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Thread: Etherfreak's Log Burner

  1. #51
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    Quote Originally Posted by sigisx5 View Post
    i got this bug http://www.youtube.com/watch?v=jpseE...ature=youtu.be and if anyone can subsribe my chanel
    You seem to be at the WEST verock bank, the script is made for the EAST verock bank. More banking locations coming soon.

    cant tell if your at the bank. try a different world?

    helpe me
    dont understand
    If the bank symbol is too hard for the program to see, it will log out. If it does not change, you can often climb up the stairs in the bank, and back down, and the bank symbol will be in a different spot. If the script cannot detect the bank symbol, then the script will just log you out. This is so that you may remedy the issue before your guy ends up not back at the bank.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  2. #52
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    So far looks legit, ill test it out tomorrow!

  3. #53
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    I tried different positions

    but he says "cannot tell if your at the bank. try a different world?
    Successfully executed. "

    blaa .. I need help!

  4. #54
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    When i start up the script, it doesnt even open up RS, it just looks for the bank right away, and then gets the error "cannot tell if your at the bank. try a different world?"

  5. #55
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    yeah

    dont understand

  6. #56
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    Problem: It can't tell if it is in the bank or not so it exits.
    I set my name, pass, my collumns/rows, and the 3 letter word if somebody says your name.

  7. #57
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    Please update this so it works. No matter what, it cannot find the bank.

  8. #58
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    I am using the script as I type this. If the bank symbol is in a bad spot, go up the stairs in the bank, come back down, and try to run it again. very rarely do I need to do that, and it has been running great for me on my laggy computer. I am looking into alternatives for finding the bank at the end of burning.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  9. #59
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    Quote Originally Posted by EtherFreak View Post
    I am using the script as I type this. If the bank symbol is in a bad spot, go up the stairs in the bank, come back down, and try to run it again. very rarely do I need to do that, and it has been running great for me on my laggy computer. I am looking into alternatives for finding the bank at the end of burning.
    Well when i try use logburner v1.3, i click play but runescape doesnt open up, but the script tries to continue working

  10. #60
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    If the script doesn't use SMART, you need to select the RS client/
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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  11. #61
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    Quote Originally Posted by EtherFreak View Post
    I am using the script as I type this. If the bank symbol is in a bad spot, go up the stairs in the bank, come back down, and try to run it again. very rarely do I need to do that, and it has been running great for me on my laggy computer. I am looking into alternatives for finding the bank at the end of burning.
    If you read my post, you'd realise I said 'no matter what' meaning I've been going up and down the stairs for around 30 minutes.

  12. #62
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    Quote Originally Posted by Camo Developer View Post
    If the script doesn't use SMART, you need to select the RS client/
    The script is defaulted to use the RS client, but can also use smart if you uncomment it.

    Simba Code:
    // script by EtherFreak
    program LogBurner;
    //Remove // for smart
    //{.Include SRL\SRL\Misc\SMART.SCAR}
    {.include SRL/SRL.scar}

    If you read my post, you'd realise I said 'no matter what' meaning I've been going up and down the stairs for around 30 minutes.
    I am sorry I did not take the "no matter what" to mean that you had tryed the stairs method. Further down the script you can try adjusting the following symbol accuracy. 1.0=must match symbol exactly 0.6= 60% accuracy and so on. too low will mistake other symbols for the bank symbol.

    Simba Code:
    count:=0;
      kill:=0;
      SymbolAccuracy:=0.6;  //Ajust as needed for bank symbol
      wait(4000);
      findnormalrandoms;
      roadcolor:=colorroad;

    Also, where is the bank symbol at? is it under other players, or is it out in the open, or is it on top of the bankers? The symbol should usually be detected unless it is parked right on top of the row of banker dots.
    Last edited by EtherFreak; 12-15-2011 at 06:49 PM.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  13. #63
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    can you fix the bank detection ?

  14. #64
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    hey im not really sure if this would work or not since im really just spitballing and don't know how to script for color but could you just take the color of the bank symbol? LIke the yellow part and if the script sees it go there and then bank?

    once again i have no idea just an idea

  15. #65
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    I'm able to run the script without error after a little tweaking and getting the bank symbol in a nice position (this is necessary to prevent the script from clicking into areas where it can see the bank booth but can't reach it, and for stability), but one thing I've observed that it may attempt to click "light" that appears in the "You attempt to light the logs" in the chatbox (this causes it to click down near the chatbox and move off into a place where you can't light a fire). I'm not sure whether or not if this is the problem; but it runs perfectly fine if I switch to public chat, even though it uses the chatbox to detect if it can't light a fire there.

    Also, it was a bit annoying trying to set up/login the script when it fails. I removed the logout functions for when it does, after removing them it only stops the script; I would suggest removing it or changing it to log to lobby instead rather than logging out.

    but overall-- it's a pretty great script, though it could use a tiny bit of work.
    Last edited by poptarts; 12-17-2011 at 04:47 AM.

  16. #66
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    hey ether. I was wondering is this script still functioning? Thanks.

  17. #67
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    Hey, I am currently having an issue where it will withdraw my logs, then try to withdraw more twice more and then log out?

  18. #68
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    "It will withdraw whatever log you want from your bank, and burn it to ashes!" <-- No it won't.

