I hope you can fix that walking problem from the musican to the mill because there it kinda crashes.
What exactly is ObjDTM?
Object DTM is an include developed by euphemism.
It uses objects on the mini-map, like a ladder or bush, as sub-points to tell where the character is and if they can walk where the original point was designed to walk to.
I'm kind of bad at explaining it, see my OP for a link to the thread that explains more about it.
I'm Silent SPYSecret project: 0%Need help? Send me a PM
What's the best log to use?
I'm Silent SPYSecret project: 0%Need help? Send me a PM
when do you think it will be ready i hope tomorrow because it is a good moneymaking method and i wont get any randoms because i dont get any xp!
You will get randoms maybe a little less.
please add support for special logs. they're very important. i.e, exchange 2 special mahogany logs for free conversion of all 26 remaining logs in inventory. thank you very much!
I was gone last night, but I'm having to rebuild one of the paths I thought was complete due to an error. So I hope soon, but I just have some really important work that came up for me. Could be a bit of a delay.
I've never heard of this, could you explain a little bit more? I'll have to hit up the wiki again...
I'm Silent SPYSecret project: 0%Need help? Send me a PM
when chopping mahogany or teak, we occasionally get special mahogany/teak logs. These logs can either be sold to the saw mill operator for a very low price, or we can give him 2 special logs to have him convert all logs in inventory to plank.
So in short, bring 2 special teak logs and 26 normal teak logs to him, click him (talk), continue the chat, click "convert all teak logs to plank" (or something, i don't remember well), all 26 logs are planked for free.
Same with 2 special mahogany logs, but with mahogany you can convert both teak and mahogany. Sure we only want to convert mahogany with these.
You can chop mahog in hard wood grove (tai bwo wannai) for about 10 minutes and you will get those. Or I can lend you my account if you pm me. I have about 200 of them in bank. Just be truthful![]()
[Error] (571:7): Unknown identifier 'ObjDTMWalk' at line 570
![]()
99 Fletching 99 Cooking 99 Woodcutting 99 Magic 99 Firemaking 99 Crafting 99 Fishing 1770 Total Level and 104m XP
Working on: 99 Herblore (Purely through cleaning!) and a 50b cash pile (currently 22b) would be nice!
Interesting. I'll probably pm you seeing as my current account has around lvl 13 wc. Do you have to talk to him with the special logs? Or does the right click action, as I current do, run through the whole process?
Please read the first post, if you don't have ObjDTM, you need to remove a line.
I'm Silent SPYSecret project: 0%Need help? Send me a PM
-deleted-
Last edited by karter50; 12-30-2011 at 01:25 AM.
99 Fletching 99 Cooking 99 Woodcutting 99 Magic 99 Firemaking 99 Crafting 99 Fishing 1770 Total Level and 104m XP
Working on: 99 Herblore (Purely through cleaning!) and a 50b cash pile (currently 22b) would be nice!
There's two lines that need to be deleted, the first says what the OP says, the second, is this one:
ObjDTMWalk(Path[i], 0, 100, 80, true)
It's on line 570 I believe.
-Edit #2-
It now works perfectly for anyone with ObjDTM (from what I found)
-Edit #1-
Fixed. I was being stupid.
Last edited by karter50; 12-30-2011 at 02:13 AM. Reason: updated
Uhhhhh doesn't work right now.
Goes to the wrong place, coming back from the operator. goes near the crevice / hole, through the gate to the east. I repositioned it back onto the path, it ran to the apocathery, then back to the pub, then went back and forth until it came to rest in the museum.
I'll record (fraps) if necessary, playing around with some script atm.
Last edited by karter50; 12-30-2011 at 03:11 AM.
99 Fletching 99 Cooking 99 Woodcutting 99 Magic 99 Firemaking 99 Crafting 99 Fishing 1770 Total Level and 104m XP
Working on: 99 Herblore (Purely through cleaning!) and a 50b cash pile (currently 22b) would be nice!
Yes, you have to talk to him with 2 special logs in inventory. This is the talk routine:
<click operator>
operator: that's a nice-looking mahogany log you have there! I'll give you 3900 for it.
<click the Continue button>
operator: ...Or, I could convert the rest of your teak and mahogany logs into planks, in exchange for two special mahogany logs.
<click the Continue button>
<appears 4 selections in the chat box:
1. Sell special logs
2. Convert teak and mahogany logs
3. 'Why do you want these logs so bad?'
4. Nothing.>
<press the "2" button on the keyboard, or click the 2nd option. All logs in inventory will now become planks>
<there would be a message in the chat box, but you don't have to follow it, just walk away now>
very nice, I'm looking forward to it. Thank you very much. I tried doing it myself (I intend to add it to your script and pm you with the product), but I failed. Anyway, If you want a test account (which I think you should need), just pm me.
Good luck!
It keeps doing this
Opened the bank...
Getting logs...
attempting to get logs... Try Number:1
Found Item at Bank Slot 23.
Got Logs!
Walking to Musician...
At the Musician..
Trying to click Musician
Clicked Musician..
Walking to Mill...
At the Mill..
Trying to find the operator
Trying to find the operator
Trying to find the operator
Trying to find the operator
We could not find the operator for some reason
Exchanged Logs for Planks
Walking to Musician from mill...
At the Musician..
Trying to click Musician
Walking to Bank..
Im using teak logs and it doesn't make them to planks because it cannot find the operator. It just goes and banks the logs comes back does the same thing.
There are currently 1 users browsing this thread. (0 members and 1 guests)