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Thread: Mining Iron, yet have Tin ore?

  1. #1
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    Default Mining Iron, yet have Tin ore?

    So yea got all my bots set up at VE Miner and every once in a blue moon I find 1 or two copper/tin ore in my bank?

    All my bots have a 100 priority to Iron, my only logical thinking behind this is there is either a "brown" character with bronze armor/shirt/skin/ w/e brown he has on him and it hovers over the brown clicks before reading the Uptext, which wouldn't make sense.

    Maybe changing the Tolerance a little might help? I donno, but thats what i think is happening.

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    Uptext is all the same, it won't have anything to do with it....

    U say u have 100 priority on Iron... do you have 0 priority on the others? Did you choose to just mine iron?

    If yes to all of that, then either a small bug or random occurrence, otherwise check you setup I'd say. Untick the boxes for copper & tin, cus otherwise they might still come around.

    -RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  3. #3
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    Default

    I dont use the form, im old school. But yes i only have it set to mine iron, i did not include any other ores.

    This is my setup

    Code:
     begin
        Name       := 'SRL ';      // Username
        Pass       := 'gem';      // Password
        Pin        := '';      // Bank pin; leave as '' if player doesn't have one
        Active     := True;    // Use this player?
        Member     := False;   // Is this player a member?
        BreakLoads := 3;       // Amount of loads before breaking/switching players; leave 0 to not take breaks
        BreakTime  := 0;       // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        TotalLoads := 0;       // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        TotalTime  := 0;       // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever
    
        with Scripts[0] do
        begin
        Name       := SCRIPT_VE_MINER;
        Rocks      := [ROCK_IRON];
        Priority   := [100];
        DontDrop   := [GEM_UNCUT_DIAMOND,GEM_UNCUT_RUBY,GEM_UNCUT_EMERALD,GEM_UNCUT_SAPPHIRE];
        Exceptions := [];
        MaxLevel   := 99;
        end;
      end;

  4. #4
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    Default

    It's probably caused from mis-clicks I would imagine.

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    Yeah there's really not much we can do. If players are wearing a certain item/have certain coloured clothing what can we do? We can't compensate for every colour combination there is.

    If you were getting a lot more I'd understand, but since it's only one or two I don't see a big problem.

  6. #6
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    ColorMouse I say! but really it'd be an extreme

    -RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

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