Well, it goes to the fountain, the fountain turns all white, and it just stands there saying pointer on player until I manually move it.
Failed to use script: Varrock East Container Filler
yeh exactly that
Here's my debug:
Code:Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ Status: | SRL Randoms Report | Status: | www.villavu.com | Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ {----------------------------------------------------------------} { MSI Phoenix Short Report } {----------------------------------------------------------------} { Time Running: 8 Minutes and 12 Seconds } {----------------------------------------------------------------} { } { Totals: } { - Players: 1 } { - Player Time: 07m 23s } { - Loads: 8 } { - Containers Filled: 224 } { } {----------------------------------------------------------------} {----------------------------------------------------------------} {----------------------------------------------------------------} { MSI Phoenix Player Report } {----------------------------------------------------------------} { Time Running: 8 Minutes and 12 Seconds } {----------------------------------------------------------------} { } { Player 0: MyEmail@emaily.com } { Location: Varrock East Bank } { Time: 07m 23s } { Active: True } { } { Script: Varrock East Container Filler } { Time: 07m 23s } { Loads: 8 } { Item: Vial of water } { Amount: 224 } { } {----------------------------------------------------------------} {----------------------------------------------------------------} [0:08:12]: [ MyEmail@emaily.com ] ---- Temp playing time: 473447 [0:08:12]: [ MyEmail@emaily.com ] -- MSI_Walk [0:08:12]: [ MyEmail@emaily.com ] ---- Player's Location = Varrock East Bank [0:08:12]: [ MyEmail@emaily.com ] ---- MSI_AtLocation [0:08:12]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4855, 2970) [0:08:12]: [ MyEmail@emaily.com ] ------ Checking sub-location: Varrock East Fountain [0:08:12]: [ MyEmail@emaily.com ] ------ Player not at Varrock East Fountain [0:08:12]: [ MyEmail@emaily.com ] ---- MSI_AtLocation: False [0:08:12]: [ MyEmail@emaily.com ] ------ Scanning for randoms... [0:08:12]: [ MyEmail@emaily.com ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN [0:08:12]: [ MyEmail@emaily.com ] -------- MSI_PathFromLoc: [(4793, 2912)] [0:08:12]: [ MyEmail@emaily.com ] ------ Walking attempts: 1 [0:08:12]: [ MyEmail@emaily.com ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7'] [0:08:12]: [ MyEmail@emaily.com ] ------ MSI_WalkTPA [0:08:12]: [ MyEmail@emaily.com ] -------- Path: [(4850, 2971), (4795, 2918)] [0:08:13]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 4 [0:08:13]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 0 [0:08:13]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 0 [0:08:13]: [ MyEmail@emaily.com ] ---------- Current Energy: 47 [0:08:13]: [ MyEmail@emaily.com ] -------- Next Point: 3 (4809, 2929) [0:08:14]: [ MyEmail@emaily.com ] ---------- MSI_AntiBan [0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 231 [0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 59 [0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 138 [0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 58 [0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 469 [0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 56 [0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 223 [0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 55 [0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 247 [0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 54 [0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 284 [0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 53 [0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 161 [0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 51 [0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 414 [0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 48 [0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 358 [0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 44 [0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 175 [0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 43 [0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 95 [0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 42 [0:08:17]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 54 [0:08:17]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle [0:08:17]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4840, 2945) [0:08:17]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 1 [0:08:17]: [ MyEmail@emaily.com ] -------- Attempts: 1 [0:08:17]: [ MyEmail@emaily.com ] -------- Distance: 52 [0:08:17]: [ MyEmail@emaily.com ] ---------- Current Energy: 42 [0:08:17]: [ MyEmail@emaily.com ] -------- Next Point: 4 (4795, 2918) [0:08:18]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 220 [0:08:18]: [ MyEmail@emaily.com ] ---------- Flag distance: 46 [0:08:18]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 57 [0:08:18]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle [0:08:18]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4825, 2940) [0:08:18]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 2 [0:08:18]: [ MyEmail@emaily.com ] -------- Attempts: 1 [0:08:18]: [ MyEmail@emaily.com ] -------- Distance: 37 [0:08:18]: [ MyEmail@emaily.com ] ---------- Current Energy: 39 [0:08:18]: [ MyEmail@emaily.com ] -------- Next Point: 4 (4795, 2918) [0:08:19]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 164 [0:08:19]: [ MyEmail@emaily.com ] ---------- Flag distance: 22 [0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 296 [0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 21 [0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 160 [0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 21 [0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 175 [0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 