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Thread: pin entering speed

  1. #1
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    Default pin entering speed

    Hi guys,

    I'm always watching my scripts bank the first time, so i know everything goes correctly. The speed when entering the pin however is way too high to look humanly XD Maybe a good idea to set it a bit lower?

    Gr, super

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    This has been mentioned before.
    http://villavu.com/forum/showthread.php?t=63117

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    Dynamite: Not the same problem though

    Superduperd:
    In InPin, after "while (CountColorTolerance(clWhite, 150, 80, 380, 100, 10) = ColorCount) do Wait(500);" add a Wait(500); to increase the waiting time between the clicks

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    Yeah sometimes It only clicks 3 numbers for me...
    "Logic never changes, just the syntax" - Kyle Undefined?

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    Yeah I've had the same problem just clicking the first 3 numbers. Adding a longer wait between choosing the numbers would be the easiest solution, but I can see that being a problem in the future. It's never reliable to simple use 'waits', you need some fail safes as well.

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    just check if the colorcounts changed would be a simple fix.
    "Logic never changes, just the syntax" - Kyle Undefined?

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    Yeah I was going to post something about this. It was perfect before but now it goes too fast and sometimes skips the fourth digit.

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    Quote Originally Posted by Mike408 View Post
    Yeah I was going to post something about this. It was perfect before but now it goes too fast and sometimes skips the fourth digit.
    What do you mean by "before"? I never knew it was even changed?

    I've personally never used a pin, but if someone would like to put together a fix for this I'd gladly commit it. Just make sure it doesn't wait longer than it needs to. Also, be prepared for me to ask to use your account quick to test, I think I'm trusted enough by now?

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    Quote Originally Posted by NCDS View Post
    What do you mean by "before"? I never knew it was even changed?

    I've personally never used a pin, but if someone would like to put together a fix for this I'd gladly commit it. Just make sure it doesn't wait longer than it needs to. Also, be prepared for me to ask to use your account quick to test, I think I'm trusted enough by now?
    Quote Originally Posted by Zyt3x View Post
    Dynamite: Not the same problem though

    Superduperd:
    In InPin, after "while (CountColorTolerance(clWhite, 150, 80, 380, 100, 10) = ColorCount) do Wait(500);" add a Wait(500); to increase the waiting time between the clicks
    There you go

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    Quote Originally Posted by NCDS View Post
    What do you mean by "before"? I never knew it was even changed?

    I've personally never used a pin, but if someone would like to put together a fix for this I'd gladly commit it. Just make sure it doesn't wait longer than it needs to. Also, be prepared for me to ask to use your account quick to test, I think I'm trusted enough by now?
    I remember when I first started using MSI (when it was brand new and worked the best) the pin entry was perfectly human like. I remember saying that to myself. Maybe MSI is still like this, I haven't cut any overcrowded trees in a while.

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    Quote Originally Posted by Mike408 View Post
    I remember when I first started using MSI (when it was brand new and worked the best) the pin entry was perfectly human like. I remember saying that to myself. Maybe MSI is still like this, I haven't cut any overcrowded trees in a while.
    oh, entering the PIN has nothing to do with MSI, that's an SRL function.

    @Zyt3x: Did you test that at all to see how it looked?

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    Quote Originally Posted by NCDS View Post
    oh, entering the PIN has nothing to do with MSI, that's an SRL function.

    @Zyt3x: Did you test that at all to see how it looked?
    It's better, still could have a bigger random wait tho
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    Does someone have an account with a PIN I could tweak/test this with?

    Edit: This has now been committed. I only added a small random wait after each click, so hopefully any problems are now solved.


    If anyone has any 'speed' related objections to this please just post here.

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