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Thread: SRL Randoms

  1. #1
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    Default SRL Randoms

    It has been awhile since I was last here. I was looking around and didn't see any threads on SRL and randoms, Is SRL now able to solve all RS randoms? or are there still Randoms a script can get messed up on? If so, anyone know the randoms SRL still cannot solve?

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    I believe it can solve most randoms, there is a lot of them being worked on atm
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    Quote Originally Posted by cycrosism View Post
    I believe it can solve most randoms, there is a lot of them being worked on atm
    And a lot don't work. Reflection is better in solving randoms atm, but using a combination is winning.

    link: http://villavu.com/forum/showthread.php?t=61546

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    there is a lot it fail on. for example: prison Pete, captain jack, gravedigger, pillory.

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    Once Reflection2 is done, antirandoms should be perfect.


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    Ok, thank's for the information.

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    Most randoms should also be solvable in colour too, that way when the hooks are outdated we can still bot
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    I have rewritten prison pete ground detection system and all what i need now is account in this random. Cuz i dont have it i cant finish this part of solver... I asked for it some days ago and there is no answer...
    :P

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