20 [0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 404 [0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 18 [0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 286 [0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 15 [0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 245 [0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: -1 [0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 248 [0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 206 [0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 346 [0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 415 [0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 402 [0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 276 [0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 131 [0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 90 [0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 130 [0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 105 [0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 153 [0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 66 [0:08:22]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle [0:08:23]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4790, 2915) [0:08:23]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 4 [0:08:23]: [ MyEmail@emaily.com ] -------- Attempts: 1 [0:08:23]: [ MyEmail@emaily.com ] -------- Distance: 6 [0:08:23]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 130 [0:08:23]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 19 [0:08:23]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle [0:08:23]: [ MyEmail@emaily.com ] ------ MSI_WalkTPA: True [0:08:23]: [ MyEmail@emaily.com ] ------ MSI_AtLocation [0:08:23]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4790, 2915) [0:08:23]: [ MyEmail@emaily.com ] -------- Checking sub-location: Varrock East Fountain [0:08:24]: [ MyEmail@emaily.com ] ---------- MSI_BoxToMM(): (619, 72, 641, 93) [0:08:24]: [ MyEmail@emaily.com ] -------- Player is at Varrock East Fountain [0:08:24]: [ MyEmail@emaily.com ] ------ MSI_AtLocation: True [0:08:24]: [ MyEmail@emaily.com ] ---- MSI_WalkPath: True [0:08:24]: [ MyEmail@emaily.com ] -- MSI_Walk: True [0:08:24]: [ MyEmail@emaily.com ] -- MSI_AutoObjects [0:08:24]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain) [0:08:24]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915) [0:08:25]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93) [0:08:25]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain [0:08:25]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True [0:08:25]: [ MyEmail@emaily.com ] ------ Loaded material: Vial [0:08:25]: [ MyEmail@emaily.com ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28] [0:08:26]: [ MyEmail@emaily.com ] ------ MSI_ClickItemSlot: Succesfully clicked item slot [0:08:26]: [ MyEmail@emaily.com ] ------ MSI_ClickItem: Succesfully clicked Vial [0:08:26]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:08:26]: [ MyEmail@emaily.com ] ------ Found: 1425, FOUNTAIN_VARROCK_EAST found [0:08:26]: [ MyEmail@emaily.com ] ------ Point is on player [0:08:46]: [ MyEmail@emaily.com ] ------ Took 20561 ms to complete [0:08:46]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: False [0:08:47]: [ MyEmail@emaily.com ] ------ Scanning for randoms... [0:08:47]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain) [0:08:47]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915) [0:08:48]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93) [0:08:48]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain [0:08:48]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True [0:08:48]: [ MyEmail@emaily.com ] ------ Loaded material: Vial [0:08:48]: [ MyEmail@emaily.com ] ------ MSI_UseItemOn: Item already selected [0:08:48]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:08:48]: [ MyEmail@emaily.com ] ------ Found: 1411, FOUNTAIN_VARROCK_EAST found [0:08:48]: [ MyEmail@emaily.com ] ------ Point is on player [0:09:12]: [ MyEmail@emaily.com ] ------ Took 23759 ms to complete [0:09:12]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: False [0:09:12]: [ MyEmail@emaily.com ] ------ Scanning for randoms... [0:09:12]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain) [0:09:12]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915) [0:09:13]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93) [0:09:13]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain [0:09:13]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True [0:09:13]: [ MyEmail@emaily.com ] ------ Loaded material: Vial [0:09:13]: [ MyEmail@emaily.com ] ------ MSI_UseItemOn: Item already selected [0:09:13]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:09:13]: [ MyEmail@emaily.com ] ------ Found: 1398, FOUNTAIN_VARROCK_EAST found [0:09:13]: [ MyEmail@emaily.com ] ------ Point is on player [0:09:35]: [ MyEmail@emaily.com ] ------ Took 22043 ms to complete [0:09:35]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: False [0:09:35]: [ MyEmail@emaily.com ] ------ Scanning for randoms... [0:09:36]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain) [0:09:36]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915) [0:09:37]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93) [0:09:37]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain [0:09:37]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True [0:09:37]: [ MyEmail@emaily.com ] ------ Loaded material: Vial [0:09:37]: [ MyEmail@emaily.com ] ------ MSI_UseItemOn: Item already selected [0:09:37]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:09:37]: [ MyEmail@emaily.com ] ------ Found: 1411, FOUNTAIN_VARROCK_EAST found [0:09:37]: [ MyEmail@emaily.com ] ------ Point is on player
Yo, i got this problem with the new version:
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
doesn't exist
Can someone help?
