Plus SRL will eventually be able to run straight through updates (only if the script is 100% color obviously). I've been looking in to it lately, taked to BenLand100 and it is possible, I just need the knowledge to do so.
Banning people will help to a certain degree, but it won't make a big enough impact unless Jagex shuts down the source.
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I'm for the idea of getting rid of reflection use all in all, I think it's worth it for everyone to lose it including us because we'll always have that upper hand to everyone else... with the exception or RID if anyone knows what that is.Originally Posted by whacko999
We could, though, be more particular on which scripts we publicly release and which we would keep privately to the people who contribute. This will always keep out that 90% of user-base who just prefer plug-and-play.
I think Appa will play a serious roll in Rs botting should reflection permanently break. It's still minimizable, it's not just the RS client so we'd be loading Runescape through the browser. And because of this, we can check, by color, if Runescape has been updated and simply hit the refresh button or navigate through the main website to load another client. Tis very simple.Originally Posted by Coh3n
Last edited by Flight; 07-17-2011 at 03:34 PM.
Current projects:
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"I won't fall in your gravity. Open your eyes,
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I think what you seem to be forgetting is how the other bot's aren't using reflection. They are using injection (except a couple of them), which is the one where you run into troubles, as you are modifying and redistributing the client. Reflection is 100% legal, so your argument to get rid of it completely is a bit silly.
Extinct.
Formally known as Drags111.
Reflection reads client data only it in no way edits or changes it. Thus keeping us on the legal side.Ultimately everything here at SRL is legal...
~BraK
"Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
powerbot is indeed *injection* if I'm not mistaken. At any rate, our reflection is 100% legal, so it would be silly/stupid to get rid of it. I don't see your argument there.
Last edited by Drakan; 07-18-2011 at 03:30 AM.
Extinct.
Formally known as Drags111.
I've said this before, How hard would it be to make every tile, and id dynamic? They have dynamic tiles in MTA for sure, I don't see how they cant do it for the rest of rs
<TViYH> i had a dream about you again awkwardsaw
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Extinct.
Formally known as Drags111.
You don't find objects by the tile... You find them by the ID.
Extinct.
Formally known as Drags111.
Is it possible for them to prevent Java bots from "hacking the client" ?
They can't just make the Ids dynamic. But even if they did all you would need to do is check model points or something along those lines. All these what-if arguments wills do you no good since a lot of it they simply just won't do.
Extinct.
Formally known as Drags111.
The reason they have dynamic tiles is because it's what's called an instance location. They have static locations such as the entire world map, and this allows for allthe users to be together in the world. If they sent you to an instance every time yOu logged on then you wouldn't be able to see anyone else. It just doesn't make sense that they would so that.
Extinct.
Formally known as Drags111.
They could potentially change the tile IDs every day or so, though.
You're suggesting dynamic everything. Now, if it was dynamic everything, how would the client even know when you clicked something? If the location the object was on must have moved by the time you clicked it, I suppose the client thinks you're walking now...Very good, you've managed to shut down all bots. Color and reflection alike. Heck, even legit players can't play properly. (Obviously this is an exaggerated case of dynamicness)
The client still needs to have way ways to determine an event. Jagex can create new fields for identifying objects (they'll still need to be able to get information from the cache), but it means reflection can still get it...
If the client "knows" something, reflection can get it (provided its not a local field).
Last edited by pyroryan; 07-17-2011 at 05:33 PM.
Oh wow. I wonder how they're planning to get that information and what they're going to do with it. Didn't they already try to take down Impsoft and lost? Seems like the usual exaggerated Jagex bullshit that they pull out of their ass to keep legit players happy.we have also taken steps to acquire the details of all players who have purchased bots.
"Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."
You told me earlier Powerbot was reflection.
I guess I've misspoke then, not so much doing something about reflection but an obtained client that's directly loaded rather than through the Runescape website.
As far as Awkwardsaw's points, I can back him up in that. I've noticed in a few places both Object tiles and Object IDs are dynamic. Take the Abyss for example, say the ID for the crawl space (Agility) is... 4321 at tile 3200,4300..., the next time you enter the abyss that same tile might have no object at all, and that specific ID (4321) might be the ID for distraction eyes, so nothing is static, the only definite way to search for what you're looking for is Model ID's, if you can track those on the mini-map then that'd be great...
This is also done in the Livid Farm and I assume it's the same in the newly release Jadinko Lair.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
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