hi i already posted a thread like this but no one helpedlol..
well the problem is that my script uses radialroadwalk and i have set the loads for a player like this:
players[0].integer1:=3;
and at the end of the loop i did:
repeat
until
(Players[CurrentPlayer].Integer1<=Trips) or (not(LoggedIn));
if(Players[CurrentPlayer].Integer1<=Trips)then
but when it does one trip it wont restart another one it just laggs and stays lagging so much. i think its scanning for the road but why it wont continue untill trips = 3????
when i do players[0].integer1:=1;
it works great and it logs out and go on next player but it runs less time and i have like 70% more chances of getting banned because people see me in like one acc cutting and then 10 mins latter another acc lol..
example:
toby1 is wcing. he banks then toby2 comes and start wcing then 10 mins latter toby 3 comes... lol (p.s. toby1, toby2, toby3 are non-existing accs.)
thats my problem and i got now 8 bans because of that!can peep help me!!!!!plz


lol..
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