Is there a function that recognizes if someones grave marker box is up? Sometimes a script misclicks and will read someones grave marker and will just stay logged in stuck with the grave marker open.
Is there a function that recognizes if someones grave marker box is up? Sometimes a script misclicks and will read someones grave marker and will just stay logged in stuck with the grave marker open.
I was actually trying to solve this the other day, but it seems that grave mark fucks up find color function..
Oh Hai Dar
can't just check for the X close option?
Never ever approach a computer saying or even thinking "I will just do this quickly".
Damn, Can reflection solve that problem? I've found away to keep lvl 3's away from my mining spot, but after they're taken "care" of, the script messes up and hits the grave marker. so it's a win/lose situation.
I'd suggest using the Interface Explorer (Reflection tool) and finding which interface is used for a Grave Marker. Then just make a function something like "if GraveMarkerInterface then Close;".
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
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