Page 8 of 12 FirstFirst ... 678910 ... LastLast
Results 176 to 200 of 290

Thread: (color) Silent Planker

  1. #176
    Join Date
    Dec 2011
    Location
    USA USA USA!!!
    Posts
    74
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Awesome. Should be released today. Really looking forward for the update. Thanks for all the help and keep up the good work on scripts!

  2. #177
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by t0b1as View Post
    Hows the updating going ^^?
    I'm hoping to have it out within an hour.
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  3. #178
    Join Date
    Nov 2011
    Posts
    145
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by Silent SPY View Post
    I'm hoping to have it out within an hour.
    Good luck man, hope you will make it ^^
    Should be able to test it out tommorow =)
    Ill let you know how it went

  4. #179
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by t0b1as View Post
    Good luck man, hope you will make it ^^
    Should be able to test it out tommorow =)
    Ill let you know how it went
    I missed it by a few minutes.

    Version 1.3.1 is the latest version!
    • Walking overhaul
    • Added option to use only money bag
    • Should have fixed money bag issue
    • Added Musician resting
    • Upgraded plank maker to TPAs
    • Bug fixes


    I really, really, really wanted to use ObjDTM finding for the walking in this. That's why the update was taking so long, but I just couldn't get it consistent enough. So it still uses SPS for now, but as soon as I get better with ObjDTM, it will be used, maybe with SPS as a backup. ObjDTM is soo much faster.

    If you know what you are doing, you could test the ObjDTM paths if you want to, as the code is in the latest version, just commented out. If you do this please let me know how it goes.
    Last edited by Silent; 12-17-2011 at 03:17 AM.
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  5. #180
    Join Date
    Dec 2011
    Posts
    327
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Silent SPY View Post
    I missed it by a few minutes.

    Version 1.3.1 is the latest version!
    • Walking overhaul
    • Added option to use only money bag
    • Should have fixed money bag issue
    • Added Musician resting
    • Upgraded plank maker to TPAs
    • Bug fixes


    I really, really, really wanted to use ObjDTM finding for the walking in this. That's why the update was taking so long, but I just couldn't get it consistent enough. So it still uses SPS for now, but as soon as I get better with ObjDTM, it will be used, maybe with SPS as a backup. ObjDTM is soo much faster.

    If you know what you are doing, you could test the ObjDTM paths if you want to, as the code is in the latest version, just commented out. If you do this please let me know how it goes.
    I just get this error when trying to run it.

    Progress Report:
    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''

    You might of not completely changed it from ObjDTM back to SPS.

  6. #181
    Join Date
    Nov 2011
    Posts
    59
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    What's the GP Hr like with this?

  7. #182
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Deadly Serious View Post
    I just get this error when trying to run it.

    Progress Report:
    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''

    You might of not completely changed it from ObjDTM back to SPS.
    Oops. Remove the include line at the top. I'll fix this really fast.

    Quote Originally Posted by ziellos View Post
    What's the GP Hr like with this?
    Used to be about 220k per/hour. I haven't checked GE prices recently
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  8. #183
    Join Date
    Oct 2008
    Location
    C:\Simba\Includes\
    Posts
    7,566
    Mentioned
    19 Post(s)
    Quoted
    180 Post(s)

    Default

    Quote Originally Posted by Deadly Serious View Post
    I just get this error when trying to run it.

    Progress Report:
    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''

    You might of not completely changed it from ObjDTM back to SPS.
    Did you install the ObjDTMInclude? It can be found on the first post.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  9. #184
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Kyle Undefined View Post
    Did you install the ObjDTMInclude? It can be found on the first post.
    Kyle, it's actually my bad on this one. I didn't link to it in the setup, and it doesn't use it by default.
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  10. #185
    Join Date
    Dec 2011
    Location
    USA USA USA!!!
    Posts
    74
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Im gonna do a test on it right now, just got home. I will post a proggie in the morning after watching it for an hour. Hope its a good one too. Thanks for this.

