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Thread: Etherfreak's Log Burner

  1. #176
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    works pretty well, sometimes randomly walks north but will do a good few loads before then. all in all a very well made and useful script

  2. #177
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    Hello, im new to botting so i dont know really what im doing, but im trying to burn willows at varrock east bank i start at the bank it gets the willows out goes and burns them, then just stands where it finished burning and just keeps right clicking on the tinderbox then pressing cancel and not walking back to the bank

    Thanks Grape.

  3. #178
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    Quote Originally Posted by Grape View Post
    Hello, im new to botting so i dont know really what im doing, but im trying to burn willows at varrock east bank i start at the bank it gets the willows out goes and burns them, then just stands where it finished burning and just keeps right clicking on the tinderbox then pressing cancel and not walking back to the bank

    Thanks Grape.
    put the tinderbox in your tool belt and make sure all you have in your bag is the logs
    It's not enough that i should succeed - others should fail.

  4. #179
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    wardy, go to the mainloop; and add the tobank; (or uncomment it by removing the // in front of //tobank after initrun; and before repeat, and it should do that for you. The idea behind these free scripts is for new members to learn about script writing so they can then start making their own scripts.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
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  5. #180
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    very nice bot!!! one thing...if it steps on fire, it should not run further, but change the side / make a step to the side

  6. #181
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    nice effort dude!

  7. #182
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    Quote Originally Posted by dukenukem3d View Post
    very nice bot!!! one thing...if it steps on fire, it should not run further, but change the side / make a step to the side
    I would love to have the bot do this, but right now I do not have a fire detection system for any fire that is on the main screen. If I could do this, it would remove some of the issues that are associated with this bot. If anyone else has the knowhow to implement this, I am all ears.
    Of all the things I have lost, I miss my mind the most.
    Current Projects:
    Addy bar miner and superheater

  8. #183
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    i had already done this it was just a suggestion you might like to add that has made my usage of this script alot easier
    It's not enough that i should succeed - others should fail.

  9. #184
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    Make the bot light fires in two different rows? Cause it just logs out whenever it tries to light a fire on another fire...

  10. #185
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    The only thing is it doesnt include a section for pin, though it could easily be added.
    Any way good script!
    will test it in a min!

    edit: Tested, working very nicely, though a little buggy, what I mean is I am running it in VEB, and after about 1 HR, it would go off course, and end up somewhere totally whack!
    Though for a beta, it is very nice!
    May I suggest 'Sprucing' up your main page for thread, will get many more users, otherwise it looks kinda local lol!
    Last edited by Rezozo; 01-27-2012 at 11:37 PM.

    For the basics of the basics of pascal, try my TuT. ||Photoshop Editing ||MapleResourceDung Script || Book a flight! BuySellTrip

  11. #186
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    May I suggest switching 'lanes' every new load? I mean, sometimes it does this automatically, whether just a helpful little glitch or a misclick by the bot, but switching rows in which the bot is burning logs would help iron out the Fire Issues which in fact isn't much of an issue.

  12. #187
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    Quote Originally Posted by 1nterven710n View Post
    May I suggest switching 'lanes' every new load? I mean, sometimes it does this automatically, whether just a helpful little glitch or a misclick by the bot, but switching rows in which the bot is burning logs would help iron out the Fire Issues which in fact isn't much of an issue.
    I agree, somewhat, with dis dude.

    Would solve much of the issues- not that many- that are in this script.

    For the basics of the basics of pascal, try my TuT. ||Photoshop Editing ||MapleResourceDung Script || Book a flight! BuySellTrip

  13. #188
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    EtherFreak I'm not sure but I think I could solve the problem of line 254!
    Friend you have that knowledge when bot finishes burning the firewood would you click on and off the race to give back to the bank so long ashes of the fires and thus not causing the bot to change direction because of the fires. (After they get the bank to re-run the bot).

    Please test it and tell me. Thank you friend.

  14. #189
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    Nice script thanks.

  15. #190
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    Friend make time for fires to ashes just go on line 107/227!

    setrun (true);

    to

    setrun (false);

    Observation (before you start the bot to run off button manually)

    Tested only in East Varrock Bank!



    I'm auditioning with a measure of change in line 254, stay tuned!


    I hope to help you my friend Etherfreak.
    Last edited by juliogiongo; 01-28-2012 at 06:01 PM.

  16. #191
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    Ether, does your script check for the symbol for the bank?
    If so, instead of clicking on it, try clicking on the stairs on the minimap, which doesnt change places, unlike the symbol

    For the basics of the basics of pascal, try my TuT. ||Photoshop Editing ||MapleResourceDung Script || Book a flight! BuySellTrip

  17. #192
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    very nice bots and thnx for the tip julio, could i also ask that is it possible for someone to help right a script where when it runs into a problem and cant find the bank or light under a fire. etc. make it run back to common point and have it repeat the actions again? instead of logging out, i know it was possible for runecrafting scripts

  18. #193
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    Quote Originally Posted by 370z View Post
    very nice bots and thnx for the tip julio, could i also ask that is it possible for someone to help right a script where when it runs into a problem and cant find the bank or light under a fire. etc. make it run back to common point and have it repeat the actions again? instead of logging out, i know it was possible for runecrafting scripts
    That would be nice, however what spot would that be...
    suggestion - Fountain near VEB?

    For the basics of the basics of pascal, try my TuT. ||Photoshop Editing ||MapleResourceDung Script || Book a flight! BuySellTrip

  19. #194
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    ya i was thinking since the fountain has that water droplet symbol on the map. it is the only blue colors there. so clicking there, and having it walk back to the bank and then repeating would be a very nice way to fix some bugs, the only weird thing however is that line 254? nothing i tried seems to fix it. biggest bug issue on this script atm.

  20. #195
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    this scrip bank ? because my is not banking any one help ?

  21. #196
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    Quote Originally Posted by 370z View Post
    ya i was thinking since the fountain has that water droplet symbol on the map. it is the only blue colors there. so clicking there, and having it walk back to the bank and then repeating would be a very nice way to fix some bugs, the only weird thing however is that line 254? nothing i tried seems to fix it. biggest bug issue on this script atm.
    what is the issue? Because I am not having it.
    Tell me what it is and I could tell you what I have at that line.

    For the basics of the basics of pascal, try my TuT. ||Photoshop Editing ||MapleResourceDung Script || Book a flight! BuySellTrip

  22. #197
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    my line is :
    252: repeat
    253: inc(I);
    254: if (TPA[I].y)=(TPA[I+1].y) then
    255: if (TPA[I].y)=(TPA[I+2].y) then
    it says error at line 254 from times to times. my character will just stand there and not log out or anything, other than that the scripts works really well

  23. #198
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    this is exactly what it says:
    Error: Out Of Range at line 254
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

  24. #199
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    Thank you so much Ether i successfully got 99 after about 2 weeks.


    1.7 VEB is flawless

  25. #200
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    99 firemaking !!! thanks Etherfreak .

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