Page 3 of 9 FirstFirst 12345 ... LastLast
Results 51 to 75 of 210

Thread: Iamadam's Strongholder Revamped [R2]

  1. #51
    Join Date
    May 2009
    Location
    Netherlands
    Posts
    46
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by bolshak25 View Post
    make sure its in fixed and lowest settings


    THANK YOU!!!!

    I have been reinstalling simba and reflection 2 for countless times now :P, i almost had a major brain meltdown XD.

    Kudos to you and warrior of course!
    warrior you helped me out alot!!!

    thank you!

  2. #52
    Join Date
    Nov 2006
    Location
    Planet Earth
    Posts
    351
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    I havnt been able to go home and check if walking back to the bank works. Previous version it did so im not sure why it wouldnt now. Has anyone else looked at it?

  3. #53
    Join Date
    May 2009
    Location
    Netherlands
    Posts
    46
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by carlito View Post
    I havnt been able to go home and check if walking back to the bank works. Previous version it did so im not sure why it wouldnt now. Has anyone else looked at it?
    Well i played the script yesterday and it worked fine for 700 minutes, to bad hooks are outdated now though...

  4. #54
    Join Date
    Jul 2010
    Posts
    1,115
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by carlito View Post
    I havnt been able to go home and check if walking back to the bank works. Previous version it did so im not sure why it wouldnt now. Has anyone else looked at it?
    i verified it. but the reason i asked was cause the previous version just used r_windwalk, but this version i went back to r_windwalkex that had the randoms in it. it didnt work right away when i converted the script for some odd reason, and home changed it to R_windwalk making it somehow work. i just didnt have the time to verify it prior to the quick release.

  5. #55
    Join Date
    Jun 2008
    Location
    United States
    Posts
    818
    Mentioned
    60 Post(s)
    Quoted
    90 Post(s)

    Default

    The script encountered a random while walking back to the bank, and it threw a fit for a while, saying:

    Code:
    formWriteln: [Reflection] The Inventory interface doesn't exist!
    formWriteln: [R_WebWalk] Failed more than 20 times
    It then logged out. It could just be me, but I am not sure the random problem has been fixed. Thank you for your time on the script.

  6. #56
    Join Date
    Jul 2010
    Posts
    1,115
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    what random?

  7. #57
    Join Date
    Jun 2008
    Location
    United States
    Posts
    818
    Mentioned
    60 Post(s)
    Quoted
    90 Post(s)

    Default

    The Quiz, I believe.

  8. #58
    Join Date
    Feb 2006
    Posts
    3,044
    Mentioned
    4 Post(s)
    Quoted
    21 Post(s)

    Default

    Yes. Walking works and it will Check for randoms while it walk.

    Looks like the random failed, that's why your Script stopped.

    bolshak25: If you have some further questions related to this script don't hesitate to ask


    ~Home

  9. #59
    Join Date
    Jul 2010
    Posts
    1,115
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by Home View Post
    bolshak25: If you have some further questions related to this script don't hesitate to ask
    I cant get the PVP boolean for world switching to work. because i personally like going on those world because the stronghold is usually empty.


    Updated View Changelog

  10. #60
    Join Date
    Sep 2010
    Posts
    190
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Drops potions after withdrawing.
    Edit: I Fixed this by disabling the drop junk function ( i never liked it anyways ).
    The thing about potions is that it will only drink if you insert the exact name (Attack Potion (4)) and even if this does make the potion drinking work, you still have the suffix problem which is that It will only drink a (4) potion. So there needs to be a filter that tells the script to ignore the suffix of the identified potion as (3) (2) (1) are treated as completely different objects.
    Last edited by Mike408; 08-12-2011 at 04:16 AM.

  11. #61
    Join Date
    May 2009
    Location
    Netherlands
    Posts
    46
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    just got an awesome proggy XD

    -----Iamadam's Strong-Holder------
    Running for 8 minutes (In fight with Goblin)
    Exp gained: 3688667 (70935 goblins killed)
    Times eaten: 8
    Times banked: 0
    Xp/h: 755362
    Randoms found: 0
    Levels - Atk: 61 Str: 80 Def: 2 HP: 72 Rng: 61
    xp394299312
    time522


    If only :P

    Anyways, i noticed that the script sometimes just stands between the enemies and then randomly loggs off, giving this error ''the bitmap doen's exist''.

