http://villavu.com/forum/showthread....644#post849644
You are not the only one, read above and read bug-section.
http://villavu.com/forum/showthread....644#post849644
You are not the only one, read above and read bug-section.
Nope!
Chuck Testa
Wtf je?!
Update your SPS.
The script tries to face north by clicking the compass, it continues clicking for 5-10 times.
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Coh3n, I have an interesting bug. When it cooks anchovies, if it burns any, it keeps trying to use my burnt anchovies with the range, and it just keeps saying I can't, thus eventually the script fails and shuts off saying successfully executed as normal.
This only seems to happen with anchovies. It's cooking the shrimp just fine, and burnt shrimp are put away as normal. Burnt anchovies it insists on trying to cook.
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Anchovies aren't working at all now, I've got them selected alone instead of shrimp and it won't even withdraw them from the bank. I can't get a debug message either, it keeps disappearing when the script ends and if I pause it it just skips straight to the "Successfully executed."
Before the debug went away, it said failed to get item 3 times and logged out. It also seemed to be playing around with my crayfish cage, thinking they were anchovies or something.
UPDATE: I moved my crayfish out of view for the script and it finally withdrew the anchovies.
It proceeded to the range, cooked anchovies, and again, tried to cook burnt anchovies, still thinking they're raw or something. Shrimp is not selected on this run.
EDIT: Shrimp alone works just fine, and I assume most other raw fish does too. Just anchovies for some strange reason is having trouble. Also, I noticed burnt shrimp is called "Burnt shrimp" whereas burnt anchovies is named "Burnt fish." Did it USED to say Burnt anchovies? Perhaps another subtly annoying thing Jagex changed.
Last edited by Tyrosus; 12-01-2011 at 06:03 AM. Reason: Additional Information
Hey Coh3n!
Thanks for this script!
I will be using this for 99 in alternance with crafting and alching.
If you need any help with specific fishes for testing, or new locations, let me know I'll be glad to help! For exemple: Rogues Den.
I'll have to look into the anchovies thing, thanks.
Rogues Den is planned for the future. I'm hoping soon that I'll have enough free time to add several locations from different skills.
It looks like you're trying to run the sps.simba file. Make sure you have RunMe tab selected when you press run in Simba.
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And where would "run me" be ?
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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now i get this
Override your SPS update and restart Simba. Refer to this thread if you don't know how to override.
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I did what it said to do to ovre ride, and it still shows the same error
Replace the "^^" with "SPS_GetMyPos".
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Coh3n, is it possible to put in a temporary fail-safe for walking back to the correct location from Lumbridge home teleport if it mis-clicks near the river bank? It's difficult to use this script for more than 5 minutes when it keeps doing thisSo perhaps have it detect if it's in a random, and if it's not, and MSI Walk is false, then teleport to Lumbridge and walk back to Al Kharid so it doesn't just log out over and over again.
Other than that, any information we humble testers can provide for you regarding the issue?
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No, although sort of. What it does is it will correctly withdraw the food, go back and forth between the range and the bank for a bit. Sometimes on the way back from the range, it goes TOO far south, goes around it and to the edge of the river just west of the bank. Then, Simba will display "MSI Walk = false" and stuff, say "Successfully executed" and log me out.
When I start it back up, it starts at the river bank, teleports itself back to Lumbridge, and then walks back to Al Kharid and resumes as normal. It will work for maybe 2-5 loads, and then misclick on the way back from the range, or on the way out of the bank it will just go to the river's edge, log out, rinse repeat.
It will never teleport to Lumbridge if the character starts in the correct location, only when I start the script back up when it logged me out at the river. I don't care if it teleports me, just as long as it EVENTUALLY finds it's way back to Al Kharid and continues cooking, and doesn't log me outat least I wouldn't have to keep hitting run script, lol.
Let me know if you'd like me to test anything else out.
Hm, I may just have to write a temporary solution for walking in Al-Kharid. Use that until we figure out what's wrong with SPS. I'll work on that next week (leaving for a few days tomorrow).
In the meantime, you can check out the FAQ thread in my signature. There's a link to a thread that outlines things you can do if you have trouble walking.
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Mine just keeps clicking the compass...really frustrating me.
Someone a few posts back said the same thing. They explain how to fix here
http://villavu.com/forum/showthread.php?p=852334#post852334
It should be updated
Last edited by kylerperson; 12-02-2011 at 06:22 AM.
Ok that worked but now it does this, every like 3 minutes roughly it keeps closing down.
[0:03:58]: [ *MY EMAIL* ] ------ All players inactive
[0:03:58]: Thank-you for using MSI Phoenix scripts!
[0:03:58]: Successfully executed.
I still get this errror.. And each time i go to "run me" tab it switches to the SPS tab and shows an error.
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