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Thread: Etherfreak's Log Burner

  1. #226
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    Thanks for the update, back to fm.
    Bot like a BOSS! Loading... ????????????? 99%

  2. #227
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    i really enjoyed trying this script out, however id like to report that it sometimes lights a fire before the previous log is lit and it usually hovers over the different bank booths for a while before banking. it also randomly right clicks on nothing to the left of the screen before banking. might sound like a leecher so soz.

  3. #228
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    can u maby put 2 fire lines in the script? it light the logs in the same line everytime :S

  4. #229
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    can u maby put a extra fire line in the script? it only burns right now in 1 line :S

  5. #230
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    Yeah the one line burning seems very botlike to me. Many people I see burning logs do two rows.

  6. #231
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    It is based on where it clicks on the road. I could add a random, so it clicks on a different part of the road when it goes to burn. It also should be noted, this is a free script for you to learn from. Give it a try, see if you can figure out how to make it burn in an alternating line. Should you have trouble, I can help. I will also add this in my next release.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  7. #232
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    Default l

    dose simba work with randoms

  8. #233
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    Script is awesome, has helped me get to 60+ FM. Progies only get to 1hour max as the character keeps lighting fires onto of existing fires. As roverbird said above, if the script burnt in 2 alternating lines (specifically at Varrock East Bank) I think you could almost leave it overnight. Cheers for the great bot.

  9. #234
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    Quote Originally Posted by imtoxic View Post
    dose simba work with randoms
    I have the SRL random detection, but mileage may vary.

    As for the fires burning in two separate lines, I am working on a good system for detecting ALL burning fires, so that it will not even try to light a fire on an existing fire, and this would result in a script that (should) work forever. This is somewhat hard to setup via a color based system, but was easy with the currently defunct reflection system. I am thinking of a crude check that looks to the right of the player and will look for a fire, but I am having issues with users running in the spot that are triggering a false positive (Sorry I cannot post code right now, at work).
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  10. #235
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    damn it gets the logs from bank at falador east bank , then burns it walks away and logs out

  11. #236
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    If the logs are already in the inventory it works great but when it has to go to the bank it doesn't seem able to recognize where the logs are. Plus it continues to light logs before the previous one is lit, so it is not a plausible script for low levels.

  12. #237
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    Great work, A few flaws, just started coding myself so i accept the challenge.

    This seems to be a very slow script at banking and every 4th log it takes to long to light.

    but great work. T

  13. #238
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    This is a great script! The only thing thats bad about it is that the randoms stop u lol and i think the xp/hr is kinda low? idk i just started using this yesterday :P does it take breaks? o.O

  14. #239
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    Im new to simba as well lol but i think if you add breaks it would avoid randoms (If there isnt any breaks in this script) and it would make it more human like

  15. #240
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    Unhappy

    fallador east bank is broke it goes into the garden after about 6 successfull runs and tries to find a bank..in the garden

  16. #241
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    Quote Originally Posted by tisnom1 View Post
    fallador east bank is broke it goes into the garden after about 6 successfull runs and tries to find a bank..in the garden
    Its not broken...

  17. #242
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    Quote Originally Posted by zgraham View Post
    If the logs are already in the inventory it works great but when it has to go to the bank it doesn't seem able to recognize where the logs are. Plus it continues to light logs before the previous one is lit, so it is not a plausible script for low levels.
    If you read the setup, there is an option to INCREASE wait time between burning logs so this should not be an issue.

    I know there are some issues, and I will get around to fixing them when I have time. Right now I am working on a mining script, and cannot easily work on both at once. I would like to remind everyone that these scripts are primarily for learning purposes. I am open to suggestions/improvements (with code would be nice) for this script.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  18. #243
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    Actually yes falador east bank is broken sorry lol it either goes all the way east and stops or goes and chills in the garden

  19. #244
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    It sounds like it is not finding the bank in falador. I will look into it when I have a chance.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  20. #245
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    Thank you !

  21. #246
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    i got a question ... is it possible to get the SoulWars bank in the script i tried but i cant make it in please respond

    ~Atlantic

  22. #247
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    Quote Originally Posted by Atlantic View Post
    i got a question ... is it possible to get the SoulWars bank in the script i tried but i cant make it in please respond

    ~Atlantic
    Please read the setup. This script is not currently made for SW. Nor can I make it for SW, until I have membership again.

    As for the updates on this script, you will need to wait a couple more days. I am in the process of starting a new job, and moving, so I only have limited access to my windows operating system, and simba.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  23. #248
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    UPDATE 1.8 BETA
    Added SPS Walking to bank, with failsafes. Now you should always arrive at the bank. I currently have not fixed or improved when there is an object in the way, or a fire in the way of where you are burning. Happy Burning
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  24. #249
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    Quote Originally Posted by EtherFreak View Post
    UPDATE 1.8 BETA
    Added SPS Walking to bank, with failsafes. Now you should always arrive at the bank. I currently have not fixed or improved when there is an object in the way, or a fire in the way of where you are burning. Happy Burning
    Whats the best place to use you're script?

  25. #250
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    VEB works slightly better, as long as there are no others burining in your way.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

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