how could you code a game for simba?
how could you code a game for simba?
Not many guides exist for this but a handful of really neat ones have been made.
SCAR (now replaced by Simba at SRL) used to come with a bejewled game!
Let me find some threads to help you.
http://villavu.com/forum/showthread.php?t=10122
http://villavu.com/forum/showthread.php?t=2481
http://villavu.com/forum/showthread.php?t=9544
http://villavu.com/forum/showthread.php?t=7734
That guy is a beast! Enjoy, don't think many tutorial exist on doing it, just gotta read code and understand but people will be glad to help you in the help section!
Thank you very much i plan to make some stuff for the community.
how could i turn these into simba format
Last edited by heado45; 11-13-2011 at 12:57 AM.
Awesome! I can't wait to see they are so cool! It's neat making a game in Simba and doing something a bit different.
I'd love to see some runescape scripts from you in the future too!
The TMufasaBitmap class is probably indispensable as the drawing (visual) part is probably the most interesting.
The best way to contact me is by email, which you can find on my website: http://wizzup.org
I also get email notifications of private messages, though.
Simba (on Twitter | Group on Villavu | Website | Stable/Unstable releases
Documentation | Source | Simba Bug Tracker on Github and Villavu )
My (Blog | Website)
There are currently 1 users browsing this thread. (0 members and 1 guests)