaults .. You could change it to work with the normal client .. but i recommend you dont
    Just wanted to point out something you needed to change in your post. You can't use reflection without using Smart. So there is no way to make it not use smart.

    ~BraK

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

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    @ ECHO .. im not sure how to make it update price via GE . i wanted it to self update the price

    @BraK .. ahh .. lolz i dont know why i said that .. cos i know you cant ... Fixed


    updating price via GE .. if someone could write me a function i would happily include it ..
    Last edited by sm0k3; 04-10-2011 at 10:15 PM.

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