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Thread: Arrow Head Attacher

  1. #1
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    Default ArrowHead/Feather Attacher

    This is a very very easy script that I made quickly. Was made for a friend who requested it, so I made it and it works (I hope...).

    I try to do scripts that I dont see anywhere and were someone can use it... I dont think I saw any of these, so its not 'old'...

    If anyone can help me with the "NumAttach". I need to have it so the person can put in the nunber of shafts and stuff they have to do Divided by 15, since it does 15 at a time.

    Anyways:

    SCAR Code:
    // Alex's Arrow Head Attacher!
    // My second Script
    // Arrow heads and Shafts in first and second inv Spot
    // You can also do with shafts and feathers (obviously)
    // Stay near the PC since there is no run away from fighting randoms
    // Happy macroing
    // I am also not responsible for ANY bans, so dont cry if you get banned.

    Enjoy!

    Edit: My real name is Alex, so I didnt leach. It was originally made for my friend, but I decided to release it so w/e...
    ...

  2. #2
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    Default

    Hm..I would suggest to like

    1. Don't put SetupSRL into your main loop.

    2. Put BenMouse := True/False; in main loop, and MouseSpeed := 4/5/6; in there. Just easier.

    3. Get 3 bitmaps of each item, and have it click a random dtm so its not detectable (Look at my fletcher to see how)

    4. Edit: Woah..Got your whole question wrong...let me redo that.

    const
    NumberToMake = 500; //Actual things to make

    Later in script...maybe at beginning of main loop

    ActualNumber := NumberToMake / 15;

    And then that gives you a variable to work with, ActualNumber, which is the # of shafts you'll click.

    hakuna matata ;)

  3. #3
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    Default

    Sweet. Thanks. I will update in a min.

    Ejj, can you add me on MSN so I can ask questions if I need? (h)

    And thanks for that up there ^^!
    ...

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