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Thread: crafting guild miner

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    Default crafting guild miner

    it keeps going to the lamp on the door.. thinking its a rock, just so happens it clicked it one time.. so it went outside

    it also just so happens that I was videoing it.. so I took some s/s of the video as it was going out










    it couldn't find its way back inside.. so maybe a fail safe to check that it is inside
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    Wow, used this for about 50 hours and never had that happen. Would try increasing the minimum length of Silver, but that may cause it not to find the rocks. This wouldn't have happened if the OCR worked properly.

    You can try editing the Silver rock record in Objects.simba. There's an Accuracy field. Increasing/decreasing will determine how many instances of the object is found. You could try messing with that and see if that helps.

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    Quote Originally Posted by Coh3n View Post
    Wow, used this for about 50 hours and never had that happen. Would try increasing the minimum length of Silver, but that may cause it not to find the rocks. This wouldn't have happened if the OCR worked properly.

    You can try editing the Silver rock record in Objects.simba. There's an Accuracy field. Increasing/decreasing will determine how many instances of the object is found. You could try messing with that and see if that helps.
    I think the little lamp thing is actually made out of silver "in the game" so the colors are extremely close.. what about making the wait time before clicking a few ms longer? so it recognizes what it's mousing over better..
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    Quote Originally Posted by grats View Post
    I think the little lamp thing is actually made out of silver "in the game" so the colors are extremely close.. what about making the wait time before clicking a few ms longer? so it recognizes what it's mousing over better..
    That will just significantly slow down mining in general. We could increase the time in waitUptext, but I don't think it'll make a difference. The uptext only takes about 50ms to appear on a decent machine, and we wait a few hundred milliseconds.

    I think the first step is to experiment with the Accuracy field (lower it slightly) until the lamp isn't found, but at the same time making sure that the rocks are all still found. Also, what is the exactly uptext of the lamp when you hover it?

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    Quote Originally Posted by Coh3n View Post
    That will just significantly slow down mining in general. We could increase the time in waitUptext, but I don't think it'll make a difference. The uptext only takes about 50ms to appear on a decent machine, and we wait a few hundred milliseconds.

    I think the first step is to experiment with the Accuracy field (lower it slightly) until the lamp isn't found, but at the same time making sure that the rocks are all still found. Also, what is the exactly uptext of the lamp when you hover it?


    the lamp is just a picture, the door is right there so it is just open door

    the machine I'm running simba on is very powerful so the uptext appears pretty much instantly (or 50ms as you said)

    does it find the lamp for you? or is it only me? and yea I'll go mess around with the stuff in a few and see if we can get rid of it even finding the lamp
    The only true authority stems from knowledge, not from position.

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    There were some wall objects that got picked up a little when I was watching, but it was pretty rare. Whether Simba's OCR failed or not, is should never have clicked unless the uptext was 'ine'. Maybe there's a bug in SRL's chooseOption function?

    And yeah, I think increasing Accuracy will help. I may have said lower it a little, that's my mistake, you need to increase it, sorry.

    E: Alright I messed around with it a little and I was unable to isolate just the rocks, the colors are too similar. I've increased the wait time for uptext checking which has seemed to help, but I can't make any guarentees. Let me know how it goes.

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