Results 1 to 10 of 10

Thread: Bank Pin

  1. #1
    Join Date
    Sep 2010
    Posts
    305
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default Bank Pin

    Well, i am working on my first script, so i was trying to get my character to just simply open up the bank screen. I thought it was weird that when the bank pin screen came up it clicked on the numbers really fast. So fast, that it looked like it clicked on the wrong number to me. Is this supposed to happen this fast?

  2. #2
    Join Date
    Aug 2007
    Location
    Colorado
    Posts
    7,421
    Mentioned
    268 Post(s)
    Quoted
    1442 Post(s)

    Default

    I assume this is in Reflection 1? I haven't test it much, but in R2 I remember it being slower for precision, it seems to handle bank PINs quite well now.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  3. #3
    Join Date
    Sep 2010
    Posts
    305
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by Flight View Post
    I assume this is in Reflection 1? I haven't test it much, but in R2 I remember it being slower for precision, it seems to handle bank PINs quite well now.
    Well it got it right, and i don't think it is reflection because i'm pretty sure i don't even have that set up in my script. I was going for color only first time around.

    Would using OpenBankFast make that happen, or is just in the coding for putting in the pin?

  4. #4
    Join Date
    Oct 2007
    Location
    #srl
    Posts
    6,102
    Mentioned
    39 Post(s)
    Quoted
    62 Post(s)

    Default

    Quote Originally Posted by blother View Post
    Well it got it right, and i don't think it is reflection because i'm pretty sure i don't even have that set up in my script. I was going for color only first time around.

    Would using OpenBankFast make that happen, or is just in the coding for putting in the pin?
    IIRC it's just the InPin function. I've personally never used a pin so I haven't seen it work, but I remember this being brought up before I think.

    I've never heard of it having any negative effects though so you should be fine.


    @Flight, Not everyone uses reflection you know...

  5. #5
    Join Date
    Aug 2007
    Location
    Colorado
    Posts
    7,421
    Mentioned
    268 Post(s)
    Quoted
    1442 Post(s)

    Default

    Yeah I didn't even think about that. I've been corrupted by Reflection's simplicity.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  6. #6
    Join Date
    Sep 2010
    Posts
    305
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Alright just making sure it was working correctly. Now on to figuring out the rest of the script 0.o

  7. #7
    Join Date
    Jul 2011
    Location
    /home/litoris
    Posts
    2,226
    Mentioned
    0 Post(s)
    Quoted
    159 Post(s)

    Default

    I would like to bring up a point here. I think that reflection types in pins too fast, I myself could never type in my pin that fast. I think this might be one ıf the reasons why my main got a ban, while one of my alts wo used pretty much the same scripts (doesn't have a pin) didn't.

    I think it should be slowed down to 1/2 or 1/3 the speed.

  8. #8
    Join Date
    Jul 2008
    Location
    Canada
    Posts
    1,612
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Try the colour one, I believe it does it at a slower rate:
    Simba Code:
    InPin(Players[CurrentPlayer].Pin);

  9. #9
    Join Date
    Sep 2010
    Posts
    305
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by Smarter Child View Post
    Try the colour one, I believe it does it at a slower rate:
    Simba Code:
    InPin(Players[CurrentPlayer].Pin);
    That was one that i used and it went really fast

  10. #10
    Join Date
    Jul 2008
    Location
    Canada
    Posts
    1,612
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by blother View Post
    That was one that i used and it went really fast
    err try R_InPin

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •