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Thread: [Idea]Color WebWalking? No more reflection!

  1. #51
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    I can't be bothered to read all the comments.

    But...

    I also had this idea awhile ago and actually had a go at implementing this.

    The idea was similar, use the world map to get your current location and have my own tile system where I could map where my player was and work from that.

    The issues I found is the world map now has random changes similar to how the mini map works.
    These changes make it hard to do template matching even if you only use a allowed colour range. And these could easily make the world map change more and more like the mini map.

    I think the only way we can do this is by working out where we are off the game screen. (Or have a know starting location inputted into our own tile system)

  2. #52
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    Quote Originally Posted by Fsig View Post
    I can't be bothered to read all the comments.

    But...

    I also had this idea awhile ago and actually had a go at implementing this.

    The idea was similar, use the world map to get your current location and have my own tile system where I could map where my player was and work from that.

    The issues I found is the world map now has random changes similar to how the mini map works.
    These changes make it hard to do template matching even if you only use a allowed colour range. And these could easily make the world map change more and more like the mini map.

    I think the only way we can do this is by working out where we are off the game screen. (Or have a know starting location inputted into our own tile system)
    Can you at least please be bothered to read post dates?
    Quote Originally Posted by Zyt3x View Post
    5-month gravedig.... And what you're posting is already done (SPS is doing exactly that)
    This thread is very old and dead!
    Thank you however for contributing your thoughts and theories.
    Check this out:
    http://villavu.com/forum/showthread.php?t=66266

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