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Thread: OakAnnihilator (first SRL script)

  1. #51
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    Yes that code is what fixes it. In 2.4 i am changing it so it doesn't go off screen since some people's computers apparently don't like it.

    It does as many as it can on one person. version 2.4 has a "loads per player" option, but i rewrote some functions in it and it is sort of unstable right now. I took it down after it froze my computer but i will put it back up after i fix it. I know what the problem is.

    My computer has 300mb free hd space (i have so much junk on this crappy 40gb) and tells me not enough space for a virtual memory file all the time lol. And i only have 768mb ram. My processer is slow though its like athlon xp 1600+ runs at 1.4 ghz. Then i have a ati radeon x1600 pro with 512mb video memory. Better than most people's. ($99.99 at best buy!)
    A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
    -Douglas Adams

  2. #52
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    ummm,,,, *cough* thats cool,,, (i didnt understand what any of that "And i only have 768mb ram. My processer is slow though its like athlon xp 1600+ runs at 1.4 ghz. Then i have a ati radeon x1600 pro with 512mb video memory" thing was)
    Ok, so when do u plan to have 2.4 out? i think if it went as long as it could, it might go for quite a while? also, if the person dies, do you want a walkback? I just made one, it goes from the castle to the draynor bank. Its beta right now (i need testers) but it worked every time for me.

  3. #53
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    Quote Originally Posted by 3garrett3 View Post
    ummm,,,, *cough* thats cool,,, (i didnt understand what any of that "And i only have 768mb ram. My processer is slow though its like athlon xp 1600+ runs at 1.4 ghz. Then i have a ati radeon x1600 pro with 512mb video memory" thing was)
    Ok, so when do u plan to have 2.4 out? i think if it went as long as it could, it might go for quite a while? also, if the person dies, do you want a walkback? I just made one, it goes from the castle to the draynor bank. Its beta right now (i need testers) but it worked every time for me.
    i just released 2.41

    Major changes:

    Runs for 60-70 minutes per player.
    cleaner code
    better bank finding than 2.4
    it finds axeheads better now.
    A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
    -Douglas Adams

  4. #54
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    Thanks for help, oo another version for me to test out.

    I got 5 people working around the clock on your script! I love it soo much, but my poor computer has not turned off since 1st release of your script! BAHAHA

    Might give it a rest in a couple of days lol
    Making an ELITE FORCE!!

    lvl 60+ WCers: 7/20
    lvl 60+ Miners: 4/20

  5. #55
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    I seem to be having one problem with this script that occurs continuously again and again. When i log on and start the script while in the bank it cannot find the bank colours! It just moves around a bit and logs me out!

    Although sometimes when it does work (1 in 10) it perfectly cuts, reacts fast and generally works well!

    How can i solve this problem? Also, will you ever add a Bank Pin feature? That would be fantastic

    Thanks

  6. #56
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    Quote Originally Posted by south-west-trains View Post
    I seem to be having one problem with this script that occurs continuously again and again. When i log on and start the script while in the bank it cannot find the bank colours! It just moves around a bit and logs me out!

    Although sometimes when it does work (1 in 10) it perfectly cuts, reacts fast and generally works well!

    How can i solve this problem? Also, will you ever add a Bank Pin feature? That would be fantastic

    Thanks
    Some times on a high populated world it will not find the bank, too amny people.

    Are you on low detial, Very Very bright?

    did you start at one of the bank booths? Becouse sometmes that helps alot.
    Making an ELITE FORCE!!

    lvl 60+ WCers: 7/20
    lvl 60+ Miners: 4/20

  7. #57
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    Quote Originally Posted by south-west-trains View Post
    I seem to be having one problem with this script that occurs continuously again and again. When i log on and start the script while in the bank it cannot find the bank colours! It just moves around a bit and logs me out!

    Although sometimes when it does work (1 in 10) it perfectly cuts, reacts fast and generally works well!

    How can i solve this problem? Also, will you ever add a Bank Pin feature? That would be fantastic

    Thanks
    As chuck said, make sure low detail very bright. You may have just gotten some super dark colors but the ONLY thing that stops this from finding the bank is the color of the minimap. No matter how obscured the bank symbol is it will never affect this script because IT USES THE BANKER'S WHICH DO NOT MOVE.

    IF you are STILL not getting it to work try searching for bankersdtm and replacing that line of code with:
    SCAR Code:
    BankersDTM := DTMFromString('78DA636C666260A86740017FFE30318800694' +
           '61806A969C7AD8601A6A69B8039D584D50000A6190C6C');

    I could add a bank pin procedure but i do not feel it is necessery. If you are autoing on an account with something worth protecting in the bank you are being stupid.
    A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
    -Douglas Adams

  8. #58
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    Quote Originally Posted by chuck chuckie View Post
    Some times on a high populated world it will not find the bank, too amny people.

    Are you on low detial, Very Very bright?

    did you start at one of the bank booths? Becouse sometmes that helps alot.
    Yes it could definately have been due to the business of the world, its just that the less busy tend to have too many other macros on that oak tree!

    Yes i did Very Bright and Low Detail, started in the bank in middle but not right next to the bank booth, does this make a a difference??

    Thank you for helping

  9. #59
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    Quote Originally Posted by SonOfSheep View Post
    As chuck said, make sure low detail very bright. You may have just gotten some super dark colors but the ONLY thing that stops this from finding the bank is the color of the minimap. No matter how obscured the bank symbol is it will never affect this script because IT USES THE BANKER'S WHICH DO NOT MOVE.

    IF you are STILL not getting it to work try searching for bankersdtm and replacing that line of code with:
    SCAR Code:
    BankersDTM := DTMFromString('78DA636C666260A86740017FFE30318800694' +
           '61806A969C7AD8601A6A69B8039D584D50000A6190C6C');

    I could add a bank pin procedure but i do not feel it is necessery. If you are autoing on an account with something worth protecting in the bank you are being stupid.

    Thank you for your expertise, yes i did Low detail, V Bright etc, I will definately try what you said about the colours.

    About the bank pin thing lol, i don't actually know why i have it because its a useless account :P. I'm gonna remove it!

    Will leave you a progress report when i get it set up properly, and thank you ever so much for your help!

  10. #60
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    Quote Originally Posted by south-west-trains View Post
    Thank you for your expertise, yes i did Low detail, V Bright etc, I will definately try what you said about the colours.

    About the bank pin thing lol, i don't actually know why i have it because its a useless account :P. I'm gonna remove it!

    Will leave you a progress report when i get it set up properly, and thank you ever so much for your help!
    Yes yes i generally am an expert on how my own script works It is surprising that you couldn't get it to find the bank on the mini map if you had it at low detail very bright, but i would also recommend making sure you have your computer set to 32 bit true color.
    A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
    -Douglas Adams

  11. #61
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    It doesnt find the oaks for me >.< Wth is going on..

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    Quote Originally Posted by SonOfSheep View Post
    Yes yes i generally am an expert on how my own script works It is surprising that you couldn't get it to find the bank on the mini map if you had it at low detail very bright, but i would also recommend making sure you have your computer set to 32 bit true color.
    Yes that's what i thought seemed strange.

    BTW it does now work on less busy worlds like you said

    Did like 2hrs woodcutting and gained like 1k logs i think. Seems to be having problems with tree spirits and rick turpentine and any combat based randoms, it just doesn't run lol. The axe head finder doesnt work for me either

    But what does it matter, only 4 axes lost in 2 hours. And no-script/noob users like me, can be perfect!

  13. #63
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    Quote Originally Posted by GokuDude View Post
    It doesnt find the oaks for me >.< Wth is going on..

    lol you are #2 in the line of this problem.

    Me being #1

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    Quote Originally Posted by south-west-trains View Post
    Originally Posted by GokuDude View Post
    It doesnt find the oaks for me >.< Wth is going on..
    lol you are #2 in the line of this problem.

    Me being #1
    Ok listen, it uses your map to find the trees.

    Start at a bank booth!
    Very Very bright, Low detail.
    Make sure your computer is set to 32 bit colour.

    Press run and it should work. If not, then you got a problem with your computer.

    ENT FINDING / RICK FINDING
    Yes that's what i thought seemed strange.

