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Thread: [C]Barbarian Fly-Fisher

  1. #176
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    I'm getting

    Code:
    Exception in Script: Plugin(libsmart32) has not been found
    Yet my SRL and SPS are completely updated. When I try to run it, it highlights this code.

    Code:
      {$DEFINE SMART}     //Comment this out for using the default RS browser
    
      {$i SRL/srl.simba}
      {$i SPS/sps.simba}
      {$i SRL/SRL/misc/reports.simba}
    
      {$IFDEF SMART}
        {$i SRL/SRL/misc/paintsmart.simba}
      {$ENDIF}

    EDIT: Alright so I fixed that issue by doing a fresh install of simba and a manual install of SPS also, but now when running the script it highlights 'SPS_Continue := True' and says it's an unknown identifier.
    Last edited by Toilet Paper; 05-04-2012 at 06:42 AM.

  2. #177
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    Quote Originally Posted by Toilet Paper View Post
    I'm getting

    Code:
    Exception in Script: Plugin(libsmart32) has not been found
    Yet my SRL and SPS are completely updated. When I try to run it, it highlights this code.

    Code:
      {$DEFINE SMART}     //Comment this out for using the default RS browser
    
      {$i SRL/srl.simba}
      {$i SPS/sps.simba}
      {$i SRL/SRL/misc/reports.simba}
    
      {$IFDEF SMART}
        {$i SRL/SRL/misc/paintsmart.simba}
      {$ENDIF}

    EDIT: Alright so I fixed that issue by doing a fresh install of simba and a manual install of SPS also, but now when running the script it highlights 'SPS_Continue := True' and says it's an unknown identifier.
    Wait for an SPS update

  3. #178
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    Edit: Just faceplamed as I realised this is completely the wrong thread. I'm using the HeavyRodder. :L

  4. #179
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    Which bot is better, Heavy rodder or this one?
    Xp/Hr wise and flawlessness lmao

  5. #180
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    Why do I keep getting this?


    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] (1504:3): Unknown identifier 'SPS_Continue' at line 1503
    Compiling failed.

  6. #181
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    Same problem as above for me:

    [Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
    [Error] (1504:3): Unknown identifier 'SPS_Continue' at line 1503
    Compiling failed.

  7. #182
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    Yeah this script still runs on SPS 1. Here's a quick guide on how to downgrade back to SPS 1: http://villavu.com/forum/showpost.ph...postcount=1965

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  8. #183
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    Quote Originally Posted by xGatmann View Post
    Which bot is better, Heavy rodder or this one?
    Xp/Hr wise and flawlessness lmao
    Even if this script was working at it's best, the XP /hr is unlikely to exceed the Heavy Rodder script unless it was seriously broken.

    I'm getting 45k-50k xp /hr with Heavy Rodder.

    With this one, I'm guessing you'll get 25k-30k xp /hr.

    Of course, Heavy Rodder requires P2P to use.

    (note: apologies if any of the above doesn't make sense, Heavy Rod fishing is in fact Barbarian fishing but I didn't want to confuse you with the fact this fishes at Barbarian fishing whereas the heavy rodder uses barbarian fishing techniques at Baxtorian Falls)

  9. #184
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    [Error] C:\Simba\Includes\SRL/SRL/core/text.simba(687:13): Unknown identifier 'UpChars' at line 686
    Compiling failed.

    This error i get after replacing with sps1

  10. #185
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    Downgraded SPS like mentioned, working great.


  11. #186
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    Replaced SPS files, will be testing now. Question for Flight: Will you update the script to the current SPS soon? or is this a difficult task? Maybe I could help?
    SRL has given me many 99s now, and many more to come. I hope to enhance the quality of the community here with feedback, progress reports, and testing scripts (and maybe learn a little along the way)

  12. #187
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    Quote Originally Posted by Benson View Post
    Replaced SPS files, will be testing now. Question for Flight: Will you update the script to the current SPS soon? or is this a difficult task? Maybe I could help?
    No it's not difficult to convert at all. The problem is SPS 2 is very inaccurate and unstable for myself.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  13. #188
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    Well in that case :P If it's inaccurate, and such then i suppose there is no use in updating it yet. :P
    SRL has given me many 99s now, and many more to come. I hope to enhance the quality of the community here with feedback, progress reports, and testing scripts (and maybe learn a little along the way)

  14. #189
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    I noticed that the walking between spots was a bit buggy. It would walk to the Southern-most area, but be just West enough it couldn't see the spot. Changing the camera to East fixes it, but SetCamera('E'); (or whatever the procedure is) in place of all the SetCamera('W'); glitches out.

