So... I'm looking for some suggestions on how to detect our player is cooking (on a log fire). I could use pixelshift but that wouldn't be very accurate for something like this. I could do inventory check for cooked/raw items, but then what happens if the fire extinguishes before we're done? Could also check for for the fire color, as long as it exists within a pixel range from our player (MSCX/MSCY), but what happens if another player lights a fire near us at the same distance?
I don't know how anyone else has done it or even MSI for that matter, but if you have dealt with this before or just have some good suggestions I'm all ears!







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