  11. #186
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by TwoClover View Post
    Im gonna do a test on it right now, just got home. I will post a proggie in the morning after watching it for an hour. Hope its a good one too. Thanks for this.
    I can't wait to see how it works for you. Remember to read the instructions in the first post again, they changed since the last version.
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  12. #187
    Join Date
    Nov 2011
    Posts
    145
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Thanks for the update Silent Spy!
    I will try out ObjDTM today =)
    Expect a proggy soon ^^
    Last edited by t0b1as; 12-17-2011 at 11:59 AM.

  13. #188
    Join Date
    Dec 2011
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    amazing.. thanks

  14. #189
    Join Date
    Dec 2011
    Posts
    18
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
    i dont know what line to remove bro i cant wait to play the script plz what should i do?

  15. #190
    Join Date
    Dec 2011
    Location
    Texas
    Posts
    348
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    How much gp per hour?

  16. #191
    Join Date
    Jun 2008
    Location
    United States
    Posts
    818
    Mentioned
    60 Post(s)
    Quoted
    90 Post(s)

    Default

    Quote Originally Posted by lord onon View Post
    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
    i dont know what line to remove bro i cant wait to play the script plz what should i do?
    At the top of the script, put "//" in front of the line "{$i \ObjectDTM\ObjDTMInclude.Simba}"
    [10/14/13:19:03] <BenLand100> this is special relatively, just cleverly disguised with yachts

  17. #192
    Join Date
    Nov 2011
    Posts
    145
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Sorry I couldn't upload a proggy. But I had it running for 3 hours. Good job man

  18. #193
    Join Date
    Dec 2011
    Location
    USA USA USA!!!
    Posts
    74
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Yea same here. Its hit a couple of patches were it logged me out. I think 2 of the times was a runescape internal update. but its made over 4000 planks for me. I had a 2.5hr proggie but didn't save it. Computer rebooted for some reason. Im working on another proggie now.
    Last edited by TwoClover; 12-18-2011 at 06:18 AM. Reason: Wrong plank number. Originally 6000.

  19. #194
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by lord onon View Post
    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
    i dont know what line to remove bro i cant wait to play the script plz what should i do?
    Look at the first page, it gives it in the example.

    Quote Originally Posted by Jhangir View Post
    How much gp per hour?
    Used to be around 220k per hour, not sure now with the spike in planks.

    Quote Originally Posted by t0b1as View Post
    Sorry I couldn't upload a proggy. But I had it running for 3 hours. Good job man
    Quote Originally Posted by TwoClover View Post
    Yea same here. Its hit a couple of patches were it logged me out. I think 2 of the times was a runescape internal update. but its made over 6000 planks for me. I had a 2.5hr proggie but didn't save it. Computer rebooted for some reason. Im working on another proggie now.
    3 hour and 2.5 hour are not bad. I wish it would get back up the 5 hour ones it had when I first wrote it. Although it's probably a lot more efficient now...
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  20. #195
    Join Date
    Dec 2011
    Posts
    3
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    ObjDTM how do i get that?

  21. #196
    Join Date
    Oct 2008
    Location
    C:\Simba\Includes\
    Posts
    7,566
    Mentioned
    19 Post(s)
    Quoted
    180 Post(s)

    Default

    It's on the first post. Please read.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  22. #197
    Join Date
    Dec 2011
    Posts
    3
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    crashing at veiwpoints on thee way to mill gets lost and sometimes doesnt make planks and returns to bank

  23. #198
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by hugginz View Post
    crashing at veiwpoints on thee way to mill gets lost and sometimes doesnt make planks and returns to bank
    What exactly do you mean crashing at viewpoints? All walking is SPS, the paths should be pretty close to flawless. The plank failing and going back to the bank is a fail-safe. It means just because it failed once doesn't mean it will stop.
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

  24. #199
    Join Date
    Nov 2011
    Location
    United States
    Posts
    815
    Mentioned
    6 Post(s)
    Quoted
    284 Post(s)

    Default

    Hey been busy irl, glad to see you updated! going to test it out now! progress report soon i hope

  25. #200
    Join Date
    Mar 2007
    Location
    USA
    Posts
    1,433
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Itankbots View Post
    Hey been busy irl, glad to see you updated! going to test it out now! progress report soon i hope
    No worries, we all are. Looking forward to your feedback
    I'm Silent SPY
    Secret project: 0%
    Need help? Send me a PM

Page 8 of 12 FirstFirst ... 678910 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •