yea i used a bitmap, to find that damn rock
but i kinda dropped that project, and decided to make something that DOSENT walk, like this crafter. it's basicaly done, this procedure just wont work.. the one that you fixed for me hobbit, i have Boots, declared in my const as true, all my other const as false, and it just skips that procedure entirely and continues on to bank agian..
here's what i have for that procedure..
Code:
procedure SelectArmor;
begin
if (Gloves = True) then
begin
repeat
Status('Crafting your Gloves.');
Mouse(315, 264,3,3,False);
ClickOption('ake 10 pairs of', 1);
until InChatMulti('have','run out','leather');
end;
if (Boots = True) then
begin
repeat
Status('Crafting your Boots.');
Mouse(315, 108,3,3,False);
ClickOption('ake 10 pairs of', 1);
until InChatMulti('have','run out','leather');
end;
if (Cowl = True) then
begin
repeat
Status('Crafting your Cowl.');
Mouse(508, 396,3,3,False);
ClickOption('ake 10 pairs of', 1);
until InChatMulti('have','run out','leather');
end;
if (Vambraces = True) then
begin
repeat
Status('Crafting your Vambraces.');
Mouse(573, 268,3,3,False);
ClickOption('ake 10 pairs of', 1);
until InChatMulti('have','run out','leather');
end;
if (Body = True) then
begin
repeat
Status('Crafting your Body.');
Mouse(198, 265,3,3,False);
ClickOption('ake 10 pairs of', 1);
until InChatMulti('have','run out','leather');
end;
end;
this is my entire const.
Code:
const
SoftLeather = True; //false if crafting hardleather.
BankBoothColor = 5929096;
Gloves = False;
Boots = True;
Cowl = False;// make sure for all these you make the ones
Vambraces = False;// that you arent using false, and other true.
Body = False;
this is my main loop for now, until i add how many leathers to turn into armor, i dont know how to do that yet.. kkeep in mind guys, i've only been scriping for about 2 weeks..
Code:
begin
SetUpSRL;
Credits;
DeclarePlayers;
MouseSpeed:=12;
if (not(LoggedIn)) Then
LoginPlayer;
repeat
FindNormalRandoms;
OpenBanky;
LeatherSelection;
AntiBanz;
Crafty;
FindNormalRandoms;
AntiBanz;
until(false);
end.
any help, is appreciated 
Thanks agian