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Thread: players login out

  1. #1
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    Default players login out

    hi i have a problem its because when the guy its lost or dead it doesnt log out and change player it stays loged in so it waste time does anyone have any procedure for me thx

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    well for getting lost, make it try to find whatever its trying to find like 5 times or something, and if it fails all of them, then make it logout. and for if your dead, do something like if(InChat('Oh Dear your dead!')then Logout; or whatever it says in chat when you die.

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    Which script are you using, because not all script account for getting lost or death, some of my small test script don't account for death.

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    Default

    ...

  5. #5
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    Quote Originally Posted by macromacro123 View Post
    ...
    ...? whats with the ... that doesn't mean anything.. if you want help, just answer his question. are you using somebody else's script? if so which one? are you using a script you wrote? if so can you give a link to it? (if its in the free scripts section)

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    Quote Originally Posted by JAD View Post
    ...? whats with the ... that doesn't mean anything.. if you want help, just answer his question. are you using somebody else's script? if so which one? are you using a script you wrote? if so can you give a link to it? (if its in the free scripts section)
    The one who posted "..." is the maker of the thread.

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    Quote Originally Posted by Jason2gs View Post
    The one who posted "..." is the maker of the thread.
    I meant to answer the nerds question. I'm well aware that he is the maker of the thread, but that is complete spam with no reason to post it at all

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    Ah. My bad

    Sorry.

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    no problem lol. its no wonder he got the village clown title though (half kidding )

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    wow im spamming...really i didnt kno i posted ''...'' and im spamming?... wow u really need to get a life dude

  11. #11
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    So far this 'spamming claiming' isnt going very far.
    Jad's right, about your script question.

    You'll have to search for the text that says your dead, and write the script's loops to log your character out, if they dont work a certain number of times.

    EX:

    If you want a script to walk along the road, and you know it should only take the script 4 to 6 clicks on the minimap to get to your destination, then get the walking procedure to log you out once it clicks like 10 times. That way, if you've gone too far, it'll log you out.

    Thats just a a simple example, you can make it much more complex if you want to...

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