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Thread: Make 2500k/hr+ With Sinister Keys

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    Default Make 2500k/hr+ With Sinister Keys

    The sinister key is dropped in yannile dungeon by salaran the twisted. It is used to open the sinister chest which contains 9 grimy herbs.

    This guide will focus on buying the keys from the GE and using them to open the chest for profit.

    http://runescape.wikia.com/wiki/Sinister_key
    Here you can find the difference in price between the sinister key and herbs received from the chest.
    To find the profit you will be making per hour just multiply the difference by the number of keys you're using.

    Here are the requirements for chest running:

    49 agility - required to access the chest in the yanille agility dungeon
    Completion of the watchtower quest - This unlocks the watchtower teleport which puts you just outside the agility dungeon.
    Money for keys - At around 40k each key they don't come cheap and if you want to make a decent amount of money you should already have 6mil +

    This is what your bank should look like only hopefully with more supplies!


    Sinisters keys
    watchtower teleport runes - only take enough for one teleport
    rings of dueling - for fast banking
    super energy potions - only take 1 or 2 dose potions so you can drop the vial
    super anti poison- The chest will poison you after using it, again 1 or 2 dose

    Equipment


    An equipped ring of dueling
    A slashing weapon for the spider web guarding the agility dungeon.
    boots of lightness - as long as you are 0kg or below it's fine

    I can complete roughly 45 chest runs in 1hour resulting in 135keys used this gives a profit of 1,054,755 (45*3*7813) at current prices.

    You can also use a beast of burden to increase the amount of keys you can carry

    With a spirit terrorbird you can carry 4 keys with space for herbs.
    Resulting in 1,406,340 (45*4*7813)

    With a wartortoise you can carry 5 keys with space for herbs.
    Resulting in 1,757,925 (5*45*7813)

    With a packyack you can carry 6 keys with space for herbs.
    Resulting in 2,109,510 (6*45*7813)

    Keep in mind that using a beast of burden and therefore more keys will slightly increase the run time.
    Last edited by mpunch; 06-20-2011 at 12:05 AM.

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    That`s a lot but sounds like a pain to get a army to 96 summon.

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    350 keys and 2,756,000/hr is based around 67 summoning and use of the wartortoise.

    I haven't done calculations for the packyack or without a summoning familiar yet (although it would be nice if someone could post them!)

    EDIT: ignore the above
    You can still make 1000k/hr without summoning
    Last edited by mpunch; 06-12-2011 at 03:56 PM.

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    How much money/h would this be without summoning?

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    Quote Originally Posted by Accure View Post
    How much money/h would this be without summoning?
    I need to test this myself But I think 210/hr keys would be doable.

    EDIT: 1000k/hr
    Last edited by mpunch; 06-12-2011 at 04:00 PM.

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    Quote Originally Posted by mpunch View Post
    EDIT: 1000k/hr
    Someone make a script!

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    Quote Originally Posted by Zyt3x View Post
    Someone make a script!
    I was considering it, the only limitation being if you wanted to run it for any length of time you would need large amounts of GP 50 million+.

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    Quote Originally Posted by Zyt3x View Post
    Someone make a script!
    As much as I support this and would love to use it, I wonder how long it will take the java botters to find this thread, mimic the script idea, and either crash herb prices or send keys rocketing up?
    Long ago, the '90s Nicktoons lived together in harmony. Then, everything changed when the century turned. Only Avatar, the best of the 2000's Nicktoons, could save them. But when the channel needed it most, the show finished. Four years passed and Mike and Bryan created the new Avatar: Legend of Korra. And although the show itself is great, it has a long way to go before it can live up to The Last Airbender. But I believe Korra can save Nickelodeon.

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    Well the price of keys should prevent that for every one hour of operation it would require 6000k in keys.

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    Quote Originally Posted by mpunch View Post
    I was considering it, the only limitation being if you wanted to run it for any length of time you would need large amounts of GP 50 million+.
    going to the ge, selling herbs and buying more keys isn't hard at all, and atm you only need ~11m to buy 250 keys

    also i started on a script skeleton
    <TViYH> i had a dream about you again awkwardsaw
    Malachi 2:3

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    Quote Originally Posted by Tlachtli View Post
    As much as I support this and would love to use it, I wonder how long it will take the java botters to find this thread, mimic the script idea, and either crash herb prices or send keys rocketing up?
    Yeah, that's the downside.. :/

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    Looks Promising


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    Quote Originally Posted by Awkwardsaw View Post
    going to the ge, selling herbs and buying more keys isn't hard at all, and atm you only need ~11m to buy 250 keys

    also i started on a script skeleton
    Maybe but sinister keys aren't a resource like rune essence they take a lot of time for players to acquire.

    You may be able to buy them instantly on the GE now but even a slight increase in interest will mean you'll be buying them over night or longer.

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    Very nice, hopefully someone can make a bot for this.

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    I don't know if its the same cash per hour but it requires no levels and less money to setup (i believe its MUCH slower)

    If you buy crystal keys/ key halves of the GE you can do the same thing with the chest in the druid herblore place.

    Depending on what you get you can make between a couple of K loss or 20K profit per Key. (this averages out to over 2k profit per one) It also gives you X amount of dragon stones. pretty much allowing you to sell them as you please. Think of it as merchanting

    Or D stones cut for over 100 crafting exp each. and the rate at which you cut gems makes d stones the fastest rafting exp/hr in the game.

    When i did 100 ( don't know the 4 hour limit) i just got varrock teletabs and games necklaces and ran from burthorpe then filled invo and tele'ed back. I dont know the timing but you can do 10 keys or so per invo as the rewards vary in size and worth.
    The truth finally came out...


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    Quote Originally Posted by mpunch View Post
    Maybe but sinister keys aren't a resource like rune essence they take a lot of time for players to acquire.

    You may be able to buy them instantly on the GE now but even a slight increase in interest will mean you'll be buying them over night or longer.
    ok, so you wait a little bit, or maybe take a break.. all the greater for antiban
    <TViYH> i had a dream about you again awkwardsaw
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    Quote Originally Posted by Tlachtli View Post
    As much as I support this and would love to use it, I wonder how long it will take the java botters to find this thread, mimic the script idea, and either crash herb prices or send keys rocketing up?
    maybe because of this, if its okay with OP, we could remove this thread and have it posted in members+?

    ~shut

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    I managed a rate of 120 keys an hour With a bull ant. i made 7316 per key (selling herbs at instant so you could probably get 7500 if you wait) that is 878k per hour. not bad :P

    EDIT: Also there is a cap of 100 keys every 4 hours. This is gonna get raped im buying my keys now :P
    Last edited by BazzBarrett; 06-13-2011 at 06:21 PM.

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    I don't mind having the guide moved as long as I can access it.

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    Nha it's fine here the keys aren't exactly a secret anyway they've been profitable for years.

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    Quote Originally Posted by mormonman View Post
    Nice list it seems pretty comprehensive, there was a few things I didn't know about.
    Last edited by mpunch; 06-14-2011 at 02:25 PM.

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    Thanks for posting this, and I don't think it's fair that it would be moved to members. Don't tan dragon hides, they don't sell and you will lose money.
    ~T2

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    I remember doing something like this with muddy keys and unlocking chests in the Lava Maze, but it wasn't nearly as profitable as this method.

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