  15. #190
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    I tried loading this up today and the camera kept spinning. I haven't tried updating SRL so I can't say if that's an issue or not.

  16. #191
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    Yes, I'm getting that problem now too - fully updated, SPS 1.0.

  17. #192
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    I'll have to try out the script for myself to see what's up with the camera spinning issue. I've seen multiple others having the same issue. It must be a SRL problem...

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  18. #193
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    Hey Flight, great work with the script! Works flawlessly (most of the time, left it overnight too!). There are however a few issues:

    1. when it can't find a spot in either the north (south) fishing spot, it tries to go to the south (north) one, except it doesn't get close enough to the shore and hence the script fires "No spot found" and once again goes to the other fishing spot in hope of finding a spot.
    To fix this i think you can set the coordinates it clicks more closer to the shore?

    2. When dropping, try adding a second parameter to the FastDropSlot procedure that determines which drop sequence to use, the bot drops the fish in the same way all the time.

    3. Better Antiban, stuff like mis-clicking the fish when trying to drop (shouldn't be 100% accurate).

    I think that's it really, this script is super awesome and if you can get those 3 sorted, i would be able to sleep while it runs .

    Thanks!

  19. #194
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    Default Updates!!!

    Dear Flight and Community,

    As per my previous post, i pointed out a few issues with the script that once modified will make it a lot more smoother and safer.

    So i decided to just read some tutorials here and fix them my own, after about 1 hour of reading i began digging in the code and made the following changes.

    1. I improved the DTM's of the South and North fishing spots. This will prevent your character from hopping from north to south when it can't find a spot in either one of them.

    2. I added multiple Drop Sequences (3 more to be exact), initially the script would drop inventories in the following order:
    2, 3, 4, 8, 7, 6, 5, 9, 10, 11, 12, 16, 15, 14, 13, 17, 18, 19, 20 ....

    It would ALWAYS do it like that, and i don't know about y'all but i usually mix up my drop sequences when i play for legit, therefore i added 3 more sequences.

    Sequence 2 = 2, 3, 4, 5, 6, 7, 8, 9, 10....
    Sequence 3 = 4, 8, 12, 16, 20, 24, 28, 3, 7, 11, 15, 19, 23, 27, 2, 6, 10, 14, 18, 22, 26, 5, 9, 13, 17, 21, 25
    Sequence 4 = 5, 9, 13, 17, 21, 25, 2, 6, 10, 14, 18, 22, 26, 3, 7, 11, 15, 19, 23, 27, 4, 8, 12, 16, 20, 24, 28

    3. I added better anti-ban when dropping fish!
    When you drop fish, it's hard to always click "Drop Raw Trout, or Drop Raw Salmon" alll the time. Sometimes, you end up clicking Use or Examine. I added a random possibility (1 in 10) that you end up clicking Use or Examine by mistake. If this happens, you will re-click the same fish and then drop it successfully.

    ------------------------------------------------------

    A little bit about myself so you feel a lil more comfortable with my code work. I'm a Computer Science student at University but with a focus on PHP/C/C++/MySQL/JavaScript/HTML/CSS, i mainly make websites. However, after checking this community out i wanted to learn a lil Pascal and this is by far the fastest way to learn!!

    Anyways, hope you guys benefit from this.

    @Flight, thanks once again for such a wonderful script, all credit goes to you!

    If you are wondering what i added in to the code, you can check Procedure "FastDropSlot" and "DropRemaining" the DTM's that i changed are in procedure "NextSpot". I also changed the position of the Bitmap and the progress.
    Last edited by _BibzHK_; 05-11-2012 at 06:54 AM.

  20. #195
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    Quote Originally Posted by _BibzHK_ View Post
    Dear Flight and Community,

    As per my previous post, i pointed out a few issues with the script that once modified will make it a lot more smoother and safer.

    So i decided to just read some tutorials here and fix them my own, after about 1 hour of reading i began digging in the code and made the following changes.

    1. I improved the DTM's of the South and North fishing spots. This will prevent your character from hopping from north to south when it can't find a spot in either one of them.

    2. I added multiple Drop Sequences (3 more to be exact), initially the script would drop inventories in the following order:
    2, 3, 4, 8, 7, 6, 5, 9, 10, 11, 12, 16, 15, 14, 13, 17, 18, 19, 20 ....

    It would ALWAYS do it like that, and i don't know about y'all but i usually mix up my drop sequences when i play for legit, therefore i added 3 more sequences.

    Sequence 2 = 2, 3, 4, 5, 6, 7, 8, 9, 10....
    Sequence 3 = 4, 8, 12, 16, 20, 24, 28, 3, 7, 11, 15, 19, 23, 27, 2, 6, 10, 14, 18, 22, 26, 5, 9, 13, 17, 21, 25
    Sequence 4 = 5, 9, 13, 17, 21, 25, 2, 6, 10, 14, 18, 22, 26, 3, 7, 11, 15, 19, 23, 27, 4, 8, 12, 16, 20, 24, 28

    3. I added better anti-ban when dropping fish!
    When you drop fish, it's hard to always click "Drop Raw Trout, or Drop Raw Salmon" alll the time. Sometimes, you end up clicking Use or Examine. I added a random possibility (1 in 10) that you end up clicking Use or Examine by mistake. If this happens, you will re-click the same fish and then drop it successfully.

    ------------------------------------------------------

    A little bit about myself so you feel a lil more comfortable with my code work. I'm a Computer Science student at University but with a focus on PHP/C/C++/MySQL/JavaScript/HTML/CSS, i mainly make websites. However, after checking this community out i wanted to learn a lil Pascal and this is by far the fastest way to learn!!

    Anyways, hope you guys benefit from this.

    @Flight, thanks once again for such a wonderful script, all credit goes to you!

    If you are wondering what i added in to the code, you can check Procedure "FastDropSlot" and "DropRemaining" the DTM's that i changed are in procedure "NextSpot". I also changed the position of the Bitmap and the progress.
    Very nice indeed! You did good mate. I appreciate the suggestions and the improvements you made to the script, this is the kind of thing we encourage on SRL; freedom to modify scripts however the user pleases. Keep it up.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  21. #196
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    Thanks Flight, was hoping you'd be cool with it... this is my first time on Simba .

    I still haven't quite got the hang of writing an entire script from scratch but i'm sure i will soon .

    Love you scripts man! If you need a beta tester any time just holla

  22. #197
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    Quote Originally Posted by _BibzHK_ View Post
    Thanks Flight, was hoping you'd be cool with it... this is my first time on Simba .

    I still haven't quite got the hang of writing an entire script from scratch but i'm sure i will soon .

    Love you scripts man! If you need a beta tester any time just holla
    Thanks for the offer bud, I'll keep that in mind.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  23. #198
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    Well, I would downgrade SPS, but I guess you can't run 2 different scripts if one needs SPS1 and the other SPS2.

    I think someone should still upgrade it to sps 2, since it's the one we use nowadays.
    - The bad news is time flies, but the good news is you're the pilot.

  24. #199
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    Wow awesome script!! I just finished a proggy:

    =-=-=-=-=-=-=-= Barb Fly-Fisher 1.4 by Flight =-=-=-=-=-=-=
    Time Running: 3 Hours, 27 Minutes and 14 Seconds
    Trout caught: 982
    Salmon caught: 776
    Fishing XP 103420
    Loads: 65
    Breaks: 1
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    Very stable and very reliable! Great work. I too, have started going through the tutorials and walk through in order to start scripting. I finally have some free time as AP Tests are over, and I am set with my university! Thanks again!!

  25. #200
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    I would really like to use this, but even after downgrading my sps, I get this error message:

    [Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
    [Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
    [Error] C:\Simba\Includes\SPS/sps.simba(38:17): Unknown type 'T4DIntegerArray' at line 37
    Compiling failed.

    Any help would be wonderful!

    Edit: 1st post ftw. Didn't realize I hadn't posted before haha.

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