  19. #69
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    I have an issue where every few minutes the script logs out and stops. No file gets saved in the log folder but here is the output on the console:


    Compiled successfully in 1076 ms.
    SRL Compiled in 63 msec
    SMART Initialized.
    Loaded: Server 1, Members: False, Signed: True, Super Detail: False.
    initrun complete. You are at the bank. The roadcolor is:8949649.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 27 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 26 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 25 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #27 log.
    Burning #28 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 24 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 23 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 22 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 21 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 20 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 19 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 18 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 17 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 16 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 15 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 14 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #12 log.
    Burning #13 log.
    Burning #14 log.
    Burning #15 log.
    Burning #16 log.
    Burning #17 log.
    Burning #18 log.
    Burning #19 log.
    Burning #20 log.
    Burning #21 log.
    Burning #22 log.
    Burning #23 log.
    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 13 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
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    Burning #27 log.
    Burning #28 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 12 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
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    Burning #27 log.
    Burning #28 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 11 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
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    Burning #26 log.
    Burning #27 log.
    Burning #27 log.
    Burning #28 log.
    Burning #24 log.
    Burning #24 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 10 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
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    Burning #24 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 9 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
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    Burning #25 log.
    Burning #25 log.
    Burning #26 log.
    Burning #26 log.
    Burning #27 log.
    Burning #28 log.
    Burned correctly
    Walking to bank. The roadcolor is:8949649.
    There are 8 loads to go.
    Banking kill is:0.
    Banked corectly
    Walking to burn. The roadcolor is:8949649.
    Burning #1 log.
    Burning #2 log.
    Burning #3 log.
    Burning #4 log.
    Burning #5 log.
    Burning #6 log.
    Burning #7 log.
    Burning #8 log.
    Burning #9 log.
    Burning #10 log.
    Burning #11 log.
    Burning #11 log.
    Cant light a fire here, trying a different spot
    Cant light a fire here, trying a different spot
    Cant light a fire here, trying a different spot
    Cant light a fire here, trying a different spot
    Issue making fire, logging out...
    Successfully executed.

  20. #70
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    Quote Originally Posted by ritzbits View Post
    I'm able to run the script without error after a little tweaking and getting the bank symbol in a nice position (this is necessary to prevent the script from clicking into areas where it can see the bank booth but can't reach it, and for stability), but one thing I've observed that it may attempt to click "light" that appears in the "You attempt to light the logs" in the chatbox (this causes it to click down near the chatbox and move off into a place where you can't light a fire). I'm not sure whether or not if this is the problem; but it runs perfectly fine if I switch to public chat, even though it uses the chatbox to detect if it can't light a fire there.

    Also, it was a bit annoying trying to set up/login the script when it fails. I removed the logout functions for when it does, after removing them it only stops the script; I would suggest removing it or changing it to log to lobby instead rather than logging out.

    but overall-- it's a pretty great script, though it could use a tiny bit of work.
    I use the text from the chat box to detect "ere" to see if a fire cannot be lit, so seeing the black text from games is a good idea. As for the bank issue when you first log in, I guess I could let it just notify you and not log out.

    99 Doors, the script ended up with the user where he could not light a fire, tried a different spot, could not light a fire, and then logged out because he could not light a fire. The issue usually is someone else fire-making in the same area. I am still working on other peoples fire detection.

    Houndog3322, I could set it to find the yellow dots of the bankers, but it could then possably run past the bank, or find some other yellow dot thats not a banker...

    Albi, does the road color in the debug window match the color road in the setup? if it does, then it cannot find the road color, and may not exit the bank, The other possability is that srl is not up to date, and it cannot tell that the inventory is full?
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  21. #71
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    Where approximately should the bank symbol be? I've been trying to get this to run for quite a while now, each time changing the location of the bank symbol by going up and down the stairs, but to no avail.

  22. #72
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    To those that seem to be having issues with not finding the bank, to give an idea of an ok bank symbol, refer to the following picture:

    If you feel that the bank symbol is visable, then it is likely you have not properly set up your client for botting, or downloaded the latest srl.
    An example of a non working bank symbol:
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  23. #73
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    You should make a fail safe for a strange rock appearing in your inventory it just right clicks it and then clicks "cancel" over and over again.
    Also, if you're a low level it will try and build another fire while trying to already start one. Leaving multiple logs on the ground but that's only for low level fmers.

    Edit: It also right clicks the logs and scrolls down to "cancel", usually on the 24-28 invent logs. It does this 2-4 times an invent.

    Other then that is running great
    Last edited by Deadly Serious; 12-19-2011 at 08:34 AM.

  24. #74
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    Quote Originally Posted by Deadly Serious View Post
    You should make a fail safe for a strange rock appearing in your inventory it just right clicks it and then clicks "cancel" over and over again.
    Also, if you're a low level it will try and build another fire while trying to already start one. Leaving multiple logs on the ground but that's only for low level fmers.

    Edit: It also right clicks the logs and scrolls down to "cancel", usually on the 24-28 invent logs. It does this 2-4 times an invent.

    Other then that is running great
    Thanks for the feedback.

    I am not sure what the strange rock is, but I also need to add detection for if you run out of logs in your bank, and withdraw something other then logs.

    I supose I should set it so the user can edit the wait time between lighting fires.

    The 24-28 spots it sometimes oposit clicks and is right on top of the option to light a fire. this is a srl issue, so if I did not have it click cancel, then it would move the mouse to the top of the client and click on the next log, and would look even less human. The plus side is it will come back and burn the logs it may have missed due to lag.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  25. #75
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    It doesn't work for me, just does nothing.

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