http://villavu.com/forum/attachment....6&d=1323819392
Run this, then try again.
Note, after you run this once, you shouldn't need to again.
The East Varrock Vial Filler just stands in front of the fountain with the vial selected but doesn't use it on the fountain.
Progress Report:Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ Status: | SRL Randoms Report | Status: | www.villavu.com | Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ {----------------------------------------------------------------} { MSI Phoenix Short Report } {----------------------------------------------------------------} { Time Running: 1 Minutes and 21 Seconds } {----------------------------------------------------------------} { } { Totals: } { - Players: 1 } { - Player Time: 01m 03s } { - Loads: 1 } { - Containers Filled: 28 } { } {----------------------------------------------------------------} {----------------------------------------------------------------} {----------------------------------------------------------------} { MSI Phoenix Player Report } {----------------------------------------------------------------} { Time Running: 1 Minutes and 21 Seconds } {----------------------------------------------------------------} { } { Player 0: Hf8Wj3 } { Location: Varrock East Bank } { Time: 01m 03s } { Active: True } { } { Script: Varrock East Container Filler } { Time: 01m 03s } { Loads: 1 } { Item: Vial of water } { Amount: 28 } { } {----------------------------------------------------------------} {----------------------------------------------------------------} [0:01:21]: [ Hf8Wj3 ] -- MSI_Walk [0:01:21]: [ Hf8Wj3 ] ---- Player's Location = Varrock East Bank [0:01:21]: [ Hf8Wj3 ] ---- MSI_AtLocation [0:01:21]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4855, 2970) [0:01:21]: [ Hf8Wj3 ] ------ Checking sub-location: Varrock East Fountain [0:01:21]: [ Hf8Wj3 ] ------ Player not at Varrock East Fountain [0:01:21]: [ Hf8Wj3 ] ---- MSI_AtLocation: False [0:01:21]: [ Hf8Wj3 ] ------ Players Found: 1 [0:01:21]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:01:21]: [ Hf8Wj3 ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN [0:01:21]: [ Hf8Wj3 ] -------- MSI_PathFromLoc: [(4793, 2912)] [0:01:21]: [ Hf8Wj3 ] ------ Walking attempts: 1 [0:01:21]: [ Hf8Wj3 ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7'] [0:01:21]: [ Hf8Wj3 ] ------ MSI_WalkTPA [0:01:21]: [ Hf8Wj3 ] -------- Path: [(4850, 2971), (4795, 2918)] [0:01:21]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 4 [0:01:21]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 0 [0:01:21]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 0 [0:01:21]: [ Hf8Wj3 ] ---------- Current Energy: 92 [0:01:21]: [ Hf8Wj3 ] -------- Next Point: 3 (4808, 2928) [0:01:22]: [ Hf8Wj3 ] ---------- Players Found: 1 [0:01:22]: [ Hf8Wj3 ] ---------- Average pixel shift: 7 [0:01:22]: [ Hf8Wj3 ] ---------- Player animation: Player Idle [0:01:22]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4855, 2970) [0:01:22]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 0 [0:01:22]: [ Hf8Wj3 ] -------- Attempts: 1 [0:01:22]: [ Hf8Wj3 ] -------- Distance: 79 [0:01:22]: [ Hf8Wj3 ] ---------- Current Energy: 92 [0:01:22]: [ Hf8Wj3 ] -------- Next Point: 3 (4808, 2928) [0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:23]: [ Hf8Wj3 ] ---------- Average pixel shift: 318 [0:01:23]: [ Hf8Wj3 ] ---------- Flag distance: 64 [0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:23]: [ Hf8Wj3 ] ---------- Average pixel shift: 361 [0:01:23]: [ Hf8Wj3 ] ---------- Flag distance: 63 [0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:23]: [ Hf8Wj3 ] ---------- Average pixel shift: 370 [0:01:23]: [ Hf8Wj3 ] ---------- Flag distance: 62 [0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 413 [0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 60 [0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 267 [0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 59 [0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 418 [0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 57 [0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 496 [0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 56 [0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 615 [0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 54 [0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 405 [0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 51 [0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 248 [0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 50 [0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 81 [0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 48 [0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 133 [0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 45 [0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 104 [0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 42 [0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 112 [0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 39 [0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 141 [0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 37 [0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 155 [0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 35 [0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 175 [0:01:26]: [ Hf8Wj3 ] ---------- Flag distance: 34 [0:01:26]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 233 [0:01:26]: [ Hf8Wj3 ] ---------- Flag distance: 32 [0:01:26]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 232 [0:01:26]: [ Hf8Wj3 ] ---------- Flag distance: 31 [0:01:26]: [ Hf8Wj3 ] ---------- Players Found: 2 [0:01:26]: [ Hf8Wj3 ] ---------- MSI_AntiBan [0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 4 [0:01:26]: [ Hf8Wj3 ] ---------- Player animation: Player Idle [0:01:27]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4815, 2940) [0:01:27]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 2 [0:01:27]: [ Hf8Wj3 ] -------- Attempts: 2 [0:01:27]: [ Hf8Wj3 ] -------- Distance: 30 [0:01:27]: [ Hf8Wj3 ] ---------- Current Energy: 85 [0:01:27]: [ Hf8Wj3 ] -------- Next Point: 4 (4795, 2918) [0:01:27]: [ Hf8Wj3 ] ---------- Players Found: 1 [0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 269 [0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 17 [0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1 [0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 409 [0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 16 [0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1 [0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 398 [0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 16 [0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1 [0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 376 [0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 14 [0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1 [0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 354 [0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 13 [0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1 [0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 286 [0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: -1 [0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 187 [0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 233 [0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 512 [0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 443 [0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 389 [0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 453 [0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 512 [0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 347 [0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 200 [0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 192 [0:01:30]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 148 [0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 147 [0:01:30]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 60 [0:01:30]: [ Hf8Wj3 ] ---------- Player animation: Player Idle [0:01:30]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4795, 2920) [0:01:30]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 4 [0:01:30]: [ Hf8Wj3 ] -------- Attempts: 1 [0:01:30]: [ Hf8Wj3 ] -------- Distance: 2 [0:01:30]: [ Hf8Wj3 ] ---------- Players Found: 0 [0:01:31]: [ Hf8Wj3 ] ---------- Average pixel shift: 57 [0:01:31]: [ Hf8Wj3 ] ---------- Player animation: Player Idle [0:01:31]: [ Hf8Wj3 ] ------ MSI_WalkTPA: True [0:01:31]: [ Hf8Wj3 ] ------ MSI_AtLocation [0:01:31]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4795, 2920) [0:01:31]: [ Hf8Wj3 ] -------- Checking sub-location: Varrock East Fountain [0:01:31]: [ Hf8Wj3 ] ---------- MSI_BoxToMM(): (614, 67, 636, 88) [0:01:31]: [ Hf8Wj3 ] -------- Player is at Varrock East Fountain [0:01:31]: [ Hf8Wj3 ] ------ MSI_AtLocation: True [0:01:31]: [ Hf8Wj3 ] ---- MSI_WalkPath: True [0:01:31]: [ Hf8Wj3 ] -- MSI_Walk: True [0:01:31]: [ Hf8Wj3 ] -- MSI_AutoObjects [0:01:31]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:01:31]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:01:31]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:01:31]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:01:31]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:01:31]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:01:31]: [ Hf8Wj3 ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28] [0:01:32]: [ Hf8Wj3 ] ------ MSI_ClickItemSlot: Succesfully clicked item slot [0:01:32]: [ Hf8Wj3 ] ------ MSI_ClickItem: Succesfully clicked Vial [0:01:32]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:01:32]: [ Hf8Wj3 ] ------ Found: 1371, FOUNTAIN_VARROCK_EAST found [0:01:32]: [ Hf8Wj3 ] ------ Point is on player [0:01:40]: [ Hf8Wj3 ] ------ Took 7847 ms to complete [0:01:40]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:01:40]: [ Hf8Wj3 ] ------ Players Found: 0 [0:01:40]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:01:40]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:01:40]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:01:40]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:01:40]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:01:40]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:01:40]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:01:40]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:01:40]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:01:40]: [ Hf8Wj3 ] ------ Found: 1368, FOUNTAIN_VARROCK_EAST found [0:01:40]: [ Hf8Wj3 ] ------ Point is on player [0:01:48]: [ Hf8Wj3 ] ------ Took 7816 ms to complete [0:01:48]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:01:48]: [ Hf8Wj3 ] ------ Players Found: 0 [0:01:48]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:01:49]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:01:49]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:01:49]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:01:49]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:01:49]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:01:49]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:01:49]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:01:49]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:01:49]: [ Hf8Wj3 ] ------ Found: 1359, FOUNTAIN_VARROCK_EAST found [0:01:49]: [ Hf8Wj3 ] ------ Point is on player [0:01:57]: [ Hf8Wj3 ] ------ Took 7691 ms to complete [0:01:57]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:01:57]: [ Hf8Wj3 ] ------ Players Found: 0 [0:01:57]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:01:57]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:01:57]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:01:57]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:01:57]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:01:57]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:01:57]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:01:57]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:01:57]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:01:57]: [ Hf8Wj3 ] ------ Found: 1348, FOUNTAIN_VARROCK_EAST found [0:01:57]: [ Hf8Wj3 ] ------ Point is on player [0:02:05]: [ Hf8Wj3 ] ------ Took 7582 ms to complete [0:02:05]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:02:05]: [ Hf8Wj3 ] ------ Players Found: 0 [0:02:05]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:02:05]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:02:05]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:02:05]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:02:05]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:02:05]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:02:05]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:02:05]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:02:05]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:02:06]: [ Hf8Wj3 ] ------ Found: 1351, FOUNTAIN_VARROCK_EAST found [0:02:06]: [ Hf8Wj3 ] ------ Point is on player [0:02:13]: [ Hf8Wj3 ] ------ Took 7659 ms to complete [0:02:13]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:02:13]: [ Hf8Wj3 ] ------ Players Found: 0 [0:02:13]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:02:13]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:02:14]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:02:14]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:02:14]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:02:14]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:02:14]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:02:14]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:02:14]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:02:14]: [ Hf8Wj3 ] ------ Found: 1351, FOUNTAIN_VARROCK_EAST found [0:02:14]: [ Hf8Wj3 ] ------ Point is on player [0:02:21]: [ Hf8Wj3 ] ------ Took 7628 ms to complete [0:02:21]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:02:22]: [ Hf8Wj3 ] ------ Players Found: 0 [0:02:22]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:02:22]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:02:22]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:02:22]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:02:22]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:02:22]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:02:22]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:02:22]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:02:22]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:02:22]: [ Hf8Wj3 ] ------ Found: 1344, FOUNTAIN_VARROCK_EAST found [0:02:22]: [ Hf8Wj3 ] ------ Point is on player [0:02:30]: [ Hf8Wj3 ] ------ Took 7566 ms to complete [0:02:30]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:02:30]: [ Hf8Wj3 ] ------ Players Found: 1 [0:02:30]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:02:30]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:02:30]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:02:30]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:02:30]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:02:30]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:02:30]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:02:30]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:02:30]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:02:30]: [ Hf8Wj3 ] ------ Found: 1343, FOUNTAIN_VARROCK_EAST found [0:02:30]: [ Hf8Wj3 ] ------ Point is on player [0:02:38]: [ Hf8Wj3 ] ------ Took 7551 ms to complete [0:02:38]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:02:38]: [ Hf8Wj3 ] ------ Players Found: 3 [0:02:38]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:02:38]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:02:38]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:02:38]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:02:38]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:02:38]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:02:38]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:02:38]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:02:38]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:02:38]: [ Hf8Wj3 ] ------ Found: 1364, FOUNTAIN_VARROCK_EAST found [0:02:38]: [ Hf8Wj3 ] ------ Point is on player [0:02:46]: [ Hf8Wj3 ] ------ Took 7785 ms to complete [0:02:46]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:02:46]: [ Hf8Wj3 ] ------ Players Found: 3 [0:02:46]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:02:46]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:02:46]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:02:47]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:02:47]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:02:47]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:02:47]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:02:47]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:02:47]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:02:47]: [ Hf8Wj3 ] ------ Found: 1362, FOUNTAIN_VARROCK_EAST found [0:02:47]: [ Hf8Wj3 ] ------ Point is on player [0:02:54]: [ Hf8Wj3 ] ------ Took 7753 ms to complete [0:02:54]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:02:55]: [ Hf8Wj3 ] ------ Players Found: 3 [0:02:55]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:02:55]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:02:55]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:02:55]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:02:55]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:02:55]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:02:55]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:02:55]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:02:55]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:02:55]: [ Hf8Wj3 ] ------ Found: 1344, FOUNTAIN_VARROCK_EAST found [0:02:55]: [ Hf8Wj3 ] ------ Point is on player [0:03:03]: [ Hf8Wj3 ] ------ Took 7550 ms to complete [0:03:03]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:03:03]: [ Hf8Wj3 ] ------ Players Found: 2 [0:03:03]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:03:03]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:03:03]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:03:03]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:03:03]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:03:03]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:03:03]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:03:03]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:03:03]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:03:03]: [ Hf8Wj3 ] ------ Found: 1365, FOUNTAIN_VARROCK_EAST found [0:03:03]: [ Hf8Wj3 ] ------ Point is on player [0:03:11]: [ Hf8Wj3 ] ------ Took 7769 ms to complete [0:03:11]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:03:11]: [ Hf8Wj3 ] ------ Players Found: 1 [0:03:11]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:03:11]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:03:12]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:03:12]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:03:12]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:03:12]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:03:12]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:03:12]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:03:12]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:03:12]: [ Hf8Wj3 ] ------ Found: 1372, FOUNTAIN_VARROCK_EAST found [0:03:12]: [ Hf8Wj3 ] ------ Point is on player [0:03:20]: [ Hf8Wj3 ] ------ Took 7847 ms to complete [0:03:20]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:03:20]: [ Hf8Wj3 ] ------ Players Found: 3 [0:03:20]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:03:20]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:03:20]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920) [0:03:20]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88) [0:03:20]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:03:20]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:03:20]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:03:20]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:03:20]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:03:20]: [ Hf8Wj3 ] ------ Found: 1378, FOUNTAIN_VARROCK_EAST found [0:03:20]: [ Hf8Wj3 ] ------ Point is on player [0:03:28]: [ Hf8Wj3 ] ------ Took 7910 ms to complete [0:03:28]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False [0:03:28]: [ Hf8Wj3 ] ------ Players Found: 2 [0:03:28]: [ Hf8Wj3 ] ------ Scanning for randoms... [0:03:29]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain) [0:03:29]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2915) [0:03:29]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 72, 636, 93) [0:03:29]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain [0:03:29]: [ Hf8Wj3 ] ---- MSI_Relocate: True [0:03:29]: [ Hf8Wj3 ] ------ Loaded material: Vial [0:03:29]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected [0:03:29]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST [0:03:29]: [ Hf8Wj3 ] ------ Found: 1367, FOUNTAIN_VARROCK_EAST found [0:03:29]: [ Hf8Wj3 ] ------ Point is on player
Keep your FPS high and ping low; because it reduces lag, and lag is usually what causes my runs of Simba scripts to misclick and run away.
NOTE: This currently appears to fail in the G.E. due to the white snow all over the ground.
The script is working very well. It can run for hours on multiple accounts.
It does consistently get stuck at this place though, unable to see the bankers, thinking they are on screen. In red is around where you end up. The proggie above is for this account:Code:---------------------------------------------------------------- MSI Phoenix Player Report ---------------------------------------------------------------- Time Running: 3 Hours, 8 Minutes and 26 Seconds ---------------------------------------------------------------- Player 3: ************* Location: Varrock East Bank Time: 02h 56m 30s Active: False Reason: Failed to open bank: BANK_VE/EV Script: Varrock East Container Filler Time: 02h 56m 30s Loads: 189 Item: Vial of water Amount: 5,292 ----------------------------------------------------------------
![]()
How much monies is this ~approx per hour?
Ty (:
i ain't face, exept this time.
chicken
It wont start the script up. Says there is an error on line 86.
Simba Code:Setting up MSI took 359 ms.
[ Hf8Wj3 ] -- Loaded material: Shrimp
[ Hf8Wj3 ] -- Loaded material: Crayfish
[ Hf8Wj3 ] -- Loaded material: Sardine
[ Hf8Wj3 ] -- Loaded material: Herring
[ Hf8Wj3 ] -- Loaded material: Anchovies
[ Hf8Wj3 ] -- Loaded material: Trout
[ Hf8Wj3 ] -- Loaded material: Pike
[ Hf8Wj3 ] -- Loaded material: Salmon
[ Hf8Wj3 ] -- Loaded material: Tuna
[ Hf8Wj3 ] -- Loaded material: Lobster
[ Hf8Wj3 ] -- Loaded material: Swordfish
[ Hf8Wj3 ] -- Loaded material: Monkfish
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Clay
[ Hf8Wj3 ] -- Loaded material: Vial
[ Hf8Wj3 ] -- Loaded material: Jug
[ Hf8Wj3 ] -- Loaded material: Bowl
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Rune essence
[ Hf8Wj3 ] -- Loaded material: Pure essence
SRL Compiled in 16 msec
SMART Initialized.
Loaded: Server 10, Members: False, Signed: True, Super Detail: False.
Error: Exception: Access violation at line 86
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
I think the vial fillers require a little attention, Varrock East crashes often, but will run stable once in a while. Falador and GE fillers do not work. Getting about 1750 fills/hour at Varrock east when it runs correctly. (I think perfect by hand is about 3k/hour)
Can someone please help me with my error?
i feel like an idiot but how exactly do u download this?

Your feeling is telling the truth, but this should help: http://villavu.com/forum/showthread.php?t=69052
Can someone tell me how to actually use this?
I have used MSI before (mining, Rcing, alching), so no setup instructions plz.
What do we have to have in bank, what in inv where to start and any tips would be appreciated please.![]()
[0:02:20]: [....... ] ------ Players Found: 0
[0:02:20]: [ ...... ] ------ Scanning for randoms...
[0:02:22]: [........ ] ---- MSI_SetPlayerLoc
Error: Out Of Range at line 1514
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
File[C:\Simba\Includes\MSI\Debug Logs\02-01-12 at 12 45 10 PM.txt] has not been freed in the script, freeing it now.
anyone know what to do?
i Stopped using this because it doesn't last longer than like 30 mins...
keeps banking my money and then it doesnt know what to do![]()
Does this script even work anymore? I've tried to fill vials everywhere thats supported and my character always just ran around like an idiot and then teleported to lumbridge, or the script would just stop. Any fixes for this script?
i dont know how to add scripts....
There are currently 1 users browsing this thread. (0 members and 1 guests)