    Furthermore i can't seem to run it longer than 3 hours :P
    I switched back to 1.5c and that one lasts much longer

    Peace,

  12. #62
    Join Date
    Nov 2006
    Location
    Planet Earth
    Posts
    351
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    Progress Report:
    -----Iamadam's Strong-Holder------
    Running for 638 minutes    (Solving random)
    Exp gained: 697561              (3199 zombies killed)
    Times eaten: 22
    Times banked: 0
    Xp/h: -46526
    Randoms found: 2
    Levels -  Atk: 99 Str: 96 Def: 90 HP: 97 Rng: 80
    xp-1783747696
    time38338


    had the mardaut random, and i knew it rarely solves that one, so i solved it got out of it got my xp lamp etc. and then once i hit play it noticed random was solved but continued to click on the bottom right screen.

  13. #63
    Join Date
    Jul 2010
    Posts
    1,115
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by carlito View Post
    had the mardaut random, and i knew it rarely solves that one, so i solved it got out of it got my xp lamp etc. and then once i hit play it noticed random was solved but continued to click on the bottom right screen.
    try attacking one manually if you do that again, because it might think its walking if you do that manually. not sure really

  14. #64
    Join Date
    Nov 2006
    Location
    Planet Earth
    Posts
    351
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    Quote Originally Posted by bolshak25 View Post
    try attacking one manually if you do that again, because it might think its walking if you do that manually. not sure really
    i tried to attack, but it still still understand it was there, i dont know where to find the debugg

  15. #65
    Join Date
    Aug 2007
    Location
    Hawaii
    Posts
    3,880
    Mentioned
    7 Post(s)
    Quoted
    152 Post(s)

    Default

    -----Iamadam's Strong-Holder------
    Running for 1060 minutes (Finding target)
    Exp gained: 720446 (3304 zombies killed)
    Times eaten: 273
    Times banked: 11
    Xp/h: -26742
    Randoms found: 3
    Levels - Atk: 63 Str: 89 Def: 47 HP: 80 Rng: 70
    Running strong though it does mess up in randoms.
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  16. #66
    Join Date
    Nov 2006
    Location
    Planet Earth
    Posts
    351
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    Progress Report:
    -----Iamadam's Strong-Holder------
    Running for 451 minutes    (Solving random)
    Exp gained: 494729              (2269 zombies killed)
    Times eaten: 12
    Times banked: 0
    Xp/h: 65684
    Randoms found: 2
    Levels -  Atk: 99 Str: 96 Def: 91 HP: 97 Rng: 80


    i like my xp gained per hour

    after solving random didn't know where it was and again was clicking bottom right of my screen... -.-
    Last edited by Carlito; 08-13-2011 at 12:24 PM.

  17. #67
    Join Date
    May 2011
    Posts
    18
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I cant start the script anymore, I only get this at the bottom ;
    doesn't exist
    Exception in Script: Unable to find file 'Reflection2\Reflection.simba' used from ''

    Can anyone help me?

  18. #68
    Join Date
    Jan 2009
    Location
    Turlock/LA, California
    Posts
    1,494
    Mentioned
    3 Post(s)
    Quoted
    66 Post(s)

    Default

    Quote Originally Posted by IBanana View Post
    I cant start the script anymore, I only get this at the bottom ;
    doesn't exist
    Exception in Script: Unable to find file 'Reflection2\Reflection.simba' used from ''

    Can anyone help me?
    http://villavu.com/forum/showthread.php?t=65965

  19. #69
    Join Date
    Aug 2008
    Posts
    44
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Damn this script is good

    -----Iamadam's Strong-Holder------
    Running for 573 minutes (Taking a break: 2995 sec / 6392sec)
    Exp gained: 334834 (1535 zombies killed)
    Times eaten: 46
    Times banked: 2
    Xp/h: 35047 (around 59k/hr before break)
    Randoms found: 1
    Levels - Atk: 70 Str: 72 Def: 69 HP: 72 Rng: 61
    [URL="http://www.stats.srl-forums.com/sigs"]http://www.stats.srl-forums.com/sigs/5959.png[/URL

  20. #70
    Join Date
    Nov 2006
    Location
    Planet Earth
    Posts
    351
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    one more level for 99 str using version 1.5d, why isn't my 99 atk up? i posted screeny post posts.

  21. #71
    Join Date
    May 2009
    Location
    Netherlands
    Posts
    46
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by carlito View Post
    one more level for 99 str using version 1.5d, why isn't my 99 atk up? i posted screeny post posts.

    Gratz!

    Anyways how could you run 1.5D for so long? Mine just randomly stopped, never worked longer than two hours.

    1.5C however, let's say it's still running :P

  22. #72
    Join Date
    Jul 2010
    Posts
    1,115
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    i removed 1.4d because it does choose to log out much too soon. also i havent posted any 99s yet (not even my own 99 str) ill get to that as soon as you get 99 str and post it

  23. #73
    Join Date
    Nov 2006
    Location
    Planet Earth
    Posts
    351
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    with d i can get up to 3xx minutes. ill try 15c today

    edit1: c runs strong

    also for members use the salve ammy, zombies are undead...

    maybe a little antiban,
    1. attacking some rats as a mistake kind of thing?
    2. if theres another player prob right clicking there name, sorta like...checking there name and combat
    3. maybe if theres another player ask them what they are training?
    with the #3 maybe a yes or no in talking, as some dont like to bot talk

    edit2: with c got the pinball random, did it but clicked bottom right of my screen...so i stopped it
    Progress Report:
    -----Iamadam's Strong-Holder------
    Running for 313 minutes    (Solving random)
    Exp gained: 336301              (1542 zombies killed)
    Times eaten: 5
    Times banked: 0
    Xp/h: 64339
    Randoms found: 1
    Last edited by Carlito; 08-16-2011 at 05:32 AM.

  24. #74
    Join Date
    May 2009
    Location
    Netherlands
    Posts
    46
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I've found some random's wich the script can't seem to complete.

    - Mr Mordaut's quiz
    - Jail ( pop balloons )
    - Evil bob's island
    - The pirate random, wich you have to select three items wich are similar to each other.

    Anyways, still using this script got my Strength from 60 to 90

    Btw sometimes the exp calculation is F-ed up EG:

    -----Iamadam's Strong-Holder------
    Running for 4 minutes (In fight with Zombie)
    Exp gained: 7547387 (34621 zombies killed)
    Times eaten: 3
    Times banked: 0
    Xp/h: 4967338
    Randoms found: 0
    Levels - Atk: 62 Str: 88 Def: 40 HP: 79 Rng: 70

    Peace!!!

  25. #75
    Join Date
    Jul 2010
    Posts
    1,115
    Mentioned
    1 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by carlito View Post
    maybe a little antiban,
    1. attacking some rats as a mistake kind of thing?
    if you play legit you dont really attack the other thing
    Quote Originally Posted by carlito View Post
    2. if theres another player prob right clicking there name, sorta like...checking there name and combat
    the problem is that you couldnt just call that once. it would be part of the antiban, and it could be called frequently. realistically if you look at someones combat, you dont continue to do it.
    Quote Originally Posted by carlito View Post
    3. maybe if theres another player ask them what they are training?
    with the #3 maybe a yes or no in talking, as some dont like to bot talk
    that could be nice, but if they reply(most likely not because they are probably botting) then they could ask other questions and they may report you if they are legit and you keep asking one question but never replying to other things
    Quote Originally Posted by carlito View Post
    edit2: with c got the pinball random, did it but clicked bottom right of my screen...so i stopped it
    ill look into it

    Quote Originally Posted by ssh0rty4 View Post
    I've found some random's wich the script can't seem to complete.

    - Mr Mordaut's quiz
    - Jail ( pop balloons )
    - Evil bob's island
    - The pirate random, wich you have to select three items wich are similar to each other.

    Anyways, still using this script got my Strength from 60 to 90

    Btw sometimes the exp calculation is F-ed up EG:

    -----Iamadam's Strong-Holder------
    Running for 4 minutes (In fight with Zombie)
    Exp gained: 7547387 (34621 zombies killed)
    Times eaten: 3
    Times banked: 0
    Xp/h: 4967338
    Randoms found: 0
    Levels - Atk: 62 Str: 88 Def: 40 HP: 79 Rng: 70

    Peace!!!
    if you have the newest reflection 2, then it will solve most randoms. but random solving is not part of the script, thats reflection 2. the script looks for them, then runs the proper solver.

    if you get 99 str, post up a pic.

    im aware thaat the xp can be off. it lags and cant find your xp right away is why it shows what youve posted. another thing is sometimes the xp/hr goes negative and is not accurate. that is within the xp gained as well.

Page 3 of 9 FirstFirst 12345 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •