Fire runes doesn't work, it fails at walking and returning.
I have the requirements.
Fire runes doesn't work, it fails at walking and returning.
I have the requirements.
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Does this support pouches?
It has antiban, yes. There's always a risk when macroing, no matter which program you're using. If you're scared of getting banned, I recommend not botting at all. That being said, from our history, it is very, very rare that someone get's banned from using an SRL script. If you bot smartly, I'm confident you'll be fine.
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Bodys sort of works goes to walk to altar then messes up and starts clicking into the druid place
Dear,
Earth somehow doesn't work, it does work for 1-2 times. But the bot always shut down after 1-5minutes. Why is that?
Thanks!
the last days the script for air runes worked shorter and shorter. Now it can't even do a single load. Either "Failed to setup player" or "failed to aicrafter"(something like that).
Sad about that because before it was great!^^
(Would love seen this fixed but can only hope[Meanwhile i'm trying on my first script and can't even make it walk via the minimap without using cords :/])
This is corrupted, none of them are working well. I tried them all, they get stuck and log out after 1-5 minutes. Someone update this please!
It's for the good of colour bots!
Umm...what is the issue? Post the debug, that will give us more info than "it's not working".
Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
{ MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }
When posting a bug, please post debug! Help us, help you!
I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.
SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.
Does this use duel rings method for the fire altar? if not itd be cool if u could add it
I am having an issue with the walking, specifically for Earth rune crafting. I manually updated SPS because the stock version did not contain SPS_Setup, which is important to MSI's functionality, and it compiled just fine. However, when it loads my character, who is sitting in VEB, it begins clicking South-East of my character, printing the following to the debug line:
Code:[0:00:56]: [ ********** ] ---- Loaded material: Rune essence [0:00:56]: [ ********** ] ---- Player[0].Script[0].ReportInfo.Items := [[[160, 161, 162, 163, 164, 165]]] [0:00:56]: [ ********** ] ---- Loaded material: Rune essence [0:00:56]: [ ********** ] ---- Player[1].Script[0].ReportInfo.Items := [[[160, 161, 162, 163, 164, 165]]] [0:00:56]: Running SRL Remote under instance 4 [0:00:56]: [ ********** ] -- MSI_SetupPlayer [0:00:56]: [ ********** ] ---- Player is not logged in [0:00:57]: Welcome to Runescape. [0:00:57]: ********** [0:01:09]: World: 135, Players: 66, Members: False, PvP: False [0:01:10]: World 135 selected. [0:01:17]: [ ********** ] ------ Players Found: 0 [0:01:17]: [ ********** ] ------ Scanning for randoms... [0:01:18]: [ ********** ] ---- MSI_SetPlayerLoc [0:01:18]: [ ********** ] ------ MSI_AtLocation [0:01:18]: [ ********** ] ---------- MSI_GetMyPos(): (-1, -1) [0:01:18]: [ ********** ] -------- Checking sub-location: Varrock East Bank [0:01:18]: [ ********** ] -------- Player not at Varrock East Bank [0:01:18]: [ ********** ] ------ MSI_AtLocation: False [0:01:18]: [ ********** ] ------ MSI_AtLocation [0:01:18]: [ ********** ] ---------- MSI_GetMyPos(): (-1, -1) [0:01:18]: [ ********** ] -------- Checking sub-location: Earth ALTAR [0:01:18]: [ ********** ] -------- Player not at Earth ALTAR [0:01:18]: [ ********** ] ------ MSI_AtLocation: False [0:01:18]: [ ********** ] ------ MSI_WalkPath: LOC_VW_BANK to LOC_ALTAR_EARTH [0:01:18]: [ ********** ] ---------- MSI_PathFromLoc: [(359, 400)] [0:01:18]: [ ********** ] -------- Walking attempts: 1 [0:01:18]: [ ********** ] -------- MSI_WalkTPA [0:01:19]: [ ********** ] ---------- Path: [(4850, 2971), (4912, 2937), (4972, 2929), (5054, 2758)] [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = 20 [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = -1 [0:01:19]: [ ********** ] ------------ MSI_EnterPath: false [0:01:19]: [ ********** ] -------- MSI_WalkTPA: False [0:01:19]: [ ********** ] -------- MSI_WalkTPA [0:01:19]: [ ********** ] ---------- Path: [(359, 400)] [0:01:19]: [ ********** ] ------------ MSI_EnterPath: false [0:01:19]: [ ********** ] -------- MSI_WalkTPA: False [0:01:19]: [ ********** ] -------- MSI_WalkTPA [0:01:19]: [ ********** ] ---------- Path: [(4850, 2971), (4912, 2937), (4972, 2929), (5054, 2758)] [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = 20 [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = -1 [0:01:19]: [ ********** ] ------------ MSI_EnterPath: false [0:01:19]: [ ********** ] -------- MSI_WalkTPA: False [0:01:19]: [ ********** ] -------- MSI_WalkTPA [0:01:19]: [ ********** ] ---------- Path: [(350, 435), (356, 398)] [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = 2 [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = -1 [0:01:19]: [ ********** ] ------------ MSI_EnterPath: false [0:01:19]: [ ********** ] -------- MSI_WalkTPA: False [0:01:19]: [ ********** ] -------- MSI_WalkTPA [0:01:19]: [ ********** ] ---------- Path: [(359, 400)] [0:01:19]: [ ********** ] ------------ MSI_EnterPath: false [0:01:19]: [ ********** ] -------- MSI_WalkTPA: False [0:01:19]: [ ********** ] -------- MSI_WalkTPA [0:01:19]: [ ********** ] ---------- Path: [(350, 435), (356, 398)] [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = 2 [0:01:19]: [ ********** ] ------------ MSI_PointOnPath: Index = -1 [0:01:19]: [ ********** ] ------------ MSI_EnterPath: false [0:01:19]: [ ********** ] -------- MSI_WalkTPA: False [0:01:19]: [ ********** ] -------- MSI_AtLocation [0:01:19]: [ ********** ] ------------ MSI_GetMyPos(): (-1, -1) [0:01:19]: [ ********** ] ---------- Checking sub-location: Earth ALTAR [0:01:19]: [ ********** ] ---------- MSI_Relocate (Earth ALTAR) [0:01:19]: [ ********** ] -------------- MSI_GetMyPos(): (-1, -1) [0:01:19]: [ ********** ] -------------- Players Found: 0 [0:01:19]: [ ********** ] -------------- Scanning for randoms... [0:01:19]: [ ********** ] ------------ MSI_WalkTPA [0:01:19]: [ ********** ] -------------- Path: [(-1, -1), (359, 400)] [0:01:19]: [ ********** ] ---------------- MSI_PointOnPath: Index = 27 [0:01:19]: [ ********** ] ---------------- MSI_PointOnPath: Index = 0 [0:01:19]: [ ********** ] ---------------- MSI_PointOnPath: Index = 0 [0:01:19]: [ ********** ] ---------------- Current Energy: 57 [0:01:19]: [ ********** ] -------------- Next Point: 3 (39, 42) [0:01:20]: [ ********** ] ---------------- Players Found: 0 [0:01:20]: [ ********** ] ---------------- MSI_AntiBan [0:01:20]: Thank-you for using MSI Phoenix scripts! [0:01:20]: Successfully executed. The following bitmaps were not freed: [26]
works pretty well i would say, compared to others my thought about fine-tuning feel non necessary at the moment but since they might be useful for dev in the future and mostly, i think, are quite quick fixes i'll post them anyways...
been crafting earth runes.
1. the bot frequently gets stuck searching for a good place to stand to find the altar running forth and back never reaching the flag before changing back to other position, more spots to stand where it can be found with the 90° twist of the compass could be included.
2. Since it changes the angle 90° every time it enters the altar room, why not change it back the same way instead of the compass right-click that seems far less human.
3. it's rests as soon as it needs, why not use the musician as a "obstacle" in MSI and rest there if needed.
4. during the rounds i observed the rune essence was examined about 2 times a run, which might be a bit to often? (not that it hinders anything else or take extra time but it seems quite non-human?)
5. when coming back from the altar-room the SPS coordinates for the first click would be better to put a bit to the west since it now forces the player to run back to the altar on one side of the trees and then run back and around the trees before going in the right direction towards the bank.
hmm... on further thoughts some of this might have to do with the randomization of the walking which can be quite tricky to fix...
Edit:
All breaks i've seen so far occur in connection to resting while walking, the player fails to sit down thus regaining stamina slow and the program seems to time out?
Last edited by PerryP; 12-14-2011 at 09:44 PM.
It seems to have trouble banking while doing Air Rune runs. I haven't tested it anywhere else, but in Varrock West Bank, it has trouble finding the bank booths, then it stops with the reason of "Failed walk from LOC_VW_BANK to LOC_ALTAR_AIR"
Me too got all problems with body rune with not working to one place to another, why its not stating at the first slide, walking doesn't always work?
would you guys be possibly able to add astral runes? that'd be awesome as all it is is running from lunar isle bank then using moon clan tele, doesnt seem like it would be too hard to add, but i wouldnt really know.
All runes are bugged at this moment, you can't run any of them mor ethan 15 minutes dude!
so which runecrafting altars are working perfectly in this script?
I tested on body rune and mind rune, they doesn't go it should be and sometimes doesn't find rune essence, all of them not working?
Last edited by ji894121; 12-16-2011 at 05:19 AM.
I got the same thing happening with the fire runecrafter. Its like it misclicked the portal and then tried to walk to bank.formWriteln: [0:19:13]: [ *username* ] -------- Setting obstacle to right click only
formWriteln: [0:19:13]: [ *username* ] ------ MSI_SolveObstacle: False
formWriteln: [0:19:13]: [ *username* ] ------ Failed to pass obstacle: OBS_PORTAL_EARTH
formWriteln: [0:19:13]: [ *username* ] ---- MSI_WalkPath: False
formWriteln: [0:19:13]: [ *username* ] ------ MSI_DeathWalk: Function disabled
formWriteln: [0:19:13]: [ *username* ] -- MSI_Walk: False
formWriteln: [0:19:23]: [ *username* ] -- MSI_UnsetPlayer
formWriteln: [0:19:23]: [ *username* ] ---- Failed to walk to bank
formWriteln: [0:19:23]: [ *username* ] ---- MSI_SetSkillLevels
formWriteln: [0:19:23]: [ *username* ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
formWriteln: [0:19:23]: [ *username* ] ---------- Bobzilla_GetData: Getting skill levels
formWriteln: [0:19:24]: [ *username* ] ---------- Player Found in XML, Updating
formWriteln: [0:19:24]: [ *username* ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
formWriteln: [0:19:24]: [ *username* ] ------ Runecrafting Level: 26
formWriteln: [0:19:24]: [ *username* ] ---- MSI_SetSkillLevels: Finished
formWriteln: Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
formWriteln: Status: | SRL Randoms Report |
formWriteln: Status: | www.villavu.com |
formWriteln: Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
formWriteln: Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
formWriteln: {----------------------------------------------------------------}
formWriteln: { MSI Phoenix Short Report }
formWriteln: {----------------------------------------------------------------}
formWriteln: { Time Running: 19 Minutes and 24 Seconds }
formWriteln: {----------------------------------------------------------------}
formWriteln: { }
formWriteln: { Totals: }
formWriteln: { - Players: 1 }
formWriteln: { - Player Time: 15m 12s }
formWriteln: { - Loads: 6 }
formWriteln: { - Experience: 1,092 }
formWriteln: { - Runes Crafted 286 }
formWriteln: { }
formWriteln: {----------------------------------------------------------------}
formWriteln: {----------------------------------------------------------------}
formWriteln:
formWriteln: {----------------------------------------------------------------}
formWriteln: { MSI Phoenix Player Report }
formWriteln: {----------------------------------------------------------------}
formWriteln: { Time Running: 19 Minutes and 24 Seconds }
formWriteln: {----------------------------------------------------------------}
formWriteln: { }
formWriteln: { Player 0: *username* }
formWriteln: { Location: Earth ALTAR }
formWriteln: { Time: 15m 12s }
formWriteln: { Active: False }
formWriteln: { Reason: Failed walk from LOC_VW_BANK to LOC_ALTAR_EARTH }
formWriteln: { }
formWriteln: { Script: Earth Runecrafter }
formWriteln: { Time: 15m 12s }
formWriteln: { Skill: Runecrafting }
formWriteln: { Exp: 1,092 }
formWriteln: { Level: 26 }
formWriteln: { Loads: 6 }
formWriteln: { Item: Earth rune }
formWriteln: { Amount: 286 }
formWriteln: { }
formWriteln: {----------------------------------------------------------------}
formWriteln: {----------------------------------------------------------------}
formWriteln: [0:19:28]: [ *username* ] ------ All players inactive
formWriteln: [0:19:28]: Thank-you for using MSI Phoenix scripts!
formWriteln: [0:19:28]: Successfully executed.
SMART Disabled
earth runecrafter works 1 time, and then it crashes
Could you post some debug please?
Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
{ MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }
When posting a bug, please post debug! Help us, help you!
I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.
SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.
hey i got the same problem as stated above
it does one earth run and deposits in bank but fails to withdraw
more rune essence here some pics hope they help
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