Axel Selmer-Anderssen sier:
Go to SRL/Gametab and in TabExists(), right after Result := ...; do WriteLn(CountColorTolerance(5597817, tp.x-12, tp.y-12, tp.x+12, tp.y+12, 10));
I suspect the count being higher than 81 for some reason
Cohen Adair sier:
First player
[0:00:22]: tab 21: 56
[0:00:22]: tab 22: 48
[0:00:22]: tab 23: 34
[0:00:22]: tab 24: 44
[0:00:22]: tab 25: 0
[0:00:22]: tab 26: 78
[0:00:22]: tab 27: 59
[0:00:22]: tab 28: 43
[0:00:22]: tab 29: 81
[0:00:22]: tab 30: 55
[0:00:22]: tab 31: 41
[0:00:22]: tab 32: 42
[0:00:22]: tab 33: 47
[0:00:22]: tab 34: 29
[0:00:22]: tab 35: 54
[0:00:22]: tab 36: 51
[0:00:22]: [1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1]
Second player
[0:02:07]: tab 21: 191
[0:02:07]: tab 22: 117
[0:02:07]: tab 23: 125
[0:02:07]: tab 24: 118
[0:02:07]: tab 25: 0
[0:02:07]: tab 26: 162
[0:02:07]: tab 27: 238
[0:02:07]: tab 28: 176
[0:02:07]: tab 29: 334
[0:02:07]: tab 30: 168
[0:02:07]: tab 31: 144
[0:02:07]: tab 32: 144
[0:02:07]: tab 33: 169
[0:02:07]: tab 34: 133
[0:02:07]: tab 35: 123
[0:02:07]: tab 36: 190
[0:02:07]: [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]
Axel Selmer-Anderssen sier:
Wow!
Cohen Adair sier:
Yeah no kidding
Not sure how that works, cause as soon as I restart it, it goes back to the first one
Axel Selmer-Anderssen sier:
what the...?!
Cohen Adair sier:
I know. I just restarted MSI, kept the player logged in from the last one, and got this:
[0:00:13]: tab 21: 56
[0:00:13]: tab 22: 48
[0:00:13]: tab 23: 34
[0:00:13]: tab 24: 44
[0:00:13]: tab 25: 0
[0:00:13]: tab 26: 78
[0:00:13]: tab 27: 59
[0:00:13]: tab 28: 43
[0:00:13]: tab 29: 81
[0:00:13]: tab 30: 55
[0:00:13]: tab 31: 41
[0:00:13]: tab 32: 42
[0:00:13]: tab 33: 47
[0:00:13]: tab 34: 29
[0:00:13]: tab 35: 54
[0:00:13]: tab 36: 51
[0:00:13]: [1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1]