Could you please add SMART to the script? Thanks!
Could you please add SMART to the script? Thanks!
Very Nice script :P Love it on my nooby account
Mat
Edit:
Code:<============== 0.9 Progress Report ===============> Worked for 1 Hours, 54 Minutes and 38 Seconds
^^
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
i am using it on a lvl 3, but it only wc and firemake, it don't combat and fishing at all, what's wrong on settings? I did set it to auto
PickupEssentials:ClickMyColorTPA returned false
That can happen about two time a secondYou say, it wont fight. What are you wearing? Is the script detecting your armour? (You can see at startup the mouse hovering over all objects. the debug lists if the objects are found)
Aaaand... don't double post. Use the edit button, please.
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
Great script! Took a wile to get it started and working, but other than that great.
It runs between 1h 20min-1h 45min before something stops it. Only problem i can think of.
Since this is a fawki script, i'm sure that it has all the necessary breaks etc in it. I have got one account so far, but soon will have some more for my new botting army. I will set it up tomorrow and post my progress reports when i stop it or it dies or whatever.
Looks good, just what i need!
Edit: 700 posts![]()
ok, im new to this bot so go easy on me.
Im having some trouble setting this up, i made it use "SMART" and login to my character.
It's "recognizing" all my stuff as it should. Then just starts chopping wood.
Could somebody help me out, please?
The bot unequips combat armor/melee stuff and goes to range/mage. When its done with that it forgets to put armour back on to melee
i did equip bronze med and bronze sword, the script could detect them, but then it took off my sword and start chopping wood all day, now i am 2x firemaking and 2x woodcut but still 3 cb lol
P.S. I did edit the script a bit as one of the post above in this page stated, "Got the line: //{$i SRL/SRL/misc/SMART.scar}
and remove the //, and changed SMART.scar to SMART.SIMBA" to make it use smart, not sure if this affect the script
Last edited by phamtom; 01-29-2012 at 07:34 AM.
From what i have seen so far, it looks good. My signature is a working progress report of it.
One issue is, it doesn't like to cook the shrimp. I have to click "Disable SMART", click on the "Raw Shrimp" button and then click "Enable SMART". Unsure why this is, but after that happens, it goes and drops all the burnt ones and what not.
Other then that, great work
EDIT: I stopped the script, it started to just randomly run around, then run back to fishing spot, then away again. Even though it had one or at the end, no, spare inventory spots. I'll try it again later and see if i can get a video for you if you like.
Last edited by Jagex_Fagex; 01-29-2012 at 08:50 PM.
I keep getting this. New window: 528882
New window: 266804
Compiled successfully in 624 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 3, Members: False, Signed: False, Super Detail: False.
Error: Out Of Range at line 248
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
It highlights over my name...
Testing it right now, and its working very good so far.
Hey there, ive got the same error as "lilpjer"
"Error: Out Of Range at line 248
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]"
Ive read through all the pages of the thread and ive tried to change the amount of players to "0" and also "1"
But the only way i can get the script to start is to set that value to "5"
Also
Also, the script doesnt seem to recognise the script when ive got the settings as...
Auto, Auto, Pure.
The script goes to fish some anchovies and shrimp's, and fills the invent with them, then gets some logs and tries to light them, ( it wont click the button that appears in the chat window to light them. ) but even if i cook them for it, the script wont pick up on the fact that there is food there. ( even if i re-load the script.
Many Thanks
Ayrtoo
Last edited by Ayrtoo; 01-30-2012 at 04:47 AM.
AYRTOOOO
93/99 wcing.. 76/99 firemaking.. 65/99 range...
Fakawi can you follow my post above a bit? thanks so much
I really want the script to fish and combat instead of only fm and wc, that will help a lot
Sure. I understand what is going wrong here. See the code below?
Simba Code:procedure DeclarePlayers;
begin
HowManyPlayers:= 5;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;
Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;
Players[2].Name := '';
Players[2].Pass := '';
Players[2].Nick := '';
Players[2].Pin := '';
Players[2].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[2].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[2].Strings[2]:= 'willow'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[2].Strings[3]:= 'net'; // net, rod
Players[2].Active := true;
Players[3].Name := '';
Players[3].Pass := '';
Players[3].Nick := '';
Players[3].Pin := '';
Players[3].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[3].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[3].Strings[2]:= 'powerchop'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[3].Strings[3]:= 'net'; // net, rod
Players[3].Active := true;
Players[4].Name := '';
Players[4].Pass := '';
Players[4].Nick := '';
Players[4].Pin := '';
Players[4].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[4].Strings[1]:= 'attack'; // auto, attack, strength, defence
Players[4].Strings[2]:= 'goblin'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[4].Strings[3]:= 'net'; // net, rod
Players[4].Active := true;
end;
That is DeclarePlayers from HLR. Inside you define all the parameters for the script. Three things are really important: HowManyPlayers, CurrentPlayer and Players[x].
- HowManyPlayers. How Many Players. Explains itself.
- CurrentPlayer. The Player active at script startup . Number 0 is actually the first player, so Player[4] would be number 5.
- Players[x]. The number of players is expressed in an array. You will need to learn a little about arrays. Remember that the "Out of Bounds" error means you have the wrong arraylength (or maladressing the array).
This is how you would correctly setup the script for one player.
Simba Code:procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;
end;
and this for two Players.
Simba Code:procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;
Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;
end;
Capisce?
WT.
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
Yeah I probably should of thought of that before. Testing it now.
Well I believe you replied to wrong postmy post above was "i did equip bronze med and bronze sword, the script could detect them, but then it took off my sword and start chopping wood all day, now i am 2x firemaking and 2x woodcut but still 3 cb lol
P.S. I did edit the script a bit as one of the post above in this page stated, "Got the line: //{$i SRL/SRL/misc/SMART.scar}
and remove the //, and changed SMART.scar to SMART.SIMBA" to make it use smart, not sure if this affect the script "
The main problem I am having is that it won't fight or fishing
The new update changed the look of the bronze, iron, and steel Armour.
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