    BTW it does now work on less busy worlds like you said

    Did like 2hrs woodcutting and gained like 1k logs i think. Seems to be having problems with tree spirits and rick turpentine and any combat based randoms, it just doesn't run lol. The axe head finder doesnt work for me either

    But what does it matter, only 4 axes lost in 2 hours. And no-script/noob users like me, can be perfect!
    Update your SRL. Open Scar, File, Download includes, then over write them all.
    Making an ELITE FORCE!!

    lvl 60+ WCers: 7/20
    lvl 60+ Miners: 4/20

  15. #65
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    yes chuckie that would be the problem. Some people seem to have problems with this script as i have noticed. But it has nothing to do with my script.

    South west, try some other scripts and see how there random finding works. Also makesure your nickname is setup correctly but it still should find fighting randoms. And it doesn't work well with bronze iron and steel axes. Too many similar colored stuff.

    And goku make sure you start in draynor bank or the tree next to it.
    A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
    -Douglas Adams

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    You should make it SRL stats compatible, i didnt see any place where you could do that? I need to up mine, just got it

  17. #67
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    Hmm...I was sitting here watching it worknig away, i got in bed, woke up and 8 hours later its still going!!!! on the same fucking character!!!!

    ALL ONE CHARACTER!!!! if this is not a record i dont no what is!!!

    [---Oak Annihilator by SonOfSheep v 2.41---]
    [-- Time: 08:18:16
    [-- Banked: 100/102 (98%)
    [-- Lost 5 axes.
    [-- Ents avoided: 7
    [------------------------------------------]


    I was also thinking what else could be done to improve the script, but honestly i cannot think of anything, exept fixing that frog problem!! But isnt that SRL? Becsouse i only ever lose players to frogs! It anoys me!

    But still Great Script!

    I think your Sig should be changed to at least 90% now.
    Making an ELITE FORCE!!

    lvl 60+ WCers: 7/20
    lvl 60+ Miners: 4/20

  18. #68
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    Quote Originally Posted by chuck chuckie View Post
    ALL ONE CHARACTER!!!! if this is not a record i dont no what is!!!
    A record for what? Most probable to get banned maybe? Or worst autoing habits?
    Interested in C# and Electrical Engineering? This might interest you.

  19. #69
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    Quote Originally Posted by Smartzkid View Post
    A record for what? Most probable to get banned maybe? Or worst autoing habits?
    not that probable to get banned. it does take breaks about every hour or so.
    A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
    -Douglas Adams

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    ok i tried this again and for some reason it doesnt get a full inventory of logs and also for me (might of just been cuz i was really laggy) it takes a while to find the ent/jailguard/whatever it is so like it was (again) just probably me but otherwise (lol remember ive posted on this before ) its really good !!!!!!!! lol

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    Quote Originally Posted by Pwnt by Pwnt View Post
    ok i tried this again and for some reason it doesnt get a full inventory of logs and also for me (might of just been cuz i was really laggy) it takes a while to find the ent/jailguard/whatever it is so like it was (again) just probably me but otherwise (lol remember ive posted on this before ) its really good !!!!!!!! lol
    yes i would have to believe it is you. It runs for hours for me and other people. Also im pissed right now my main woodcut noob had 72 wc and was banned Ahh well good thing i got like 12 more rofl.
    A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
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    yeah idk but ill be trying it again and looking at the procedures lol again u can add me on MSN

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    Quote Originally Posted by SonOfSheep View Post
    yes i would have to believe it is you. It runs for hours for me and other people. Also im pissed right now my main woodcut noob had 72 wc and was banned Ahh well good thing i got like 12 more rofl.
    did you get him to level72 with this?

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    It's great! I'm absolutly in love with it. It's great for powercutting aswell seeing the fact that it can take out new axes every time! Good work! Great scripting from you and Lorax! heres a report ( didn't manage to finish seeing i had to work for school so only from 2 players ) its done like 2k oak logs in 2 hours.

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL Randoms Report |
    | www.villu-reborn.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Fight Random[s] : 2 |
    | Talking Random[s] : 4 |
    | OldMen Solved : 2 |
    | SandWich[es] Solved : 1 |
    | New Box[es] Solved : 1 |
    | Nr of Ents Avoided : 2 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

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    Quote Originally Posted by cr1mson View Post
    It's great! I'm absolutly in love with it. It's great for powercutting aswell seeing the fact that it can take out new axes every time! Good work! Great scripting from you and Lorax! heres a report ( didn't manage to finish seeing i had to work for school so only from 2 players ) its done like 2k oak logs in 2 hours.
    Lorax....HUH? Am I missing something here?

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